Nesta01ahmed0 wrote: ↑10 Oct 2026, 17:24I have been looking for someone talk about these weird things in fps competitive games for years, I play a very old game, Medal of honour allied assault (mohaa) , there are still some few servers still alive , i have the same problem , too fast enemies, being shot without even see the enemy, seeing the enemy in a place then in another place without seeing him moving , a day very good and everything responsive and i get wow kills and i can see every single action occurs in the field without missing one single frame , then the next day all is bullshit, i was going crazy, i didn't know what's wrong, i tried tons of settings changing, and different resolutions , different refresh rates , just the first day is good then bullshit the next day , sth very very strange, sometimes i was playing using usb tethering from my phone to my pc through usb cable which causes me bad ping and jitters but guess what, the game was very responsive and sharp , finally i got a router , finally i have stable ping and no jitters or stutters at all , and i said oh wow now my performance will be even better, but the game was terrible, enemy too fast , horrible hitreg , everything is bad , i returned to usb tethering so i can play, i still can't believe how come this occurs, it doesn't make sense at all , then i found a cvar ( a command i add to the cfg file) , this command is cl_packetdup 2 , it's for players who have packetloss, although i don't have packetloss when i am on router but it fixed my game like magic, while i had packetloss on usb tethering but didn't use that command and the game was responsive , i don't understand anything, i am just happy i found someone mention this problem
Enta masry ?
