Hello,
If my fps gets higher than my monitor's refresh rate my game gets really jittery like its on 60hz. The only thing that helps is gsync + vsync + low latency mode.
The only fps lock that works without gsync is through RTSS, but then there is a lot of screen tearing. I am planning to buy a zowie dyac monitor (i want to use dyac so no gsync).
I cant make my screen smooth but not tear at the same time with low latency. I have tried 2 different monitors and gpus and reinstalled windows like 3 times. Cant seem to find the core of the problem. 400 fps on a 180hz screen shouldn't be a problem no? Even if i have gsync on it is terrible, while it does not tear, its like 60hz and i have to use vsync. Nothing seems to help
High refresh rate monitors not behaving normally
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dystopia11111
- Posts: 11
- Joined: 29 Dec 2024, 15:45
- kyube
- Posts: 931
- Joined: 29 Jan 2018, 12:03
Re: High refresh rate monitors not behaving normally
It would help if you could list your hardware (PC & peripherals) and software stack (windows version & drivers, game in question & game-specific settings)dystopia11111 wrote: ↑19 Mar 2025, 21:38Hello,
If my fps gets higher than my monitor's refresh rate my game gets really jittery like its on 60hz. The only thing that helps is gsync + vsync + low latency mode.
The only fps lock that works without gsync is through RTSS, but then there is a lot of screen tearing. I am planning to buy a zowie dyac monitor (i want to use dyac so no gsync).
I cant make my screen smooth but not tear at the same time with low latency. I have tried 2 different monitors and gpus and reinstalled windows like 3 times. Cant seem to find the core of the problem. 400 fps on a 180hz screen shouldn't be a problem no? Even if i have gsync on it is terrible, while it does not tear, its like 60hz and i have to use vsync. Nothing seems to help
This might be of use to you:
https://www.youtube.com/watch?v=_73gFgNrYVQ
evaluating xhci controller performance | audio latency discussion thread | "Why is LatencyMon not desirable to objectively measure DPC/ISR driver performance" | AM4 / AM5 system tuning considerations | latency-oriented HW considerations | “xhci hand-off” setting considerations | #1 tip for electricity-related topics | ESPORTS: Latency Perception, Temporal Ventriloquism & Horizon of Simultaneity | good lcd backlight strobing implementation list | display vs gpu scaling
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dystopia11111
- Posts: 11
- Joined: 29 Dec 2024, 15:45
Re: High refresh rate monitors not behaving normally
PC:kyube wrote: ↑20 Mar 2025, 11:15It would help if you could list your hardware (PC & peripherals) and software stack (windows version & drivers, game in question & game-specific settings)dystopia11111 wrote: ↑19 Mar 2025, 21:38Hello,
If my fps gets higher than my monitor's refresh rate my game gets really jittery like its on 60hz. The only thing that helps is gsync + vsync + low latency mode.
The only fps lock that works without gsync is through RTSS, but then there is a lot of screen tearing. I am planning to buy a zowie dyac monitor (i want to use dyac so no gsync).
I cant make my screen smooth but not tear at the same time with low latency. I have tried 2 different monitors and gpus and reinstalled windows like 3 times. Cant seem to find the core of the problem. 400 fps on a 180hz screen shouldn't be a problem no? Even if i have gsync on it is terrible, while it does not tear, its like 60hz and i have to use vsync. Nothing seems to help
This might be of use to you:
https://www.youtube.com/watch?v=_73gFgNrYVQ
ryzen 5 5600x
32gb 3600mhz ram
msi b550 mpg gaming plus
western digital sn580 m.2
monmitor: AOC Q27G4
mouse: logitech g pro wireless
kb: hyperx alloy fps pro
windows: Version 10.0.26100 Build 26100
game: every game but i mostly play CS2
- kyube
- Posts: 931
- Joined: 29 Jan 2018, 12:03
Re: High refresh rate monitors not behaving normally
There could be a few issues going on, I'll list a few I can think of with the limited information you've provided:dystopia11111 wrote: ↑20 Mar 2025, 13:29PC:
ryzen 5 5600x
32gb 3600mhz ram
msi b550 mpg gaming plus
western digital sn580 m.2
monmitor: AOC Q27G4
mouse: logitech g pro wireless
kb: hyperx alloy fps pro
windows: Version 10.0.26100 Build 26100
game: every game but i mostly play CS2
1.) You could have instabilities in your hardware components (CPU, RAM or mobo)
2.) DRAMless SSD causing stuttering
3.) PSU could be insufficient to power your PC or has high voltage ripple.
4.) No mention of GPU, the respective driver & settings used, which can heavily impact your experience.
Reflex is a must if you play CS2 at 1440p, considering it's heavily GPU-liimted nowadays.
5.) Wireless mouse having interference from other wireless sources around it
6.) Not using a frame rate limit which is a multiple of the refresh rate of your display, use https://boringboredom.github.io/tools/fpscapcalculator & watch the video I've linked above
Do keep in mind that CS2 has a ridiculously bad in-game frame limiter implementation in terms of frame pacing, using RTSS front-edge sync will give you the best frame times at the cost of 2 extra frames of added latency (if 360fps cap — +5,55ms of added latency), other solutions are 1 frame of added input latency.
7.) Improperly tuned Windows settings (disabling Windows Defender, Windows Updates etc.)
Hope this helps.
evaluating xhci controller performance | audio latency discussion thread | "Why is LatencyMon not desirable to objectively measure DPC/ISR driver performance" | AM4 / AM5 system tuning considerations | latency-oriented HW considerations | “xhci hand-off” setting considerations | #1 tip for electricity-related topics | ESPORTS: Latency Perception, Temporal Ventriloquism & Horizon of Simultaneity | good lcd backlight strobing implementation list | display vs gpu scaling
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nortrom
- Posts: 1
- Joined: 25 Mar 2025, 18:51
Re: High refresh rate monitors not behaving normally
I have exactly the same problem and it is with me for years, no matter what refresh rate - 144,165,170,120 they all feel the same, and at none of them you can see any smoothness,
my rig
H570 TUF GAMING
i5 11400F
RTX 3070 Phantom Gaming
32GB Patriot BLACK Viper 3600MHZ
and most importantly monitor: MSI G274QPF
please if anyone has any fix apart from robotic bull **** responses like: "cHeCk YoUr ReFrEsH rAtE at WiNdOwS SeTtInGs" send it here or at my steam profile, thanks.
steamcommunity .com /id/ermac-nortrom/
my rig
H570 TUF GAMING
i5 11400F
RTX 3070 Phantom Gaming
32GB Patriot BLACK Viper 3600MHZ
and most importantly monitor: MSI G274QPF
please if anyone has any fix apart from robotic bull **** responses like: "cHeCk YoUr ReFrEsH rAtE at WiNdOwS SeTtInGs" send it here or at my steam profile, thanks.
steamcommunity .com /id/ermac-nortrom/
- Discorz
- VIP Member
- Posts: 1143
- Joined: 06 Sep 2019, 02:39
- Location: Europe, Croatia
- Contact:
Re: High refresh rate monitors not behaving normally
It's normal to see jitter/tearing if things are not in sync, making the effective sample rate feel as reduced. Frame rate must be in perfect sync with Refresh rate for ideal motion. That's why gsync and vsync helps. Also it's not just frames, mice have their sample/polling rate too. It's worth checking that as well.dystopia11111 wrote: ↑19 Mar 2025, 21:38Hello,
If my fps gets higher than my monitor's refresh rate my game gets really jittery like its on 60hz. The only thing that helps is gsync + vsync + low latency mode.
The only fps lock that works without gsync is through RTSS, but then there is a lot of screen tearing. I am planning to buy a zowie dyac monitor (i want to use dyac so no gsync).
I cant make my screen smooth but not tear at the same time with low latency. I have tried 2 different monitors and gpus and reinstalled windows like 3 times. Cant seem to find the core of the problem. 400 fps on a 180hz screen shouldn't be a problem no? Even if i have gsync on it is terrible, while it does not tear, its like 60hz and i have to use vsync. Nothing seems to help
Vsync perfectly caps the frame rate to monitor's refresh rate as long as frame rate is above the input refresh rate, + it adds lag if so.
Gsync synchronizes monitor's refresh rate to frame rate as long as frame rate is bellow the input refresh rate.
Meaning u need one or the other, or both. For now try Gsync + Vsync and make sure to cap frame rate ~5% bellow refresh rate to stay within the Gsync range + bellow Vsync threshold.
