Re: 244hz question
Posted: 02 Sep 2020, 17:45
I disagree in use cases of cpu bound games and not gpu bound games. No one I know who played any comp game at a high level, with rare exceptions of people who didn't know how to tune their motherboards, preferred gsync on even when properly configured. I gave it a hard shot and it made me feel... slow. Just a bit. Just enough to throw me off. At first it felt great, and then I realized I was just not seeing the same things.
My advice with gsync is not just 'no its the same' it's 'can you absolutely blow past your refresh rate and your .1% lows never go near it? if so, there's literally no point to gsync unless you see tearing badly'.
only the blurbusters mafia seems to be on this gsync train but that's understandable, it does look quite good when gpu bound under refresh rate... but you must understand the use case is LOW settings on a 1080p or lower resolution. the goal is to be ABOVE refresh rate, not assumptions of below it. If you are below your refresh rate for any reason in a competitive game, fix ur pc first.
edit: I guess you said this several times already but implying we are locking at 238hz the same as gsync is not good comparison testing
>So, for competitive players, V-SYNC OFF still reigns supreme in the input lag realm, especially if sustained framerates can exceed the refresh rate by 5x or more.
I don't get this. Even just a 1.25x improvement removes the need for reduced buffering in many cases from 240hz. 5x? Are we on 60hz to begin with?
My advice with gsync is not just 'no its the same' it's 'can you absolutely blow past your refresh rate and your .1% lows never go near it? if so, there's literally no point to gsync unless you see tearing badly'.
only the blurbusters mafia seems to be on this gsync train but that's understandable, it does look quite good when gpu bound under refresh rate... but you must understand the use case is LOW settings on a 1080p or lower resolution. the goal is to be ABOVE refresh rate, not assumptions of below it. If you are below your refresh rate for any reason in a competitive game, fix ur pc first.
edit: I guess you said this several times already but implying we are locking at 238hz the same as gsync is not good comparison testing
>So, for competitive players, V-SYNC OFF still reigns supreme in the input lag realm, especially if sustained framerates can exceed the refresh rate by 5x or more.
I don't get this. Even just a 1.25x improvement removes the need for reduced buffering in many cases from 240hz. 5x? Are we on 60hz to begin with?