[Bad LOD in Games | Juddering PC] Management Engine(Locked/Damaged) - Enhanced i/o issues [Closed/Not Relevant]

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agstrato
Posts: 63
Joined: 07 Jun 2018, 15:58

Re: [Bad LOD in Games | Juddering PC] Management Engine(Locked/Damaged) - Enhanced i/o issues

Post by agstrato » 17 Jun 2024, 11:57

MegaMelmek wrote:
16 Jun 2024, 14:50
agstrato wrote:
21 May 2024, 11:17
So does anyone have a screenshot where Intel ME says Running or Started in Events? I'm pretty sure nobody does because there is nothing to Start. According to someone that cleans drivers of bloatware for Asus motherboard this is what he says:

Please do not look for issues where there are none.

If you want to check the devices status in the devices Properties of any devices in Devices Manager, you have to check in the main General tab - Device status and not in the Events tab (moreover, as reminder, the Intel Chipset Drivers are called drivers but they are not really drivers, they have nothing functional/active, they just serve to recognize the product names in Device Manager to identify/index all the pieces of the chipset, so there is nothing to "start").

So yeah i never seen a PC where the IMEI says Started or Running in the Events window, doubt anyone has. However there is a way to install the Intel ME so that on the Events tab it doesn't show Device configured (null) after installing it. I attach pics of both scenarios:

imeiNULL.png

imeiCONF.png
If this is true then why i can have some of the Intel started and like 90% of them and rest ist not started there is my prove.
Just imagine none of my Intel PCI Express root says running why? Why Intel power engine plug in says RUNNING?
All of them was configured at same date.
It's been a while since i wrote those messages. Eventually i managed to get them to say started and it made absolutely no difference at all. Since then i even went back to Windows 11 with things "stopped" just because it moves better than Windows 10 with all those "started". I have even contacted ASUS on this matter and their response was pretty surprising, first of all they said to look in General tab if "device is working properly" and i can also check if the device ever had or has any problem in "Details" tab selecting "Has problem". If it says <false> or 00000000 there wasn't/isn't any issue with the specified device.

I already posted the screenshots of my last W10 install but i guess you didn't see them so here they are:
https://postimg.cc/gallery/sDQd0f4 or https://imgur.com/a/all-running-UrkGwvL

I don't want to be rude but it's getting stupid, we are connected to a stopped adapter reading messages on a stopped monitor. Like cmon you guys need anything else? Oh and btw the thing with starting PC simptomes where that guy says "changing bus" is another bs. I just found out that if i restart my PC 3-4 times screen doesn't "change bus" :-) It was there before but i guess i didn't even look for it. I'll probably make a video of it when i feel like. There is just NOTHING there worthy for me to agree upon.

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Slender
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Re: [Bad LOD in Games | Juddering PC] Management Engine(Locked/Damaged) - Enhanced i/o issues

Post by Slender » 17 Jun 2024, 13:00

Yes, because the opinion of the guy above is very important to us.

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Slender
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Re: [Bad LOD in Games | Juddering PC] Management Engine(Locked/Damaged) - Enhanced i/o issues

Post by Slender » 18 Jun 2024, 04:38

"One user on the Gefoce website even pointed out the error itself in the driver and wrote how to fix it and posted the corrected files for the Directx library, and he also wrote that the error in the code was left as if INTENTIONALLY, and it took a minute to fix it, but for each 3D application everything beats differently and needs to be fixed accordingly. The topic has successfully evaporated. (think what you want)"

texre
Posts: 268
Joined: 05 Apr 2022, 18:58

Re: [Bad LOD in Games | Juddering PC] Management Engine(Locked/Damaged) - Enhanced i/o issues

Post by texre » 18 Jun 2024, 13:44

Slender wrote:
18 Jun 2024, 04:38
"One user on the Gefoce website even pointed out the error itself in the driver and wrote how to fix it and posted the corrected files for the Directx library, and he also wrote that the error in the code was left as if INTENTIONALLY, and it took a minute to fix it, but for each 3D application everything beats differently and needs to be fixed accordingly. The topic has successfully evaporated. (think what you want)"
can you link? or is it gone? can you elaborate further?

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Slender
Posts: 1673
Joined: 25 Jan 2020, 17:55

Re: [Bad LOD in Games | Juddering PC] Management Engine(Locked/Damaged) - Enhanced i/o issues

Post by Slender » 18 Jun 2024, 13:57

texre wrote:
18 Jun 2024, 13:44
Slender wrote:
18 Jun 2024, 04:38
"One user on the Gefoce website even pointed out the error itself in the driver and wrote how to fix it and posted the corrected files for the Directx library, and he also wrote that the error in the code was left as if INTENTIONALLY, and it took a minute to fix it, but for each 3D application everything beats differently and needs to be fixed accordingly. The topic has successfully evaporated. (think what you want)"
can you link? or is it gone? can you elaborate further?
im just try to find some info about bad lod, ladders and blink textures in ru-ethernet segment.
https://forum.nvworld.ru/viewtopic.php? ... 4&start=90

texre
Posts: 268
Joined: 05 Apr 2022, 18:58

Re: [Bad LOD in Games | Juddering PC] Management Engine(Locked/Damaged) - Enhanced i/o issues

Post by texre » 18 Jun 2024, 14:03

Slender wrote:
18 Jun 2024, 13:57
texre wrote:
18 Jun 2024, 13:44
Slender wrote:
18 Jun 2024, 04:38
"One user on the Gefoce website even pointed out the error itself in the driver and wrote how to fix it and posted the corrected files for the Directx library, and he also wrote that the error in the code was left as if INTENTIONALLY, and it took a minute to fix it, but for each 3D application everything beats differently and needs to be fixed accordingly. The topic has successfully evaporated. (think what you want)"
can you link? or is it gone? can you elaborate further?
im just try to find some info about bad lod, ladders and blink textures in ru-ethernet segment.
https://forum.nvworld.ru/viewtopic.php? ... 4&start=90
the guy that made that video disabled his comments. i feel like so far thats the only thing that makes logical sense would be bad lod.

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Slender
Posts: 1673
Joined: 25 Jan 2020, 17:55

Re: [Bad LOD in Games | Juddering PC] Management Engine(Locked/Damaged) - Enhanced i/o issues

Post by Slender » 18 Jun 2024, 14:06

texre wrote:
18 Jun 2024, 14:03
Slender wrote:
18 Jun 2024, 13:57
texre wrote:
18 Jun 2024, 13:44
Slender wrote:
18 Jun 2024, 04:38
"One user on the Gefoce website even pointed out the error itself in the driver and wrote how to fix it and posted the corrected files for the Directx library, and he also wrote that the error in the code was left as if INTENTIONALLY, and it took a minute to fix it, but for each 3D application everything beats differently and needs to be fixed accordingly. The topic has successfully evaporated. (think what you want)"
can you link? or is it gone? can you elaborate further?
im just try to find some info about bad lod, ladders and blink textures in ru-ethernet segment.
https://forum.nvworld.ru/viewtopic.php? ... 4&start=90
the guy that made that video disabled his comments. i feel like so far thats the only thing that makes logical sense would be bad lod.
I don't think anything is broken inside our motherboards.
But do our boards work properly? definitely not.

texre
Posts: 268
Joined: 05 Apr 2022, 18:58

Re: [Bad LOD in Games | Juddering PC] Management Engine(Locked/Damaged) - Enhanced i/o issues

Post by texre » 18 Jun 2024, 14:11

Slender wrote:
18 Jun 2024, 14:06
texre wrote:
18 Jun 2024, 14:03
Slender wrote:
18 Jun 2024, 13:57
texre wrote:
18 Jun 2024, 13:44


can you link? or is it gone? can you elaborate further?
im just try to find some info about bad lod, ladders and blink textures in ru-ethernet segment.
https://forum.nvworld.ru/viewtopic.php? ... 4&start=90
the guy that made that video disabled his comments. i feel like so far thats the only thing that makes logical sense would be bad lod.
I don't think anything is broken inside our motherboards.
But do our boards work properly? definitely not.
i just wish we could know how to go apon this. i wonder if that file juddering thing is real. i wanna go to a pc store and try the files on all of them.

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Slender
Posts: 1673
Joined: 25 Jan 2020, 17:55

Re: [Bad LOD in Games | Juddering PC] Management Engine(Locked/Damaged) - Enhanced i/o issues

Post by Slender » 18 Jun 2024, 14:56

texre wrote:
18 Jun 2024, 14:11
Slender wrote:
18 Jun 2024, 14:06
texre wrote:
18 Jun 2024, 14:03
Slender wrote:
18 Jun 2024, 13:57


im just try to find some info about bad lod, ladders and blink textures in ru-ethernet segment.
https://forum.nvworld.ru/viewtopic.php? ... 4&start=90
the guy that made that video disabled his comments. i feel like so far thats the only thing that makes logical sense would be bad lod.
I don't think anything is broken inside our motherboards.
But do our boards work properly? definitely not.
i just wish we could know how to go apon this. i wonder if that file juddering thing is real. i wanna go to a pc store and try the files on all of them.
i think not, file judder is free if you set 60hz or disable gpu driver from device manager.
make a simple test:
set your high refresh rate and open window with text and make circles with that window.
compare 60hz vs your refresh.
I can say with confidence that you will not see the text at maximum HZ (vs 60hz)
but maybe im wrong.

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Slender
Posts: 1673
Joined: 25 Jan 2020, 17:55

Re: [Bad LOD in Games | Juddering PC] Management Engine(Locked/Damaged) - Enhanced i/o issues

Post by Slender » 20 Jun 2024, 05:19

do you still believe that this is caused by electricity?
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