blurfreeCRTGimp wrote: ↑23 Oct 2020, 16:53
My issue is, your own writings about going blur free with brute force seem impractical, even with the great advancements you speak of.
But I am already doing it on my desk today (sort of).
I already have the ASUS PG259QN 360Hz monitor sitting on my desk, and my RTX 3080 can run 360fps in many games such as Bioshock Infinite and Crysis 2. I'm already getting strobeless blur reduction at less than 3ms real-world MPRT without needing a strobe backlight. We're
already a third of the way to true CRT-quality strobeless bur reduction! 360Hz is `more than a third of 1000Hz.
And did you know ASUS already said they have roadmapped 1000Hz? They told me and PC Magazine.
I can read the small
Street Labels of TestUFO Panning Map Test at 1080 pixels/second without a strobe backlight. No ULMB or LightBoost needed to read these street labels at that panning speed!
Yes, we are far away from 2000fps at 2000Hz, but refresh rates are improving geometrically and I've already seen a Japanese 1000Hz prototype. My realistic estimate for a mainstream brand is that true 1000Hz display is a reality by approximately year 2030. Could be sooner, but I am being conservative.
blurfreeCRTGimp wrote: ↑23 Oct 2020, 16:53
While awesome, that would be an insanely expensive rig, affordable to very few to get you not even half way to your goal by brute force.
4K was a $10,000 luxury in 2001. Today, 4K is a $299 walmart special. The 120Hz refresh rate is being commoditized 2020-thru-2029. Although Apple iPhone postponed 120Hz until iPhone 13, the Samsung Galaxy now has it, and a lot of popular competing smartphones now have high-Hz. Almost all 4K HDTVs purchased in 2020 has a hidden 120Hz feature. Soon, Dell is going to include 120Hz in generic office monitors (sometime between 2025-2029) when esports have moved on to 480Hz-1000Hz range by then. By year 2030, it will be hard to buy 60Hz-only screens unless intentionally looking bottom-barrel like today's 720p HDTVs.
Yes, believe it or not.... even 240Hz will be commoditized too (probably by year ~2040), as I expect commodity milestones to be ticked approximately once every 10 years, much like the journey from 1980 HDTV to 2020s HDTV. Since we've stopped flickering (CRT/plasma) to reduce motion blur, it forces refresh rates up as the ergonomic motion-blur-erasing method. Strobing will be obsolete. Maybe not in everybody's lifetimes. We've got a Refresh Rate Moore's Law equivalent occuring because it's the only way to have cake and eat it too (flickerless ergonomic + blurfree). And Blur Busters is part of surfing that wave of refresh rate race to retina refresh rates.
240Hz and 360Hz is not just for esports, it is great for web browser scrolling too! Just like the 120Hz iPad is a pleasure to surf the web on; if you have one of these iPads too, then you're already on-board the non-gaming high-Hz train (It's why some staid companies like DELL is now convinced, too -- though it's part of many companies' longterm roadmap to eventually eliminate 60Hz-only displays when 120Hz is a freebie feature)!
1000Hz isn't going to be expensive forever this century. Sure, it might not be within some of our lifetimes, but I'm working on commoditizing high refresh rates. Lifetime TestUFO visits have approached almost a hundred million (2012-2020), most of it in recent years. Unusually, asian countries (China, Taiwan, HongKong, Korea, Japan) have a very strong weekday bandwidth surge indicative of lots of copanies and manufacturers using TestUFO to improve their displays.
Yes, today, if you need cheap blurfree, you still want strobing, since strobing techniques is the only way to eliminate motion blur at lower refresh rates (like CRT never needed higher refresh rates to eliminate display motion blur).
blurfreeCRTGimp wrote: ↑23 Oct 2020, 16:53
Compared to my crappy little 20 year old $200 Sharp 14 inch Standard Definition CRT, the image is dark and looks like ass. The strobe backlight is also already failing in places. I don't say any of this with joy by the way, lol. The little TV also has color comparable to an OLED.
You'll need to upgrade to a good strobed "1ms IPS" soon. It's another century compared to that.
blurfreeCRTGimp wrote: ↑23 Oct 2020, 16:53
The video that Linus just did about the $1500 48 inch LG CX illustrated the issue well. That OLED murdered the also expensive 360hz LCD in clarity
At 120fps, yes.
Don't forget the scientific variables! At 360fps@360Hz, my 360Hz monitor has less motion blur than the OLED has. It does take brute framerate to compensate for LCD GtG slowness, yes. And the blur is slightly more asymmetric (e.g. looks like ~200Hz sample-hold blur at one edge, looks more like ~300Hz sample-hold blur on opposite edge) due to GtG being different speeds in the different directdions. If you hate asymmetry, you'll prefer OLED. But both edges of motion blur is still less than 120fps OLED. It's not apples vs apples, but the OLED cannot do 360fps @ 360Hz.
That'll only happen if you abuse the OLED. Just enable Windows taskbar authoide, use Dark theme, orbit, and stick to SDR at Windows desktop. It makes a kickass monitor. Sure, faint burn-in may show after 3 years but it's less worse than IPS glow, VA ghosting, or TN angles. The burn-in doesn't really become bad until long after you've already upgraded to a different panel.
Which will eventually be superior at sufficient framerates, provided you have high framerates and refresh rates. (1000fps@1000Hz sample-and-hold blows away strobed in early laboratory tests).
blurfreeCRTGimp wrote: ↑23 Oct 2020, 16:53
requires native resolution to look its best
Overkill resolution helps. On an 8K panel, you can use a scaling algorithm that looks like a CRT at low resolutions.
blurfreeCRTGimp wrote: ↑23 Oct 2020, 16:53
and costs $1500. Not too mention the insane rig you need to run it at 120hz
True, running at 120Hz is still expensiveish today.