Fast enemies ferrari peaks and so (cs2 valorant input lag))

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Yagami
Posts: 33
Joined: 09 Apr 2020, 17:07

Re: Fast enemies ferrari peaks and so (cs2 valorant input lag))

Post by Yagami » 06 Sep 2024, 12:17

themagic wrote:
19 Aug 2024, 11:13
everything is messed up in our systems i think and the reason for this is still unknown.

i have most of same things and symptomes like most guys here. from audio quality to hitreg gets better randomly if i do some things to my system or some random tweaks and then this slow/fast ingame speed changes. those random speed changes in games i already notice some few years ago and that where all my problems and headache started...but the speed changes was the first thing what i noticed at the start of my input lag careere.

sometimes its like driving a tank and then randomly its like i play the game at 5+ speed and fly through map but then its even harder to track the enemy and hitregs/desync issue feeling still there with me. no matter at what speed...

but i know for sure that something hard messed up with timings in our systems and something hard affecting it and i think that the reason why we all can feel this things and changes and symptomes. and its never stable and every impossible thing can trigger a small or better improvement but it all dont stays for very long. and that the sad thing about all this when you one day realize it and already tried many crazy things.


Like Marv1n said one day on his Youtube Channel..."EVERYTHING IS DEAD". :cry:

its impossible to adapt to such random timings and all this changes that happen from day to day and match to match. we humans like stability and that things work like a good swiss clock especially when speaking about online games where every millisecond and consistency very matters.

and if these things are messed up then its impossible to improve and GIT GUD and even having fun to learn new things. cause you will be stuck at this point and fight only devils issues and focus on these forever. from fix to fix and to another fix...
Well, you managed to describe my problem better than I could. Once you're dealing with a problem like this, you end up in an endless loop trying to come up with possible solutions, even though you know they don't exist. And in the end, time goes by, and you just get frustrated.

XEM
Posts: 19
Joined: 05 Sep 2024, 20:24

Re: Fast enemies ferrari peaks and so (cs2 valorant input lag))

Post by XEM » 06 Sep 2024, 19:18

themagic wrote:
06 Sep 2024, 08:15
bwainzz wrote:
06 Sep 2024, 07:23
As I reported in another topic, the desync and hitreg problem is strangely solved when we set our monitor to 60/75hz instead of 240/360. I'm sure my home can't push the energy needed to reproduce my 360hz without errors as it should, since 60hz consumes less energy, I instantly notice that the desync disappears and the hitreg is much higher, the mouse becomes much more agile and more sensitive, at the same time that when changing to 60hz on the monitor, the monitor itself gains brightness without me changing any settings.

This is really weird.
Yes i noticed something similar with lower FPS and HZ...

Idk but try this method...create 2 accounts (or use ur actually main and create sec acc for party) and join in deathmatch or unrated from 2 PC if you have . the first account (bad laptop or pc that u have) you set at 15 fps limit and keep him Afk ingame/match with by W button forced (so the sec acc dont get kicked out of match) and the other account you just go play with and maybe after some time and matches/matchmaking you start to gonna notice a diffrence in hitreg and aim to spray improves and you notice how you able easy to track and get a kill after a kill and headshots easy...

I know sounds like am debile crazy one but i had with this method like 10+ wins in row and very EZ after long time of suffering unstable random bullshit matche which depends on luck and where i queued solo. but the hitreg suddenly start from pistoles to snipers guns to work precise and everything else ingame and i start end every matches with almost 30-40+ kills almost by Solo carry and even in Unrated i carried that way to Win 4vs5 matches. sadly i dont record all this moments at that days with this method to proof and show how it look like and works...i was just amazed by the fact that it worked for whole 10+ matches here (that never happned here before after all things that i tried this years and tweaking and stuff). normally it was always like 2/3 match and after everything goes to unplayable shit after that if solo queue without that method...
but with this method it was easy and i could suddenly easy win deathmatches and carry 4vs5 unrated matches...it was just all mindblow for me at that moment when i realized that something start to work here but i dont rly understand what and how.


But I litreally could feel the Advantage over all others in the Matches i played with such crazy Method and even my Teammates and Enemy start to cry that i am Cheat and asked/report why the one guy is Afk in my Team (which was just my another pc and just in party with me) :lol: ...that the most FUN thing about this bullshit Method which I experienced here. But it was just FUN to see how others react after Match and Match where they losing 4vs5 and get rekt only almost by me... :lol:

I tried to repeat this method some months ago but sadly it dont worked more like that good more and i still have no idea why and what that all bullshit is and why and how or what triggered that good state here with this method with 2 PC and 2 Accounts Party in same Match...



If im honestly then i think to know the reasons why and how this method worked and this probably has all to do with Matchmaking. But its still crazy how everything improved here from hitreg to peekers advantage with such Method and 2 Accounts in Match and I finally could play 10 normal Matches and Carry and Win on EZ without much bullshit and the feeling of bad hitreg/desync.


and that all just another facts and proofs how everything is bullshit and unfair in online Esports these days.
Really weird results here. I have a theory for it, If your teammates have low fps /high ping or low k/d the games give certain players a lag compensation. Also this lag compensation happens in 1v5 scenerios where i get very questionable clutches.
In one game, I was literally spraying ground and somehow got HS's consistently.

The reverse of lag compensation happens if you have a k/d higher than 2.

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themagic
Posts: 465
Joined: 02 Jul 2024, 08:22

Re: Fast enemies ferrari peaks and so (cs2 valorant input lag))

Post by themagic » 09 Sep 2024, 12:18

@XEM

I noticed something similar when spec my teammates in valorant...if a guy goes 20+30 kills and after he like start to suffer hard and cant hit almost at nothing and at the last rounds (the important ones which leads to win like 13-1 or 13-2 some like that) and team start losing rounds cause the Main Carry cant more Carry that good like he done before... and seems like 20 or 30 kills are his MAX LEVEL KILLS allowed to do in a match and probably by luck too and lottery. :lol: this Pattern is rly funny...but noticed it so many times by some guys (who had easy kills in the first 6+ rounds) when spec them and even i experienced this things too...like after 20-30 kills (in the first rounds 6 and more you make with easy and everything feels nice and you have 2,0KD+++) but after you suddenly turn into an full bot and enemy start to rekt you...no matter what or how hard you try to stand against that bullshit...you get insta head when start to feel that you cant outplay more and hitreg normal them and make more than 30kills+... :roll:
Last edited by themagic on 09 Sep 2024, 12:28, edited 3 times in total.

cursed-gamer
Posts: 239
Joined: 16 Aug 2023, 13:07

Re: Fast enemies ferrari peaks and so (cs2 valorant input lag))

Post by cursed-gamer » 09 Sep 2024, 12:22

themagic wrote:
09 Sep 2024, 12:18
@XEM

I noticed something similar when spec my teammates in valorant...if a guy goes 20+30 kills and after he like suffer hard and cant hit almost at nothing at last rounds and team losing rounds cause the carry cant more carry...like 20 or 30 kills are his MAX allowed kills to do in a match and probably by luck. :lol: this pattern is rly funny...but notied it so many times by my team and even i had such thing too...like after 30 kills you turn into an full bot and enemy start to rekt you no matter what or how hard you try to stand against that...you get insta head. :roll:
It's called gambling. Give a chance for losing players and they will feel just like in Casino. Known mechanics in many popular titles.

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themagic
Posts: 465
Joined: 02 Jul 2024, 08:22

Re: Fast enemies ferrari peaks and so (cs2 valorant input lag))

Post by themagic » 09 Sep 2024, 12:33

@cursed-gamer

yes but there some guys who goes 40 and even 50 kills in low elo and match after match they stay stable with there kills...like they can completely solo carry all match 1vs5...and they dont feel this random limit at 20 or 30 kills at some moments...nah they can go even higher than that and they easy win match 13-1 or 13-0 at the end...almost by solo carry and kills and just by the good hitreg they have or condition or sync to servers or whatever this bullshit is...idk. but its never there humans skill or reaction time...something else going on technical which gives them such huge advantage over all others in the matchmaking and especially in the low to mid elos rankings...you can notice that all huge bullshit differences...

i can show such stats and its crazy...how stable they are from match to match with there kills and K/D in 5vs5. almost every match of such smurfs is 40+ kills...and sometimes 30+ but still like 2.0+ or 3.0+ KD at the end.


some smurfs create extra new newbie accounts just to show off how many kills they are able to do at lowest elo...there even exist an record for this (who had the most kills in 5vs5 mode by the end of an match). and some guys rly manage to do 70+ kills lol...if i remember right the reddit post that i saw some months ago...but that guy probably total trolled for like 2+ hour the poors at low....just to get this highscore KILLS number Screenshot for the reddit/valorant stupids community ...those who still believe in SKILLS and AIM matters and a GOOD SLEEP and GAME SENSE... :lol:


So by all this logic...The Smurfs and these who can reach high ranks like Immo and Radiant with easy after just short time (1 year max or after 6 months lets say...)...are dont need to play this Casino Game and they are probably the Chosen ones who dont need to gambling about bad Hitreg/Desync/Input Lag and all the problems like the 90% of other Players who are SHEEPS for there whole LIFE and having no zero chance... ???

i understand it right ?


If you have Kids with your Girlfriend then its 50/50% Chance that your KID becomes a Pro in Esports in this Life because of all this Bullshit that happens ??? And he has probably way more better Chances to become some Pro Soccer Player in some Liga than at Esports and gambling Valorant games...

I am right about this ?

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themagic
Posts: 465
Joined: 02 Jul 2024, 08:22

Re: Fast enemies ferrari peaks and so (cs2 valorant input lag))

Post by themagic » 09 Sep 2024, 13:14

themagic wrote:
09 Sep 2024, 12:33
@cursed-gamer

yes but there some guys who goes 40 and even 50 kills in low elo and match after match they stay stable with there kills...like they can completely solo carry all match 1vs5...and they dont feel this random limit at 20 or 30 kills at some moments...nah they can go even higher than that and they easy win match 13-1 or 13-0 at the end...almost by solo carry and kills and just by the good hitreg they have or condition or sync to servers or whatever this bullshit is...idk. but its never there humans skill or reaction time...something else going on technical which gives them such huge advantage over all others in the matchmaking and especially in the low to mid elos rankings...you can notice that all huge bullshit differences...

i can show such stats and its crazy...how stable they are from match to match with there kills and K/D in 5vs5. almost every match of such smurfs is 40+ kills...and sometimes 30+ but still like 2.0+ or 3.0+ KD at the end.


some smurfs create extra new newbie accounts just to show off how many kills they are able to do at lowest elo...there even exist an record for this (who had the most kills in 5vs5 mode by the end of an match). and some guys rly manage to do 70+ kills lol...if i remember right the reddit post that i saw some months ago...but that guy probably total trolled for like 2+ hour the poors at low....just to get this highscore KILLS number Screenshot for the reddit/valorant stupids community ...those who still believe in SKILLS and AIM matters and a GOOD SLEEP and GAME SENSE... :lol:


So by all this logic...The Smurfs and these who can reach high ranks like Immo and Radiant with easy after just short time (1 year max or after 6 months lets say...)...are dont need to play this Casino Game and they are probably the Chosen ones who dont need to gambling about bad Hitreg/Desync/Input Lag and all the problems like the 90% of other Players who are STUCK SHEEPS IN THE SYSTEM for there whole LIFE and having Zero Chance to reach or get something... ???

i understand it right ?


If you have Kids with your Girlfriend then its 50/50% Chance that your KID becomes one day a Pro in Esports in this Life because of all this Bullshit that happens and because its all rigged and controlled ??? And he has probably way more better Chances to become some Pro Soccer Player in some Liga than at Esports and gambling Valorant games for his whole Life...

I am right about this ? that what you mean with gambling and casino ?

BUT THE CASINO WINS ALWAYS AT THE END AND GETS THE MOST PROFIT and yes THAT HOW IT ALL WORKS TODAY...CAPITALISM
while the others still keep training/learning/hardwork/tryharding/believing and try to figure out some fixes/advantages and mechanics and how to get the JACKPOT always at the end of the Month...hahaha :lol: THE LITERALLY SHEEPS.
Last edited by themagic on 09 Sep 2024, 13:38, edited 6 times in total.

ptuga
Posts: 45
Joined: 20 May 2020, 02:06

Re: Fast enemies ferrari peaks and so (cs2 valorant input lag))

Post by ptuga » 09 Sep 2024, 13:26

skill issue

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themagic
Posts: 465
Joined: 02 Jul 2024, 08:22

Re: Fast enemies ferrari peaks and so (cs2 valorant input lag))

Post by themagic » 09 Sep 2024, 13:30

ptuga wrote:
09 Sep 2024, 13:26
skill issue
you better should go to Reddit/Valorant with that or Reddit/CSGO/CS2...


They all will agree with you and you get some upvotes for you Ego and that comment and statement...

cl_predict
Posts: 13
Joined: 22 May 2023, 16:20

Re: Fast enemies ferrari peaks and so (cs2 valorant input lag))

Post by cl_predict » 09 Sep 2024, 16:47

This gambling theory doesnt make sense for me … if u have no desync and u train hard and become good, your win % will follow, I was in this case. You can reach high elo even with this « desync/no time to react/input lag issue ». I fight this problem since 2019-2020 and I’m 3.5k elo on faceit, radiant on valorant. (But my valorant acc for exemple dropped from 1.6 to 1.1 kd, can’t hard carry some games like before etc… I had to change my gameplay for sure, that’s the sad part of this issue too). But I already reached radiant rank with new accounts really fast while playing with this issue (I had to train/grind 2 times more than I usually do tho). If someone tells you that you can reach REALLY HIGH elo without training or grinding if you have perfect game feeling, he is lying to you.

ApexLeg
Posts: 84
Joined: 29 Nov 2023, 07:16

Re: Fast enemies ferrari peaks and so (cs2 valorant input lag))

Post by ApexLeg » 10 Sep 2024, 06:55

cl_predict wrote:
09 Sep 2024, 16:47
This gambling theory doesnt make sense for me … if u have no desync and u train hard and become good, your win % will follow, I was in this case. You can reach high elo even with this « desync/no time to react/input lag issue ». I fight this problem since 2019-2020 and I’m 3.5k elo on faceit, radiant on valorant. (But my valorant acc for exemple dropped from 1.6 to 1.1 kd, can’t hard carry some games like before etc… I had to change my gameplay for sure, that’s the sad part of this issue too). But I already reached radiant rank with new accounts really fast while playing with this issue (I had to train/grind 2 times more than I usually do tho). If someone tells you that you can reach REALLY HIGH elo without training or grinding if you have perfect game feeling, he is lying to you.
You're absolutely correct in saying that with desync you have to adapt your gameplay. Whenever I don't have desync issues for sessions, the game is so much easier and I find I can relax a lot more and get kills easily. But I get no desync in about 5% of my sessions and even my squad think I'm cheating because I'm suddenly wiping and getting lots of kills, but when there is desync I find it stressful because I know I'm gonna get ferrari peeked and tense up even more and make worse decisions. There's a massive difference, I've always said there's 3 types of people around this;

1. Those who never experience it regularly and think those who are experiencing it, are just poor at the game
2. Those who do experience it regularly and recognise it
3. Those who experience it regularly and don't recognise it, but just think everyone else is cracked at the game

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