Hello, I've got a freesync (gsync compatible) 144hz monitor.
Recently I played some heavier games capped with RTSS to 60fps. I noticed that when panning camera with the pad, or running around in circles with the environment moving around me, games are not 100% smooth, I don't know how to describe it.
If I set the refresh rate to 60hz with a 60fps rtss cap, they appear smoother but, of course, increased input lag.
Is this a normal behaviour?
TLDR: 60fps @ 144hz GSYNC ON = very low input lag but camera pannings etc don't feel smooth like 60fps@60hz VSYNC ON
60fps @ 60hz vs 60fps @ 144hz GSYNC
Re: 60fps @ 60hz vs 60fps @ 144hz GSYNC
It's not normal. But I don't know what causes it. I've seen an AMD employee say that with freesync, FPS capping causes issues. The problem does not seem to exist with native g-sync monitors (at least for me.) Whether or not that's the actual issue here, I don't know. The only way to test it on your end would be to test with a native g-sync display, but since you don't have one, there's no way to know.
Steam • GitHub • Stack Overflow
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
Re: 60fps @ 60hz vs 60fps @ 144hz GSYNC
I got a friend with native gsync monitor, I will test this thing asap.
ps: I think I can describe the issue as very little hitches happening randomly, very hard to spot but I can feel them.
ps: I think I can describe the issue as very little hitches happening randomly, very hard to spot but I can feel them.