Re: G-Sync Added To LG OLED
Posted: 27 Oct 2019, 10:04
My rough guess is that they're currently relying too heavily on (what appears to be frequent) SSD/HDD to DRAM and/or VRAM swapping for texture-streaming, which is causing more frametime spikes than necessary (something G-SYNC and FPS limiters can't do anything about). They probably just need to fine tune how they're managing and caching texture data, or the like.EeK wrote:As for TOW, you're absolutely right, it can be very stuttery at times, even if GPU and CPU utilization remain low. I'd assume that it's related to data streaming issues, but I have the game installed on an NVMe drive, so it may just be a case of Obsidianitis.
It won't hurt the DX12/UWP games if you don't revert them, but the overrides aren't doing anything right now either, so you might as well. Such overrides will obviously work for games in actual borderless/windowed mode though.EeK wrote:Should I revert those changes, since I play all my games in exclusive fullscreen mode (even if it's "fake" fullscreen, like DX12/UWP titles)?