Yep. So far I wasn't able to see any difference between 10-bit with DSC and 8-bit without DSC.Pointsintostrength wrote: ↑04 Mar 2025, 19:16If I want to use 240hz with HDR but not enable DSC, does the monitor use 8bit+dithering in place of 10bit native?
Asus XG27AQDMG Discussion
Re: Asus XG27AQDMG Discussion
Steam • GitHub • Stack Overflow
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
Re: Asus XG27AQDMG Discussion
Visiting this post back again but man, I have to say this monitor kinda disappointed me. The black crush in SDR mode has you choosing between lowering your refresh rate to 120 (essentially halving it) and losing out on the vivid colours from Racing mode. The HDR mode looks insanely washed out and hazy as soon as you enable it, I messed around with it for hours at this point and what I can guarantee you is that its not a saturation issue, but rather a Gamma issue. This monitor looks brighter in SDR than it does in HDR, and ASUS has still not pushed a firmware update that addresses this problem after a year. Setting gamma to 1.20 in control panel somewhat alleviates this, but this is not what I'd expect a premium OLED monitor to perform out of the box, and leave user with so much fine tuning.
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_zebracrossing666
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Re: Asus XG27AQDMG Discussion
No black crush in SDR for me, but I am using novideo_srgb so it may not be available to you if you use AMD GPU.Rewire wrote: ↑05 Mar 2025, 03:05Visiting this post back again but man, I have to say this monitor kinda disappointed me. The black crush in SDR mode has you choosing between lowering your refresh rate to 120 (essentially halving it) and losing out on the vivid colours from Racing mode. The HDR mode looks insanely washed out and hazy as soon as you enable it, I messed around with it for hours at this point and what I can guarantee you is that its not a saturation issue, but rather a Gamma issue. This monitor looks brighter in SDR than it does in HDR, and ASUS has still not pushed a firmware update that addresses this problem after a year. Setting gamma to 1.20 in control panel somewhat alleviates this, but this is not what I'd expect a premium OLED monitor to perform out of the box, and leave user with so much fine tuning.
And I'm not sure what you mean by HDR looking washed out and SDR is brighter? I have experienced no such issues and HDR noticeably looks better in HDR content(games, HDR videos).
Compare this video between SDR and HDR https://www.youtube.com/watch?v=8MCFqGnYW4M&t=66s It is a big difference to me when using HDR
If you are talking about Windows itself looking washed out, like the desktop and icons etc, that's because Windows system isn't HDR. You should be comparing between proper HDR content
Re: Asus XG27AQDMG Discussion
No, even in HDR supported titles like Monster Hunter Wilds benchmark for example, there is a clear and distinct greying out on stuff when enabling HDR. What I mean is that the white that looks really bright in SDR looks dull and greyish in HDR. Just check out the subtitles in game for example, they look "dimmed" and not white enough, and the yellow damage texts in my games or the benchmark score yellow looks closer to orange than bright yellow in HDR for me.
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_zebracrossing666
- Posts: 35
- Joined: 17 Jan 2025, 17:10
Re: Asus XG27AQDMG Discussion
bro just look up "Monster hunter wilds HDR pc" and there are a ton of posts saying it looks like crap. Does it look trash on games with actually good HDR like Cyberpunk + Renodx HDR mod?Rewire wrote: ↑05 Mar 2025, 11:10No, even in HDR supported titles like Monster Hunter Wilds benchmark for example, there is a clear and distinct greying out on stuff when enabling HDR. What I mean is that the white that looks really bright in SDR looks dull and greyish in HDR. Just check out the subtitles in game for example, they look "dimmed" and not white enough, and the yellow damage texts in my games or the benchmark score yellow looks closer to orange than bright yellow in HDR for me.
If Monster hunter wilds looks like what happens when you try and take a screenshot with HDR on and everything looks grey, it could be an issue with HDR not being enabled properly(not saying you haven't done it correctly). It happened to me on a game, I turned HDR on in Windows, loaded up the game, checked monitor OSD to see if HDR was actually on and it wasn't. I think it was due to Borderless Window mode in that particular game, but HDR in games isn't a perfect experience most of the time.
IMO you should test whether HDR is good or not by watching popular HDR test videos on youtube like the one I sent, either on Edge or Chrome. with games it can be a hit or miss on how well HDR is implemented. If HDR does look good in HDR videos then your monitor is probably fine.
Re: Asus XG27AQDMG Discussion
stupid question, but when you turn off the PC, should the rog logo glow orange or not glow at all?
Re: Asus XG27AQDMG Discussion
I disabled it completely in the OSD options since it's distracting, but I think it glows when in standby mode?
Steam • GitHub • Stack Overflow
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
Re: Asus XG27AQDMG Discussion
the question is should the monitor stay in standby mode when the pc is turned off or should it turn off completely? as i understand it, in standby mode it continues to clean the pixels
Re: Asus XG27AQDMG Discussion
Nah the HDR is enabled for sure because I get the HDR calibration stuff ingame for MH Wilds, the biggest issue is the paper white of the monitor is so bad that bright yellow looks dull and unsatisfying yellow, pure white looks almost gray when it looks perfectly bright white in SDR etc. I tried Cyberpunk HDR which was somewhat salvageable thanks to the many HDR settings the game had but no other game comes close to this in terms of offering HDR settings like this. Also taking screenshots in HDR makes them look extremely bright in SDR, so I think it also means its definitely working, its just not looking as good as I'd imagine on my own screen. LG OLED TV's you just plug in and play and get vibrant colors with no fiddling around, that's kinda what I wanted out of this monitor as well._zebracrossing666 wrote: ↑05 Mar 2025, 11:23bro just look up "Monster hunter wilds HDR pc" and there are a ton of posts saying it looks like crap. Does it look trash on games with actually good HDR like Cyberpunk + Renodx HDR mod?Rewire wrote: ↑05 Mar 2025, 11:10No, even in HDR supported titles like Monster Hunter Wilds benchmark for example, there is a clear and distinct greying out on stuff when enabling HDR. What I mean is that the white that looks really bright in SDR looks dull and greyish in HDR. Just check out the subtitles in game for example, they look "dimmed" and not white enough, and the yellow damage texts in my games or the benchmark score yellow looks closer to orange than bright yellow in HDR for me.
If Monster hunter wilds looks like what happens when you try and take a screenshot with HDR on and everything looks grey, it could be an issue with HDR not being enabled properly(not saying you haven't done it correctly). It happened to me on a game, I turned HDR on in Windows, loaded up the game, checked monitor OSD to see if HDR was actually on and it wasn't. I think it was due to Borderless Window mode in that particular game, but HDR in games isn't a perfect experience most of the time.
IMO you should test whether HDR is good or not by watching popular HDR test videos on youtube like the one I sent, either on Edge or Chrome. with games it can be a hit or miss on how well HDR is implemented. If HDR does look good in HDR videos then your monitor is probably fine.
Re: Asus XG27AQDMG Discussion
Regarding those who want to use the Nosrgb method yet still retain the vibrant and popping colors of Wide-Gamut/Racing Mode, you can use these settings. On lagom test 1 almost blends in with background and all other squares are visible, I haven't seen any gradient issues in the black to white gradient test either. I personally added 10% Saturation through Nvidia control panel on top, but you can do it on monitor OSD too it doesn't really matter.
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