If you are talking about ULMB 2, It only works for 60, 120, 240 or 360 hz modes (unless I'm doing something wrong)kitabatake_radeka wrote: ↑27 May 2026, 08:36Is PULSAR still limited to 120, 240 and 360 Hz refresh rates; or is it possible to use other rates as well now with the update 1.1.6?
For Gsync pulsar operation it only works when the monitor is set to 360 hz or 240 hz, folks are trying to convince nvidia to allow a 300 hz to allow for Gsync pulsar to avoid the black screen issue with DSC on older hardware (pre 50 series nvidia GPUs) and use a higher refresh range than just 240 hz 8 bit color.
So if you set your gsync pulsar to 360 hz, Gsync will work from 1 - 360 fps with Vsync + Gsync + Ultra low latency mode enabled (which will cap games that don't support reflex to 327 to keep fps within Gsync range safely and avoid vsync input lag)
If you set your gsync pulsar to 240 hz, Gsync will work from 1 - 240 fps with Vsync + Gsync + Ultra low latency mode enabled (which will cap games that don't support reflex to ~220 to keep fps within Gsync range safely and avoid vsync input lag)
