XL2586X+ (600hz) questions

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kyube
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Re: XL2586X+ (600hz) questions

Post by kyube » 04 Jul 2025, 05:54

Grasshopper85 wrote:
03 Jul 2025, 19:07
Should I use EDID of 500Hz from this monitor if I only play pubg which mostly will only get between 300-500fps. Occasionally it goes upto 600fps, but not too often.

So I am wondering, if input lag wise, is it better to change edid to 500hz?
Lowest latency option would be using VRR @ 600Hz over DP1.4 or HDMI 2.1 (sadly FRL4 on the 86X+, same as the 86X.... not the full BW of HDMI 2.1)
The biggest driver of latency reduction is decreasing scan-out time, meaning you need the highest refresh rate possible.
VRR applies QFT, hence why it's "better" to use.
Last edited by kyube on 06 Jul 2025, 11:42, edited 1 time in total.

derekchan
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Re: XL2586X+ (600hz) questions

Post by derekchan » 06 Jul 2025, 05:47

witega wrote:
15 Feb 2025, 16:29
Whosmysterious wrote:
15 Feb 2025, 02:34
That's so weird. I don't have the black screen delay when alt tabbing like I did on my asus 540hz. I'm running 600hz over hdmi 2.1 on my 4090 and there's no black screen.
Are you playing DX11 games or older with Fullscreen Exclusive enabled? That's where you will see it. DX12 games don't matter.

If I decide to use your configuration, is there any risk it can damage my monitor? Thanks for the post.
Not sure about damage but if the settings don't work it won't display an image period.
hi can I ask question about bfi?
how could a native 120hz handle 60hz signal input and 120hz signal input?
Does it insert one black frame let 60hz become to 120hz?
my daily tv is lg c1.
Should I choose boost option as prevent input delay to treat 60hz signal input as 60hz bfi but not 120hz bfi?

2.i heard 30fps output as 60hz will causes double image effect.
How could a 120hz handle 24p video (24hz ) without blend image effect? because 24 has to multiple 5 five to 120
thank you

Grasshopper85
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Re: XL2586X+ (600hz) questions

Post by Grasshopper85 » 08 Jul 2025, 22:12

kyube wrote:
04 Jul 2025, 05:54
Grasshopper85 wrote:
03 Jul 2025, 19:07
Should I use EDID of 500Hz from this monitor if I only play pubg which mostly will only get between 300-500fps. Occasionally it goes upto 600fps, but not too often.

So I am wondering, if input lag wise, is it better to change edid to 500hz?
Lowest latency option would be using VRR @ 600Hz over DP1.4 or HDMI 2.1 (sadly FRL4 on the 86X+, same as the 86X.... not the full BW of HDMI 2.1)
The biggest driver of latency reduction is decreasing scan-out time, meaning you need the highest refresh rate possible.
VRR applies QFT, hence why it's "better" to use.
Hi thanks for the info.
So, should I enable VRR on the monitor only, and disable it in NVCP? Or should I also enable VRR in NVCP?

EDIT:
OK upon further investigation, VRR and Dyac2 cannot be enabled together, so that's a no go! Dyac2 is definitely more valuable than VRR.

Grasshopper85
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Joined: 21 Sep 2024, 11:43

Re: XL2586X+ (600hz) questions

Post by Grasshopper85 » 31 Jul 2025, 21:24

When using the CRU method to create the resolution from the guide on the first page, why do you chose the option 'exact reduced' and not 'automatic PC'?

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kyube
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Re: XL2586X+ (600hz) questions

Post by kyube » 01 Aug 2025, 11:29

Grasshopper85 wrote:
31 Jul 2025, 21:24
When using the CRU method to create the resolution from the guide on the first page, why do you chose the option 'exact reduced' and not 'automatic PC'?
'Exact reduced' is the opposite of what you want to do.
Refer to: viewtopic.php?t=12501

I would avoid the use of CRU or NVCPL custom resolution altogether for these high refresh rate displays.
The only reason why you'd make a custom resolution on BenQ displays is for alleviating crosstalk on lower refresh rate backlight strobing.
If you must create a 4:3 or 16:10 resolution, rely on Toasty's SRE tool.
Otherwise, rely on VRR (which does this automatically for you)

Grasshopper85
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Re: XL2586X+ (600hz) questions

Post by Grasshopper85 » 05 Aug 2025, 22:06

kyube wrote:
01 Aug 2025, 11:29
'Exact reduced' is the opposite of what you want to do.
Refer to: viewtopic.php?t=12501

I would avoid the use of CRU or NVCPL custom resolution altogether for these high refresh rate displays.
The only reason why you'd make a custom resolution on BenQ displays is for alleviating crosstalk on lower refresh rate backlight strobing.
If you must create a 4:3 or 16:10 resolution, rely on Toasty's SRE tool.
Otherwise, rely on VRR (which does this automatically for you)
Then what should i use for custom res? I absolutely must use a custom 1728x1080 res for PUBG. I do not know of any other way to create a custom res on a 5090. When I had a 4090, we could do the NV_Nodes registry hack to enable custom res, but on the 5000 series it has no effect.

Secondly, you keep insisting on using vrr, but you do realise vrr adds latency? even if it is minimal. Watch all the CSGO pro's and PUBG pro's they absolutely do not use any form of vrr for this reason!

Lastly, CRU has been totally fine for me so far for custom res when I play PUBG. There is no input delay or no image issues what so ever! Everything is super sharp and smooth at 600hz on my system. But I am always looking for ways to improve performance or latency if I can if its even possible for me atm, rite now my system is very instantaneous in regards to input response.

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kyube
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Re: XL2586X+ (600hz) questions

Post by kyube » 07 Aug 2025, 07:39

Grasshopper85 wrote:
05 Aug 2025, 22:06
Then what should i use for custom res? I absolutely must use a custom 1728x1080 res for PUBG.
No, that's not a "must".
That's a "want".
Grasshopper85 wrote:
05 Aug 2025, 22:06
I do not know of any other way to create a custom res on a 5090. When I had a 4090, we could do the NV_Nodes registry hack to enable custom res, but on the 5000 series it has no effect.
You clearly haven't read my post above.
https://www.monitortests.com/forum/Thre ... Editor-SRE
suffices for most endeavours. Even a normal NVCPL resolution is enough.
Grasshopper85 wrote:
05 Aug 2025, 22:06
Secondly, you keep insisting on using vrr, but you do realise vrr adds latency? even if it is minimal. Watch all the CSGO pro's and PUBG pro's they absolutely do not use any form of vrr for this reason!
Pro player fallacy, the usual.
Refer to this topic: viewtopic.php?f=5&t=3303

G-SYNC is also referred to as GPU Synchronization, there's no latency overhead.
For more info on how it works: https://blurbusters.com/gsync/gsync101
The only issue which could occur is Benq/Zowie's subpar VRR implementation causing light flicker

This might convince you, especially in a game such as PUBG where in-game Reflex toggle doesn't exist.
Source: @Calypto
Image

Try using RTSS Reflex to invoke NVAPI & Reflex markers for PUBG, located in RTSS beta (can be obtained through MSI Afterburner beta 5 or 6)
Should work identical as embedded Reflex toggle in games, as per Unwinder (RTSS developer): https://forums.guru3d.com/threads/gefor ... st-6201998

To sum it all up, CS2 and PUBG players should run GSync+VSync+Reflex on these 600hz displays at all times.

Grasshopper85
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Re: XL2586X+ (600hz) questions

Post by Grasshopper85 » 08 Aug 2025, 07:49

Thanks for the info.

But as u see, vrr is always adding latency even though it is small. There is no way i want to add latency to my competitive game. I am already experiencing a weird bug, where after 3 matches, my pubg system performance starts hitching and adding noticeable input lag. I have to restart pc to fix it, then it reappears after 3 or so matches again. Not sure if it is a hardware or software issue going on here.

Also, if the pro players do not use vrr, then we should follow suit if we want maximum input performance. Im sure they do rigorous testing and decided to leave vrr off for a good reason.

Also, SRE didn't add the custom 1728x1080 for me. Yes i restarted pc to check, it did not show up.

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kyube
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Re: XL2586X+ (600hz) questions

Post by kyube » 08 Aug 2025, 08:55

Grasshopper85 wrote:
08 Aug 2025, 07:49
But as u see, vrr is always adding latency even though it is small. There is no way i want to add latency to my competitive game. I am already experiencing a weird bug, where after 3 matches, my pubg system performance starts hitching and adding noticeable input lag. I have to restart pc to fix it, then it reappears after 3 or so matches again. Not sure if it is a hardware or software issue going on here.
This data set is for his particular setup. That does not mean you can extrapolate or assume anything from this data.
Not only that, this data was accumulated from the middle of the screen.
Displays behave different in terms of latency when comparingthe top, middle and at the bottom.
It does not include every possible combination of Windows version, GPU drivers, game, GPU architecture, output port, TCON & scaler...
Your Benq/Zowie set-up very likely behaves in a different way.
As mentioned above on the image, that was a general comparison of frame limiters on his particular setup.

I've also come across this data: https://fxtwitter.com/CaIypto/status/18 ... 6473664672

As for the other issue you've mentioned, from the other information you've provided it seems to me that you're having HW instability issues rooted in a unstable RAM profile.
Grasshopper85 wrote:
08 Aug 2025, 07:49
Also, if the pro players do not use vrr, then we should follow suit if we want maximum input performance. Im sure they do rigorous testing and decided to leave vrr off for a good reason.
No, they don't do any testing whatsoever. They have no idea what the best setup is.
Please stop referring to “pro players” as some kind of authority on what technology is good or not.
Last edited by kyube on 09 Aug 2025, 07:30, edited 2 times in total.

Grasshopper85
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Re: XL2586X+ (600hz) questions

Post by Grasshopper85 » 09 Aug 2025, 07:20

kyube wrote:
08 Aug 2025, 07:49
No, they don't do any testing whatsoever. They have no idea what the best setup is.
Please stop referring to “pro players” as some kind of authority on what technology is good or not.
Please provide proof to me that pro players or a 3rd party hired to do so for them, proof that they do not perform any sort of system technology testing to ensure they can perform at their peak.

We are talking about tournament's that have 1000s if not millions of dollars at stake in them, and you are telling me that they do not undergo these sorts of testings on their systems, or atleast a professional 3rd party to do the testing for them!!?

I find that hard to believe!

For example, TGLTN a well known PUBG pro (one of the best actually) has made videos, and mentioned he has performed his own tests and through his own experiences always turns vrr off! There is literally a video of him stating this!

Lol and your telling me pros would not undergo any sort of testing for peak performance!! That's totally absurd!

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