Software BFI on high refresh rate monitor

Ask about motion blur reduction in gaming monitors. Includes ULMB (Ultra Low Motion Blur), NVIDIA LightBoost, ASUS ELMB, BenQ/Zowie DyAc, ToastyX, black frame insertion (BFI), and now framerate-based motion blur reduction (framegen / LSS / etc).
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i_apocalypseon
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Software BFI on high refresh rate monitor

Post by i_apocalypseon » 13 Oct 2024, 13:15

WIll something like desktop bfi or retroarch's inbuilt bfi work on a monitor that doesnt have bfi. But has, say, a 240 hz max refreshrate? What are the hitches? Is it better the higher the max refresh rate?

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RealNC
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Re: Software BFI on high refresh rate monitor

Post by RealNC » 13 Oct 2024, 16:53

It will work. It's better at high refresh rates in the sense that you can choose how many black frames there are. 120Hz 60FPS for example only allows one choise: 1 content frame, 1 black frame. At 240Hz, you can choose how many black frames there should be.

Drawbacks are image retention issues with LCD panels. I don't think OLED panels suffer from this, but I'm not sure. Another drawback is severe flicker when frame pacing is not maintained. If there's a frame time spike, you will see a flicker that can be very annoying.
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i_apocalypseon
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Re: Software BFI on high refresh rate monitor

Post by i_apocalypseon » 14 Oct 2024, 07:19

I tried retroarch bfi on my 60 hz sony lcd. And it flickers a lot. Is this the game not being able to maintain a locked 60? Frame pacing issues?

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RealNC
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Re: Software BFI on high refresh rate monitor

Post by RealNC » 14 Oct 2024, 14:17

i_apocalypseon wrote:
14 Oct 2024, 07:19
I tried retroarch bfi on my 60 hz sony lcd. And it flickers a lot. Is this the game not being able to maintain a locked 60? Frame pacing issues?
60Hz BFI flickers a lot already. With frame pacing issues, it flickers much worse because the flicker becomes uneven.
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masterotaku
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Re: Software BFI on high refresh rate monitor

Post by masterotaku » 15 Oct 2024, 04:17

i_apocalypseon wrote:
14 Oct 2024, 07:19
I tried retroarch bfi on my 60 hz sony lcd. And it flickers a lot. Is this the game not being able to maintain a locked 60? Frame pacing issues?
If the display is working at 60Hz and you enable BFI in RetroArch, you're getting 30Hz flickering and not 60Hz. If I remember correctly.
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RealNC
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Re: Software BFI on high refresh rate monitor

Post by RealNC » 15 Oct 2024, 09:10

masterotaku wrote:
15 Oct 2024, 04:17
If the display is working at 60Hz and you enable BFI in RetroArch, you're getting 30Hz flickering and not 60Hz. If I remember correctly.
Oh, oops. I missed that. Yeah, you can't expect BFI to be usable on a 60Hz display. To get 60Hz BFI, you need 120Hz.
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Re: Software BFI on high refresh rate monitor

Post by i_apocalypseon » 15 Oct 2024, 13:34

Yep your right master rotaku. I have something called led motion mode on my tv. which is supposed to be like bfi. It is immune to ufo tests.. no optical illusions. I guess its still bfi at 60 hz tho

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