Argus wrote: ↑19 Mar 2026, 12:54
That's unfortunate.
Is there no way to disable DSC on the Acer model for now?
Your only option would be to wait for Nvidia to release 2nd firmware update, to reap the benefits of the higher BW HDMI port and the fixed VRR+strobing implementation (which, according to brownvim, is planned to happen at some point in the future)
You could technically 'disable DSC' by running QHD@240Hz through DP1.4.
That's within the limits of DP1.4,
as per this calculator
kitabatake_radeka wrote: ↑19 Mar 2026, 07:36
1. Does the new firmware update allow for full bandwith via HDMI 2.1, i.e. no DSC? I guess bandwidth limitations would still make only 240 Hz viable with no DSC, but that is more than enough. If not, is the firmware update worth it anyway, if I am not interested in the new fixed 60 Hz mode?
The HDMI 2.1 port is FRL5, according to TFTCentral, which isn't enough to drive QHD@360Hz
DP1.4 and the FRL5 port are able to achieve QHD@240Hz though. I don't know whether the latter port would work with Pulsar and/or ULMB2
kitabatake_radeka wrote: ↑19 Mar 2026, 07:36
2. I generally had the experience the newer the NVidia drivers after 572.83 the worse. What is the oldest driver fully compatible with the pulsar technology, and does it differ between the original and the new firmware?
I'd start with January 7 2026 as a cut-off date up to today.
This limits you to 591.74, 591.86, 595.59, 595.71, 595.79
kitabatake_radeka wrote: ↑19 Mar 2026, 07:36
3. In the control panel, is it better to set the scaling by GPU or by the monitor? I never had a monitor with a dedicated GSync chip before, so I standardly use GPU scaling, is there any difference here?
I'd stick to GPU scaling.
kitabatake_radeka wrote: ↑19 Mar 2026, 07:36
4. What is the best framecapping method to use with this monitor? Right now, I am using Special K and the Latent Sync limiter (no VSync, tearing ON) with the 1/2 refresh rate option (so approx 179.99 FPS) in most games; with the 1/3 refresh rate option (so approx 120 FPS) in the games that struggle to get above stable 130 FPS in QHD (such as Hell is Us).
SpecialK is one of the best external frame rate limiter solutions on the market.
SK's
Latent Sync is likely redundant, as you're using VRR+Strobing (Pulsar) already to combat tearing.
It depends what you mean with "best":
- Best for total system latency? SK (with Reflex injected, to lower the depth of the render-ahead queue)
- Best for tearing management in VRR use? Not necessary
- Best for 'smoothness' (pacing)? SK