RealNC wrote: ↑21 Jul 2024, 06:58
Does it still happen if you quit Afterburner (and RTSS)? I mean completely quit, not just hide the overlay or minimize them. You might be running into the sensor polling overhead issues
Alan Wake 2:
"Clean" Windows 11 installation registered as a local user. MOBO BIOS updated before. GPU BIOS was also updated with Gigabyte Control Panel ("improved fan stop functionality" they said, I don't know about that one because I feel like they made this shit more broken)
NVME M2 1TB drive. 2 partitions: one with Windows on it (187GB free from 249), second with the game on it (439GB free from 702). All applications besides games are on the first partition.
RAM page file automated by Windows (Recommended 4959MB, set 2048MB). First partition is "controlled by system", second is "none".
NVIDIA driver 31.0.15.5212 (third driver, switched to older one). First driver installation on the system I believe got downloaded automatically. Second with NVIDIA App (I uninstalled the first one). I uninstall with NVIDIA App/Windows installed apps manager (it opens NVIDIA Uninstaller). I always choose "Clean" option.
No GeForce Experience/NVIDIA App currently installed.
Power settings:
- Windows 11 control panel: Highest Performance
- Old windows control panel: Highest Performance (Windows 11 control panel shows a message that the settings can't be changed when maximum performance mode is activated)
Windows specific settings:
- Allow controller to turn on Game Bar: OFF (Game Bar overlay seems to be active because compared to Xbox One controllers, those added a new "Share" button and I keep pressing it accidentally and it's doing screenshots and notifying me about them)
- Game mode: ON
- HAGS: OFF
- Variable refresh rate: OFF
- Windowed apps optimization: OFF
Settings during testing: 2560x1440p DLSS Quality, Low preset, RTX off
Active applications: Windows Defender, Epic Games Launcher, Google Chrome, Notepad, NVCP
Active overlays: Built in display FPS graph, Epic Games overlay, Game Bar overlay(?)
Turned off applications before testing: RTSS (standalone, without Afterburner), Gigabyte Control Panel (with some sensors in Performance tab, dunno if active when minimized), iCUE (basically Corsair RGB software, also with sensors in which I removed all of them). Just turned off. Some, if not all background processess I believe will still remain.
NVCP Settings:
- Global: should be default
- Alan Wake 2 exe profile: Refresh rate: highest available, V-Sync: Use 3D app settings, G-Sync Compatible
Active devices:
- Display
- RGB keyboard & wireless/wired mouse (with charging USB connected to mousepad (wired mode ON and wireless OFF during testing)) & mousepad & headphones. Keyboard connected to mousepad.
- (sadly not RGB) Xbox Series X/S Controller (windows shows as Xbox One)
Testing (panning with Xbox Controller, fullscreen):
G-Sync indicator activated. VRR in display enabled.
G-Sync enabled for fullscreen mode and windowed mode. The option, which is necessary to be enabled for displays without G-Sync module is also enabled.
Refresh rate set in Windows (no in game option). No reboots of the system when changing.
60 refresh rate + Vsync in game off:
https://www.youtube.com/watch?v=PqmMAGSr8yE
60 refresh rate + Vsync in game on:
https://www.youtube.com/watch?v=0ScCBZpK5l8
180 refresh rate (maximum) + Vsync in game off & on:
https://www.youtube.com/watch?v=wxmeMceJX_I
https://www.youtube.com/watch?v=XL01X8utIMQ
I'm all ears for any help. I can provide more info, just say what you want. Or what I should try.
As I said, I don't know if the issue is hardware or display or if it is an issue at all. Still, very distracting and uncomfortable to play with.
Side note: If my memory is right I played a different game on a different PC with 75Hz display FreeSync and I remember it (needed to be) capped at 75 doing alright EXCEPT every time when the auto camera moved.