I think @kyube that at best we could only see maybe 1 "extreme" pulsar mode (if at all) given it would probably be very intensive for them to implement multiple pulsar levels given they really refused giving us a "variable pulse width" when we asked. I hope they at least give us a pulsar "extreme" mode with 1/2 the duty cycle across the board (thus half brightness) for better clarity and less brightness (I think it's too bright). Want to re-iterate, still enjoying my pulsar monitor as is! Wish they'd crank out some more stable drivers and give us a pulsar "extreme" mode as a "nice to have"
NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
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liquidshadowfox
- Posts: 289
- Joined: 05 Nov 2020, 14:03
Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
Recent nvidia drivers after 610.88 has been horrible for me with terrible stutters and frame pacing issues with Gsync + vsync + low latency mode = on which ruins pulsar. Hopefully nvidia fixes it soon because I can't update my drivers as a result and some of my games look terrible now with pulsar on because of the terrible stutter (wuthering waves, arknights:Endfield with x3 frame gen and 120 fps base fps enabled for example).
I think @kyube that at best we could only see maybe 1 "extreme" pulsar mode (if at all) given it would probably be very intensive for them to implement multiple pulsar levels given they really refused giving us a "variable pulse width" when we asked. I hope they at least give us a pulsar "extreme" mode with 1/2 the duty cycle across the board (thus half brightness) for better clarity and less brightness (I think it's too bright). Want to re-iterate, still enjoying my pulsar monitor as is! Wish they'd crank out some more stable drivers and give us a pulsar "extreme" mode as a "nice to have"
I think @kyube that at best we could only see maybe 1 "extreme" pulsar mode (if at all) given it would probably be very intensive for them to implement multiple pulsar levels given they really refused giving us a "variable pulse width" when we asked. I hope they at least give us a pulsar "extreme" mode with 1/2 the duty cycle across the board (thus half brightness) for better clarity and less brightness (I think it's too bright). Want to re-iterate, still enjoying my pulsar monitor as is! Wish they'd crank out some more stable drivers and give us a pulsar "extreme" mode as a "nice to have"
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Ziehesh
- Posts: 116
- Joined: 16 Sep 2019, 10:55
- Location: Russla, Moscow
Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
Does this monitor have a setting similar to the sharpness on the Zowie? And can i use strobe without vrr?On fixed hz ?
Xl 2546
- LCD_Fanboy
- Posts: 1
- Joined: Yesterday, 11:04
Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
Yeah, it has ULMB 2. The strobing works on fixed refresh rates like 60, 120, 240, and 360Hz, though they might add more in future updates.
As for G-SYNC Pulsar, it does VRR and backlight strobing at the same time between 75Hz and 360Hz. Normal strobing breaks down when your FPS drops, but Pulsar keeps motion looking super clean even if your framerate fluctuates during games.
I grabbed a few comparisons from an online review. Here is the ULMB 2 vs Pulsar vs OLED comparison, followed by a look at Pulsar at 96FPS versus OLED at 360Hz. If you check out the motion tracking shots, you can actually see that Pulsar running at a lower 96FPS ends up looking super close to an OLED at 360Hz:
And here’s the Off vs Pulsar vs ULMB 2 comparison across different refresh rates:
Lastly, here are the ULMB 2 pulse width breakdowns across frequencies:
Hope this helps!
Last edited by LCD_Fanboy on 31 Oct 2026, 01:07, edited 1 time in total.
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MSIfanboy
- Posts: 184
- Joined: 15 Apr 2022, 13:51
Re: NVIDIA G-Sync Pulsar monitor - Asus ROG Strix XG27AQNGV
Nope it doesn't even a sharpness setting, lol
Pg248qp 540hz, pg27aqn 360hz and this monitor all ulmb2 monitors don't have basic qol setting like a sharpness slider
