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Pre-rendered frames etc. (continued from G-Sync 101 article)

Talk about NVIDIA G-SYNC, a variable refresh rate (VRR) technology. G-SYNC eliminates stutters, tearing, and reduces input lag. List of G-SYNC Monitors.

Re: Pre-rendered frames etc. (continued from G-Sync 101 arti

Postby MatrixQW » 03 Feb 2019, 15:47

jorimt wrote:But then they'd have to publicly acknowledge an FPS limiter is required to stay inside the G-SYNC range at all times, and that the V-SYNC option works differently within the G-SYNC range.

The first part is obvious, anyone even without knowledge can understand it. So NVIDIA would be doing themselfs a favor.
The second part is complicated. They should make it clear to avoid negative comments pointing G-Sync doesn't work.
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