NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Ask about motion blur reduction in gaming monitors. Includes ULMB (Ultra Low Motion Blur), NVIDIA LightBoost, ASUS ELMB, BenQ/Zowie DyAc, ToastyX, black frame insertion (BFI), and now framerate-based motion blur reduction (framegen / LSS / etc).
Post Reply
leave
Posts: 6
Joined: 15 Apr 2026, 17:22

Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Post by leave » 15 Apr 2026, 22:23

liquidshadowfox wrote:
15 Apr 2026, 13:37
The answer is yes, it flickers at high frequency based on what I see in my smartphone slow mo mode. So even if you set it to Gsync fullscreen it'll flicker at what I presume is 360 hz but it won't fluctuate unless you play a game in fullscreen mode
Thank you. That is definitely an issue...
It would have been nice if the monitor came with a remote control that allowed me to turn Pulsar on and off, but since it doesn’t, it’s essential to be able to easily adjust the settings from the control panel or similar.
I hope NVIDIA sees this and implements it...

brownvim
Posts: 228
Joined: 22 Jun 2020, 04:15

Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Post by brownvim » 16 Apr 2026, 01:08

I don’t notice any perceivable flicker in normal Pulsar mode. It feels very easy on the eyes for me — room lights flicker slightly due to the AC as well, but I don’t notice that either.

The only time I do see any flicker is in the ULMB2 60 Hz mode, usually when browsing webpages or catching the light at the corner of my eye while looking away from the screen. Even then it’s pretty subtle and only noticeable in that specific mode
5800X3D, RTX 5080 FE, OLED AW3423DW + Acer Pulsar XB273U F5

liquidshadowfox
Posts: 260
Joined: 05 Nov 2020, 14:03

Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Post by liquidshadowfox » 16 Apr 2026, 01:38

I'll clarify, I can only see the flicker using my smartphone slow mo mode, I do not visually see the flicker until my fps goes below 90 fps, that's when I start to notice the flicker somewhat but even then it's VERY mild compared to something like ELMB sync or aim stabilizer sync from gigabyte

t2na
Posts: 34
Joined: 18 Aug 2022, 13:48

Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Post by t2na » 16 Apr 2026, 02:20

Yeah, similar to @Brownvim for me, I don't really notice any flicker when keeping my monitor in Pulsar mode - but I do tend to switch off Pulsar during my work day and enable it when I'm playing games. This is probably just a legacy thing though that I'd always done when using Dyac or ELMB on previous monitors and those being a little uncomfortable for 7/8 hours of scrolling spreadsheets.

Also thanks liquidshadowfox for that detailed post. It's a really well laid out post and I hope anyone looking to buy a Pulsar monitor is able to see it. I think it's important to highlight where Pulsar can be improved without taking away from what it does well already.

Apparently Nvidia are keeping a watchful eye on forums etc. where people are discussing Pulsar so hopefully they're taking all the feedback on board and continue to make improvements. If Pulsar becomes their standard 'premium' Gsync option then we'll likely see it in more and more monitors across different sizes and resolutions.

leave
Posts: 6
Joined: 15 Apr 2026, 17:22

Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Post by leave » 16 Apr 2026, 03:22

So it doesn’t really bother you in actual use? That’s good to hear.
From what I can see here, it’s a great monitor, but there seem to be some areas for improvement, so I hope NVIDIA continues to optimize it going forward.

t2na
Posts: 34
Joined: 18 Aug 2022, 13:48

Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Post by t2na » 16 Apr 2026, 07:10

leave wrote:
16 Apr 2026, 03:22
So it doesn’t really bother you in actual use? That’s good to hear.
From what I can see here, it’s a great monitor, but there seem to be some areas for improvement, so I hope NVIDIA continues to optimize it going forward.
Yeah, I've used it for long sessions playing The Finals (probably 3-4 hours non-stop?) with it enabled the entire time without any sort of eye strain. I've also accidentally left it on for an 8 hour work day without any issues too!

I think your last sentence is a good summary for it - and likely what everyone who owns it or has used it would say too.

BLooDS_inc
Posts: 49
Joined: 12 Apr 2026, 15:02

Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Post by BLooDS_inc » 17 Apr 2026, 04:46

Accidentally got my MSI 272qrf x36 only yesterday, cause my local store send me the wrong monitor 2 days in a row, and i got it on a 3d day.

So, monitor comes in perfect condition, 0 dead pixels, 0 fingerprints, all cables are here( even micro usb for fw update).

After update fw and trying in pubg what can i say, the motion is nearly perfect, without any crosstalk and any ghosting, testing only pulsar, today mb ill test the ulmb2 mode.

Trying the 60hz mode and on white and some other backgrounds flickering is very noticeable, idk ( in pulsar mode is a zero flickering in every situation, u can barely see it only throughout the camera), and i can't change the power or overdrive for 60hz ulmb. Idk why. When I'm set it on, overdrive button is just grayed out.

Trying to watch some video with 60hz ulmb and cause of flickering it's hard to, just only set pulsar + 360hz + loseless scaling ( vsync on ) on 360fps ( fixed rate) and every video that u will watch is supersmooth now, try it.

With pulsar in pubg, I'm try the gsyncON+vsyncON+ullm ultra ON( nvcp ) - fps caps to 327. Trying the gsyncON-vsyncOFF-ullm on( nvcp just on, not ultra )+framecap 349-350( trying some others numbers like 319-327 ).
And i think the best motion clarity and lowest latency is gsyncON-vsyncOFF-ullm ON-framecap(349-350).

The monitor itself, after 4-5 hours of game + testing was just slightly warm, not even hot, but relatively power hunger, my last zowie xl2735 on desktop eating just 20-25w, this pulsar is eating about 40w on desktop, on game it's about 65w i think, is coming closely to OLED monitors for consumption.

And lastly, in a monitor called esports, there is a shadow boost, color vibrance and low blue light settings, but don't have a sharpness settings at all, i like slightly sharp image in a windows or movies, and here i miss this. Matte coating is way better than my last old zowie, it's close to glare i think.

tsarri
Posts: 24
Joined: 06 Jan 2026, 15:05

Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Post by tsarri » 17 Apr 2026, 05:21

BLooDS_inc wrote:
17 Apr 2026, 04:46
Accidentally got my MSI 272qrf x36 only yesterday, cause my local store send me the wrong monitor 2 days in a row, and i got it on a 3d day.

So, monitor comes in perfect condition, 0 dead pixels, 0 fingerprints, all cables are here( even micro usb for fw update).

After update fw and trying in pubg what can i say, the motion is nearly perfect, without any crosstalk and any ghosting, testing only pulsar, today mb ill test the ulmb2 mode.

Trying the 60hz mode and on white and some other backgrounds flickering is very noticeable, idk ( in pulsar mode is a zero flickering in every situation, u can barely see it only throughout the camera), and i can't change the power or overdrive for 60hz ulmb. Idk why. When I'm set it on, overdrive button is just grayed out.

Trying to watch some video with 60hz ulmb and cause of flickering it's hard to, just only set pulsar + 360hz + loseless scaling ( vsync on ) on 360fps ( fixed rate) and every video that u will watch is supersmooth now, try it.

With pulsar in pubg, I'm try the gsyncON+vsyncON+ullm ultra ON( nvcp ) - fps caps to 327. Trying the gsyncON-vsyncOFF-ullm on( nvcp just on, not ultra )+framecap 349-350( trying some others numbers like 319-327 ).
And i think the best motion clarity and lowest latency is gsyncON-vsyncOFF-ullm ON-framecap(349-350).

The monitor itself, after 4-5 hours of game + testing was just slightly warm, not even hot, but relatively power hunger, my last zowie xl2735 on desktop eating just 20-25w, this pulsar is eating about 40w on desktop, on game it's about 65w i think, is coming closely to OLED monitors for consumption.

And lastly, in a monitor called esports, there is a shadow boost, color vibrance and low blue light settings, but don't have a sharpness settings at all, i like slightly sharp image in a windows or movies, and here i miss this. Matte coating is way better than my last old zowie, it's close to glare i think.
If you're primarily going to use it with Pulsar and don't need 60hz ulmb2 I strongly recommend you downgrade to the old firmware. The new firmware has some ghosting issues with Pulsar at lower refresh rates.

brownvim
Posts: 228
Joined: 22 Jun 2020, 04:15

Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Post by brownvim » 17 Apr 2026, 05:34

BLooDS_inc wrote:
17 Apr 2026, 04:46
Trying the 60hz mode and on white and some other backgrounds flickering is very noticeable, idk ( in pulsar mode is a zero flickering in every situation, u can barely see it only throughout the camera), and i can't change the power or overdrive for 60hz ulmb. Idk why. When I'm set it on, overdrive button is just grayed out.
Try change the Pulse Width setting, from 100 downwards until you reach a brightness your happy with. This reduces the flicker in the 60hz mode and increases the clarity of the image.

How does the monitor compare to your Zowie XL2735? Latency feel, motion etc?
5800X3D, RTX 5080 FE, OLED AW3423DW + Acer Pulsar XB273U F5

mawi
Posts: 69
Joined: 03 Jan 2026, 08:10
Location: Palatine, Germany

Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV

Post by mawi » 17 Apr 2026, 06:12

BLooDS_inc wrote:
17 Apr 2026, 04:46
With pulsar in pubg, I'm try the gsyncON+vsyncON+ullm ultra ON( nvcp ) - fps caps to 327. Trying the gsyncON-vsyncOFF-ullm on( nvcp just on, not ultra )+framecap 349-350( trying some others numbers like 319-327 ).
And i think the best motion clarity and lowest latency is gsyncON-vsyncOFF-ullm ON-framecap(349-350).
How do you cap your fps? Ingame and nvcp frame caps did not work well for me. Both have lead to bad 1% lows and stuttery feeling. RTSS works very well.
7800X3D, RTX 5070 Ti, XG27AQNGV Pulsar

Post Reply