High Hz on OLED produce excellent strobeless motion blur reduction with fast GtG pixel response. It is easier to tell apart 60Hz vs 120Hz vs 240Hz on OLED than LCD, and more visible to mainstream. Includes WOLED and QD-OLED displays.
			
		
		
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								RealNC							
 
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								by RealNC » 09 Mar 2025, 06:05
			
			
			
			
			Rewire wrote: ↑09 Mar 2025, 01:32
Nah the HDR is enabled for sure because I get the HDR calibration stuff ingame for MH Wilds, the biggest issue is the paper white of the monitor is so bad that bright yellow looks dull and unsatisfying yellow, pure white looks almost gray when it looks perfectly bright white in SDR etc.
 
Which HDR settings are you using? Gaming, Cinema or Console? For games, I recommend "Console" with "Adjustable HDR" turned OFF.
"Cinema" especially makes bright white look gray.
 
			
			
									
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								_zebracrossing666							 
									
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								by _zebracrossing666 » 09 Mar 2025, 09:05
			
			
			
			
			Rewire wrote: ↑09 Mar 2025, 01:32
_zebracrossing666 wrote: ↑05 Mar 2025, 11:23
Rewire wrote: ↑05 Mar 2025, 11:10
No, even in HDR supported titles like Monster Hunter Wilds benchmark for example, there is a clear and distinct greying out on stuff when enabling HDR. What I mean is that the white that looks really bright in SDR looks dull and greyish in HDR. Just check out the subtitles in game for example, they look "dimmed" and not white enough, and the yellow damage texts in my games or the benchmark score yellow looks closer to orange than bright yellow in HDR for me.
 
bro just look up "Monster hunter wilds HDR pc" and there are a ton of posts saying it looks like crap. Does it look trash on games with actually good HDR like Cyberpunk + Renodx HDR mod? 
If Monster hunter wilds looks like what happens when you try and take a screenshot with HDR on and everything looks grey, it could be an issue with HDR not being enabled properly(not saying you haven't done it correctly). It happened to me on a game, I turned HDR on in Windows, loaded up the game, checked monitor OSD to see if HDR was actually on and it wasn't. I think it was due to Borderless Window mode in that particular game, but HDR in games isn't a perfect experience most of the time.
IMO you should test whether HDR is good or not by watching popular HDR test videos on youtube like the one I sent, either on Edge or Chrome. with games it can be a hit or miss on how well HDR is implemented. If HDR does look good in HDR videos then your monitor is probably fine.
 
Nah the HDR is enabled for sure because I get the HDR calibration stuff ingame for MH Wilds, the biggest issue is the paper white of the monitor is so bad that bright yellow looks dull and unsatisfying yellow, pure white looks almost gray when it looks perfectly bright white in SDR etc. I tried Cyberpunk HDR which was somewhat salvageable thanks to the many HDR settings the game had but no other game comes close to this in terms of offering HDR settings like this. Also taking screenshots in HDR makes them look extremely bright in SDR, so I think it also means its definitely working, its just not looking as good as I'd imagine on my own screen. LG OLED TV's you just plug in and play and get vibrant colors with no fiddling around, that's kinda what I wanted out of this monitor as well.
 
are you using 100 brightness or 90 brightness in HDR?
 
			
			
									
									
						 
		 
				
		
		 
	 
	
				
		
		
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								Rewire							 
									
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								by Rewire » 09 Mar 2025, 11:39
			
			
			
			
			I tried both 90-100 Brightness for both Gaming and Console HDR, they both exhibit that dull shade of yellow. Examples of this can be like MH Wilds benchmark tool where the benchmark score is graded yellow, you can see its perfectly vibrant in SDR but when you go HDR you understand what I mean, also the subtitles feel grayed out too there. Tried Lost Ark with Auto HDR and RTX HDR before as well, it also exhibits same issue with damage font color, goes from a very bright yellow in SDR to something that looks faded out in HDR, and turning up Saturation doesn't really help it either.
			
			
									
									
						 
		 
				
		
		 
	 
	
				
		
		
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								_zebracrossing666							 
									
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								by _zebracrossing666 » 09 Mar 2025, 14:08
			
			
			
			
			Rewire wrote: ↑09 Mar 2025, 11:39
I tried both 90-100 Brightness for both Gaming and Console HDR, they both exhibit that dull shade of yellow. Examples of this can be like MH Wilds benchmark tool where the benchmark score is graded yellow, you can see its perfectly vibrant in SDR but when you go HDR you understand what I mean, also the subtitles feel grayed out too there. Tried Lost Ark with Auto HDR and RTX HDR before as well, it also exhibits same issue with damage font color, goes from a very bright yellow in SDR to something that looks faded out in HDR, and turning up Saturation doesn't really help it either.
 
These two games aren't exactly the most reliable way to test if your colours are okay lol
when you turn on HDR and go back to Desktop or anywhere on Windows, does yellow look duller there too? Because it does for me, so I think it's an issue of tonemapping SDR to HDR output on Windows. I don't think it's an issue viewing GOOD HDR content, why you would test it with Auto HDR and another game with tons of posts about crappy HDR idk
 
			
			
									
									
						 
		 
				
		
		 
	 
	
				
		
		
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								Rewire							 
									
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								by Rewire » 09 Mar 2025, 20:58
			
			
			
			
			_zebracrossing666 wrote: ↑09 Mar 2025, 14:08
Rewire wrote: ↑09 Mar 2025, 11:39
I tried both 90-100 Brightness for both Gaming and Console HDR, they both exhibit that dull shade of yellow. Examples of this can be like MH Wilds benchmark tool where the benchmark score is graded yellow, you can see its perfectly vibrant in SDR but when you go HDR you understand what I mean, also the subtitles feel grayed out too there. Tried Lost Ark with Auto HDR and RTX HDR before as well, it also exhibits same issue with damage font color, goes from a very bright yellow in SDR to something that looks faded out in HDR, and turning up Saturation doesn't really help it either.
 
These two games aren't exactly the most reliable way to test if your colours are okay lol
when you turn on HDR and go back to Desktop or anywhere on Windows, does yellow look duller there too? Because it does for me, so I think it's an issue of tonemapping SDR to HDR output on Windows. I don't think it's an issue viewing GOOD HDR content, why you would test it with Auto HDR and another game with tons of posts about crappy HDR idk
 
Because there are very, very handful games that have actual good HDR implementations like Cyberpunk. I recently played FF16 too and its HDR setting was pretty much a Brightness slider that changed UI brightness? I think its pointless to candy pick only 2 games that HDR can work on out of hundreds of games out there. My main point is also how LG TV's handle HDR and even Genshin Impact without HDR support on PC can look brilliant with vibrant colors and not hazy/cloudy filter on it, meanwhile I spent hours trying to fine tune in HDR and gave up because SDR just looks better pretty much.
 
			
			
									
									
						 
		 
				
		
		 
	 
	
				
	
				
		
		
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								soojineee							 
									
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								by soojineee » 12 Mar 2025, 19:40
			
			
			
			
			Hello,
Just got this monitor last week and I've been settling in with it.  My first OLED monitor and I think it's awesome.
I'm currently running this with an AMD Radeon 7900XT and I think I've done most of the settings/calibration such as using CRU to cap the refresh rate at 230hz.  Without it, the VRR flicker was very noticeable when playing Silent Hill 2 Remake.
A couple of questions:
1. Are there any other settings that I need to set?  Since I have an AMD GPU, can I clamp the sRGB?  I know Nvidia GPU's can use another program for it.
2. Does this monitor automatically run pixel cleaning when the PC is off and the monitor is in standby?  And/or does this monitor run pixel cleaning when your PC is idle?
Thank you.
			
			
									
									
						 
		 
				
		
		 
	 
	
				
		
		
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								RealNC							
 
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								by RealNC » 13 Mar 2025, 02:24
			
			
			
			
			soojineee wrote: ↑12 Mar 2025, 19:40
I'm currently running this with an AMD Radeon 7900XT and I think I've done most of the settings/calibration such as using CRU to cap the refresh rate at 230hz.  Without it, the VRR flicker was very noticeable when playing Silent Hill 2 Remake.
 
Note that this simply prevents VRR from working correctly, that's why it "fixes" the flicker.
1. Are there any other settings that I need to set?  Since I have an AMD GPU, can I clamp the sRGB?  I know Nvidia GPU's can use another program for it.
If you select "Gaming->Game Visual->sRGB Cal Mode", then you don't need to (and should not) clamp through the driver. But if you don't use that mode, then you clamp in your Radeon control panel. Info on how to do this:
https://pcmonitors.info/articles/taming ... emulation/
2. Does this monitor automatically run pixel cleaning when the PC is off and the monitor is in standby?  And/or does this monitor run pixel cleaning when your PC is idle?
The documentation says it does run pixel cleaning when off or in standby, but I have not verified it. You'd need to sit there while the display is off for like half an hour, staring at the power LED to see if it starts blinking 

 
			
			
									
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								by _zebracrossing666 » 13 Mar 2025, 08:42
			
			
			
			
			soojineee wrote: ↑12 Mar 2025, 19:40
Hello,
Just got this monitor last week and I've been settling in with it.  My first OLED monitor and I think it's awesome.
I'm currently running this with an AMD Radeon 7900XT and I think I've done most of the settings/calibration such as using CRU to cap the refresh rate at 230hz.  Without it, the VRR flicker was very noticeable when playing Silent Hill 2 Remake.
A couple of questions:
1. Are there any other settings that I need to set?  Since I have an AMD GPU, can I clamp the sRGB?  I know Nvidia GPU's can use another program for it.
2. Does this monitor automatically run pixel cleaning when the PC is off and the monitor is in standby?  And/or does this monitor run pixel cleaning when your PC is idle?
Thank you.
 
just disable VRR on any game that flickers heavily bro, VRR is still highly beneficial on games that don't flicker and like RealNC said, editing stuff on CRU just means VRR isn't working correctly
 
			
			
									
									
						 
		 
				
		
		 
	 
	
				
		
		
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								soojineee							 
									
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								by soojineee » 13 Mar 2025, 19:43
			
			
			
			
			
Note that this simply prevents VRR from working correctly, that's why it "fixes" the flicker.
Oh  

 I missed that part then.  I undid the CRU setting.
If you select "Gaming->Game Visual->sRGB Cal Mode", then you don't need to (and should not) clamp through the driver. But if you don't use that mode, then you clamp in your Radeon control panel.
Thank you.  I'm currently running it in Racing Mode with Wide Gamut color space.  Would I still need to adjust the sRGB?
The documentation says it does run pixel cleaning when off or in standby, but I have not verified it. You'd need to sit there while the display is off for like half an hour, staring at the power LED to see if it starts blinking 
I don't think I ever caught it blinking, but who knows.  Would the notification for pixel cleaning still come up if it ran prior to the notification timer?
Also, the Auto Logo Brightness setting doesn't seem to really do anything?  I can't tell the difference.