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Re: Driver 441.08: Ultra-Low Latency Now with G-SYNC Support

Posted: 19 Aug 2020, 20:30
by 1000WATT
jorimt wrote:
19 Aug 2020, 14:56
So, for instance, G-SYNC on + Adaptive (in-game) + 237 FPS limit on a 240Hz monitor would actually equal G-SYNC on + V-SYNC off + 237 FPS limit.
This is theory. This has not been tested in practice. Because this is a meaningless combination. Or were you bored and checked it out? :lol:

Re: Driver 441.08: Ultra-Low Latency Now with G-SYNC Support

Posted: 19 Aug 2020, 20:49
by jorimt
1000WATT wrote:
19 Aug 2020, 20:30
This is theory. This has not been tested in practice. Because this is a meaningless combination. Or were you bored and checked it out? :lol:
I have before actually :lol: But you're right, it hasn't been thoroughly tested, so it could vary by the game implementation. With G-SYNC, it could either act like V-SYNC off, or override the adaptive behavior and simply act like V-SYNC on.

Either way, it is indeed a pointless combo.