viewtopic.php?f=10&t=13801Asesino34 wrote: ↑08 Sep 2024, 13:59I was looking at options on my router and tweaking some without improvement, until I found something called IGMP in the multicast section. For some reason, the IP linked to my internet was set to automatic. I changed it to an option called IGMPv3, and it greatly improved my online gameplay. I've been testing it for a few days now
so I tried it,
This is my optical modem settings interface, I tried changing the options in three parts,
1, PPPoE routing WAN Proxy mode: IPoE (default: PPPoE)
2, Multicast PROXY version: V3 (default: V2)
3, All options in box 3,
Let me describe my feelings,
1, Switching between PPPoE and IPoE and passing the DW test, the default will increase my desync and cause very slow hitreg
IPoE will fix these, hitreg is very good and very fast, and the desync is slightly fixed.
2. V3 / V2(Need more testing)
3. I tried to change all the values in box 3 to the maximum value, in valorant I saw enemies flashing and desync, changed them to the minimum allowed value, and the enemies no longer flashed.
Summary: I am not sure what the best value in box 3 is yet, but the minimum value is definitely much better than the maximum value.
The feeling brought by the whole adjustment is obvious to me, especially the hitreg, and it also reduced my desync, but not completely eliminated it.
In addition, I found an article that mentioned older C++ could cause desync issues and provided a tutorial. In the comments section, some people gave positive feedback after trying it. I also tried it, and it did have a positive effect, but it wasn't very obvious.
https://www.reddit.com/r/ValorantTechSu ... input_lag/
