Had no idea that even with gsync module you could only get rid of the tearing when vsync OFF at 120fps! Thanks for that clarification!jorimt wrote:FYI, this is normal even on a genuine G-SYNC monitor with G-SYNC + V-SYNC "Off"; if the framerate can be sustained at the max refresh rate, say 144Hz with a 141 FPS cap, for instance, bottom screen tearing (due to frametime variances in the upper range) can only be (in my testing) removed with about a 120 FPS cap. Anything above that will make the tearing in that area return.Notty_PT wrote:All these inconsistencies are the reason I said the best experience with this driver enabled gsync are:
- capping fps to 120 on a 144hz monitor
- capping fps to 50 on a 60hz
Otherwise I assure everyone will have tearing. Even at 130fps. And if you use Vsync you will have input lag.
So we know that even if the G-SYNC driver implementation on FreeSync monitors was perfected, it will still retain this issue in that scenario.
What is wrong with this driver implementation (at least according to user reports thus far), is that the V-SYNC option appears to be functioning as plain old V-SYNC (instead of a frametime compensation mechanism), and LFC isn't working, or isn't working well, even on officially supported monitors.
Granted, software LFC is hard to get right. In fact, all of this is hard to get right solely through software, especially with the nearly infinite variations of setup and monitor combinations this feature has to run with.
Very possible, but you're right, it would have to be tested.Notty_PT wrote:Another thing I found: this software Gsync adds input lag.. Just by toggling it OFF and ON on the desktop I immediatly notice it in my mouse. More noticeable in game.
Again, I don't have access to a FreeSync display, but the Chief did say he may be doing some basic high speed tests with this driver feature in the coming months.
Suffice to say, while it's a fun little novelty to play with if you already have an Nvidia GPU paired with a FreeSync monitor, this driver feature isn't currently something that should be the motivation to buy a FreeSync monitor to pair with your existing Nvidia GPU to save on the cost of a genuine, standalone G-SYNC or FreeSync setup...at least yet; time will tell...
I am avoiding Gsync + Vsync ON + 141fps ca because it adds even more input lag. 120fps + Vsync ON is doable tho but almost pointless because at 120fps I barely get tearing (or I cant notice it).
At 240hz this problem is not as bad because is hard to notice tearing at that refresh rate. 240hz problem has more to do with the huge framerate fluctuations due to current day hardware being unable to deliver steady 200-240fps. Gsync + 240hz works well tho. But one big 240hz advantage is lost: input lag.
So if Im using 240hz Gsync, everytime Im at 160fps the refresh rate will go down to 160hz right? And I end up with 1/160*1000 during that time correct?
At least I notice the increased input lag.