take a seat, nvidia ^^
-- chief edit to add image below:


Ultrawides are amazing. Its like discovering gaming all over again, its THAT enjoyable. But you have to have tried one for more than a day and WITHOUT preconceived notions up the ass. And you will be converted.flood wrote:one day the market will get tired of increasing horizontal fov
and manufacturers will stop listing aspect ratio in the specs
and start advertising the vertical heights of their screens
but in centimeters because 10 inches sounds too small
That article is very misleading. In the end it only says one model - 34um67 - which according to the name is 34" 2560x1080.glenster wrote:LG preparing duo of ultra-wide FreeSync IPS displays
http://hexus.net/tech/news/displays/787 ... -displays/
what i'm saying is that eventually monitors will be wide enough relative to our viewing distance that it makes no sense to increase the aspect ratio further. then they will start increasing vertical height and we'll have high res 30+ inch 3:2 monsters.Edmond wrote:Ultrawides are amazing. Its like discovering gaming all over again, its THAT enjoyable. But you have to have tried one for more than a day and WITHOUT preconceived notions up the ass. And you will be converted.flood wrote:one day the market will get tired of increasing horizontal fov
and manufacturers will stop listing aspect ratio in the specs
and start advertising the vertical heights of their screens
but in centimeters because 10 inches sounds too small
I hope you are not trying to champion a single, unified standard. I cant think of a more backwards way of thinking.
I personally think, we need two standards in screens. A 24:10 one, (rounded up 2.37:1). And a 16:10. That should make everyone happy.
No offence, but it seems to me you do not understand why people have even taking a liking to the new 21:9 aspect ratio.flood wrote:
what i'm saying is that eventually monitors will be wide enough relative to our viewing distance that it makes no sense to increase the aspect ratio further. then they will start increasing vertical height and we'll have high res 30+ inch 3:2 monsters.
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