Re: G-Sync vs ULMB vs Fixed frequency
Posted: 27 Oct 2018, 17:26
Here, sorry: https://www.testufo.com/stutter#demo=te ... 00&pps=720
The site created tearing with more fps than refresh rate. I don't understand then.
With a 1060 oc, I am between 120 and 240 fps in 1920x1080, everything is low (lights & shadows) except the textures. I hesitate between the 2070, 2080, 2080ti for perma 240 fps.
Ok I have to promote the gpu if the %cpu rise too high and cause micro-stutters.
Fast Sync and Cap fps do the same thing except that cap fps unless input lag?
Ok so G-Sync at 240hz/144fps less input lag than ULMB at 144hz/144fps.
Ok for the RTSS.
Thank you very much for everything RealNC & Chief Blur Buster (I'm going to read this) !!!
Sorry for the delay.
The site created tearing with more fps than refresh rate. I don't understand then.
With a 1060 oc, I am between 120 and 240 fps in 1920x1080, everything is low (lights & shadows) except the textures. I hesitate between the 2070, 2080, 2080ti for perma 240 fps.
Ok I have to promote the gpu if the %cpu rise too high and cause micro-stutters.
Fast Sync and Cap fps do the same thing except that cap fps unless input lag?
Ok so G-Sync at 240hz/144fps less input lag than ULMB at 144hz/144fps.
Ok for the RTSS.
Thank you very much for everything RealNC & Chief Blur Buster (I'm going to read this) !!!
Sorry for the delay.