liquidshadowfox wrote: ↑02 Jun 2026, 09:01
BLooDS_inc wrote: ↑02 Jun 2026, 04:54
ManuelG_NVIDIA wrote: ↑01 Jun 2026, 17:19
BLooDS_inc wrote: ↑01 Jun 2026, 03:10
I think the same, this pulsar monitors all needs the sharpness slider, it's not that hard to implement this.
And need some changes for borderless mode games that don't work with pulsar. I like the borderless, but in some cases, pulsar only work in exclusive fullscreen ( like in PUBG )
We were not able to reproduce this. Can you fill out the G-SYNC Pulsar feedback form and includes any particular steps to reproduce this? Do you have any overlay software running while playing PUBG? Can you list which settings you have changed in the NVIDIA Control Panel/NVIDIA App from the default settings?
https://docs.google.com/forms/d/e/1FAIp ... g/viewform
Hello, today im reproduce this again and create a video that demonstrates how the pulse stop working in borderless mode in pubg, uploading a video on youtube, made a screenshot with all my NVCP and NVAPP settings, and im export a file from Nvidia Profile Inspector Revamp with all my settings from my pubg, so u can clearly and fastly set this settings to the game using the nvidia profile inspector revamp ( here's the url on google disc for download
https://drive.google.com/file/d/1nh5Kt7 ... drive_link ). Im using the MSI mpg 272qrf x36 monitor with the latest 1.1.6 FW ( on older versions of FW this pulse stop working the same way).
Im trying earlier with gsync only fullscreen and gsync fullscreen and windowed mode and nothing changes. Afterall ill try to fill your form for more information. Thx for advance this problem, annoying that u cant fast alttab from game cause u need to play in exclusive fullscreen mode.
All the steps to reproduce this problem u can find in the video below from youtube.
P.s. fill your form already for more OS and BUILD info.
P.P.s. Im only using steam overlay ingame for FPS and CPU/GPU info
https://youtu.be/y0GhoDWoSLs
Man that sucks! For shits and giggles, do you happen to own lossless scaling? You can buy it on steam for $7 at the time of writing, then make a profile for pubg and make sure Frame gen is "off", Scaling type is set to "off", Sync mode is set to "Vsync", G-Sync support toggled "on" and Capture API set to WGC (currently working for me on latest windows 11). This usually forces Gsync for me on games that don't play nice with borderless windowed mode. Some games have an issue where MPO puts the game in layer 0 which craps out Gsync in borderless mode (I had this issue when I played farlight 84 and it turned out it didn't like 3 monitors but it worked if I turned one off! what a weird bug!).
Y i know that this situation is suck, im use the loseless scaling with all my video, im push fps to the 360hz and like the perfect motion of the videos, but ingame im dont use it cause it gives a latency with frame gen, without frame gen im never use it and i have now 342fps and 342 fps 1% ( rarely comes to 250-300) , so i dont need it, but now im remember that my system now working without MPO, mpo badly impact on my system, sometimes rise the cpu and gpu clocks for no reason and fries my system, so i turn it OFF
P.s. WoW, something strange happens when i try this method and use loseless scaling only for gsync, im turn on Gsync indicator in NVAPP and when im turn borderless mode on, my gsync just turns OFF, if im using the loseless scaling without framegen and without scaling, only WGC mode, Vsync ( or tearing ) and gsync support, my borderless mode starts using Gsync and indicator turns green and pulsar start working like intended, but only in high fps, if i turn it on 85 locked fps gsync works for minute or two and turns off, just idk, strange gsync implementation, funny
P.P.s. Nah, Gsync working only 15sec to 1 min and turns off again in borderless mode, lol, not a good solution