APEX Legends Smooth Screen vs Less Input lag and tearing
Posted: 28 Feb 2019, 00:29
I've read Gsync 101 a hundred times and love it. I have it set up for all my games.
But with apex I want the least amount of input lag possible.
Would running uncapped FPS + Gsync and vsync off provide lower input lag than Gsync + NVCP Vsync ON + 141 FPS
I have a ryzen 2700x and OC Founders 1070 (+220hz) Asus MG278Q 144hz
At 1440p, over 2 hours of playing my AVG FPS monitor reads 135fps this is with uncapped FPS. This number is a little skewed because it's counting the loading screens where I get 500fps and the screens where I get 2 fps.
In most areas of the game I'll be between 120 and 200fps.
Competitively speaking at these FPS rates, would it better to run with Gsync ON to remove tearing or is the input lag reduction from no gsync more beneficial.
I've read about pros choosing to deal with screen tearing in favor of low input lag, but thats at high FPS. I'm +-25 FPS of my refresh rate most of the time. Could having no screen tearing and a small bit of input lag be better for my aim than less input lag and screen tearing.
Side Questions:
Would lowering my refresh rate to 120 with gsync off, and fps_max 120 provide the lowest input lag and no screen tearing?
Is there a benefit to running uncapped fps in regards to frametime. If I run the game at 1080p I get avg fps of 270, thats 3.7ms frametime. My monitor has a 1ms response time. Would lower frametimes translate to better mouse / keyboard response?
But with apex I want the least amount of input lag possible.
Would running uncapped FPS + Gsync and vsync off provide lower input lag than Gsync + NVCP Vsync ON + 141 FPS
I have a ryzen 2700x and OC Founders 1070 (+220hz) Asus MG278Q 144hz
At 1440p, over 2 hours of playing my AVG FPS monitor reads 135fps this is with uncapped FPS. This number is a little skewed because it's counting the loading screens where I get 500fps and the screens where I get 2 fps.
In most areas of the game I'll be between 120 and 200fps.
Competitively speaking at these FPS rates, would it better to run with Gsync ON to remove tearing or is the input lag reduction from no gsync more beneficial.
I've read about pros choosing to deal with screen tearing in favor of low input lag, but thats at high FPS. I'm +-25 FPS of my refresh rate most of the time. Could having no screen tearing and a small bit of input lag be better for my aim than less input lag and screen tearing.
Side Questions:
Would lowering my refresh rate to 120 with gsync off, and fps_max 120 provide the lowest input lag and no screen tearing?
Is there a benefit to running uncapped fps in regards to frametime. If I run the game at 1080p I get avg fps of 270, thats 3.7ms frametime. My monitor has a 1ms response time. Would lower frametimes translate to better mouse / keyboard response?