MPRT|GTFO wrote: ↑01 Feb 2026, 17:44
Hi. I wonder why so many people seem to omit CRTs from consideration without a clear reason why. Even when, like in your case, you've basically already made sacrifices in things such as resolution, and I guess it's not even a proper fit for your monitor's aspect ratio, like I see other people do. The other downsides of CRTs, such as low brightness, etc. are nothing you can't usualy fix by spending a bit of time tweaking your room environment and things like that. And then you're playing a game and a genre that originated with CRT monitors in mind. And if you're already on a CRT, then the best thing to meet your priorities would be your CRT, or a better CRT, such as one that can do a higher refresh rate at the lowest resolution that you'd like to go to (there's generally a tradeoff between these settings).
Other than CRTs, I estimate (but I have no experience with) that some of the TN monitors of 480Hz+ should have a lower average latency of a given pixel change first becoming visible (relevant for e.g. small objects first appearing), however CRTs still achieve a lower latency from a frame being ready to the first pixel anywhere on the screen becoming visible (relevant for large sized changes, or for synchronizing your sense of where in the game world your character is). But it's only a 1-2ms difference either way. Other relevant characteristics, such as motion blur and brightness can supposedly get close (more tweakable on some TNs). And given how much cheaper CRTs can still be found for, I see no point in these TN monitors for your or my use case.
The biggest issue I see with using CRTs in 2026 is:
• All graphics cards since Maxwell lack a RAMDAC to natively support CRTs, limiting their total bandwidth to some extent & introducing additional processing latency into the chain
• Having the physical space & table rigidity for them
• Finding a (trinitron) tube that's of decent quality (sharpness, physical quality etc.)
• Extreme radiated EMI can be a dealbreaker for chasing best possible signal integrity (not to mention a large health concern)
• Most “Esports” games don't allow 4:3 resolutions anymore
• Inability to set them up ergonomically in eye-level due to their monstrous weight
Models such as the XG2431, XL2566K, DyAc2 panels (e.g.: 46X+, 66X+, 86X, 86X+), 360Hz IPS GSYNC models (e..g: PG259QN) and even the Pulsar panels (using the ULMB2 fixed refresh rate mode) all satisfy the
“backlight strobing in esports games” use-case far better than CRTs.
For a slightly higher PPI option, AOC Q25G4SR (and enduring KSF fringing) or the upcoming P245MS Pro+ (24.5" QHD 380Hz) are more desirable
CRTs for high FPS esports gaming are, by all essence, obsolete.
Even for the <100Hz segment, the XG2431 or older DyAc1 models are much better options.