Perfect 120fps on 120hz with VRR possible?

High Hz on OLED produce excellent strobeless motion blur reduction with fast GtG pixel response. It is easier to tell apart 60Hz vs 120Hz vs 240Hz on OLED than LCD, and more visible to mainstream. Includes WOLED and QD-OLED displays.
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Panther_DS
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Joined: 05 Jul 2024, 04:09

Perfect 120fps on 120hz with VRR possible?

Post by Panther_DS » 05 Jul 2024, 04:21

Hi,

When i am using my pc to use freesync/vrr is activate G-Sync and V-Sync in NVCP and cap my frames -3/4 fps below max Hz of my monitor/TV (or use Reflex if possible) and it works like it should.

I always see a perfect 120hz on PS5 and Xbox Series X via Hdmi 2.1 VRR with perfect framepacing. Here is a video of more or less perfect 120hz Youtube video: watch?v=Rxkg_w0blnE&t=217s

My question: How is a perfect 120hz (not 117 fps cap) achievable on pc or are these games also running in 117 fps mode but its shows a 120hz output?

Thank you!

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jorimt
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Joined: 04 Nov 2016, 10:44
Location: USA

Re: Perfect 120fps on 120hz with VRR possible?

Post by jorimt » 05 Jul 2024, 14:16

Panther_DS wrote:
05 Jul 2024, 04:21
Uncapped V-SYNC has "perfect" frame pacing, but at the expense of additional latency capped G-SYNC doesn't.

I.E. most console games running at 120Hz 120+ FPS are reverting to V-SYNC (or V-SYNC off) behavior in VRR mode, and only engage in actual VRR behavior whenever the framerate drops below 120 FPS.
(jorimt: /jor-uhm-tee/)
Author: Blur Busters "G-SYNC 101" Series

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