No "Display Scaling" option in NVIDIA control panel

Adjusting BENQ Blur Reduction and DyAc (Dynamic Acceleration) including Blur Busters Strobe Utility. Supports most BenQ/Zowie Z-Series monitors (XL2411, XL2420, XL2720, XL2735, XL2540, XL2546)
kalston
Posts: 16
Joined: 24 Apr 2015, 02:01

Re: No "Display Scaling" option in NVIDIA control panel

Post by kalston » 24 Apr 2015, 06:37

I did nothing special really, NVCP says "GPU - no scaling" and I just select any resolution &refresh rate in game and it works and I get my black bars around the picture. I played BF4 in 1920x1080, 1440x1080, 1920x1440 etc. on the Swift and it kept the proper aspect ratio and I had black bars where they should be. That being said I don't use ANY custom resolutions on the Swift because out of the box literally all the possible resolutions are selectable and usable (with 60, 85, 100, 120, 144hz and g-sync/ulmb). That's one thing I love about the Swift, the flexibility.

That's on Win 7 x64 with generally the latest WHQL drivers (so 350. something right now).

Things used to be a right mess back in the days but at some point nvidia patched the whole thing and made it work (at least for me). I even remember using display scaling on my previous 60-75hz IPS monitor a few months ago and it worked pretty well. Also used a lot of custom resolutions on that monitor and it was a bit tricky sometimes but once I did the EDID override and after a few nvidia drivers things worked beautifully.

Falkentyne
Posts: 2805
Joined: 26 Mar 2014, 07:23

Re: No "Display Scaling" option in NVIDIA control panel

Post by Falkentyne » 24 Apr 2015, 07:19

kalston wrote:I did nothing special really, NVCP says "GPU - no scaling" and I just select any resolution &refresh rate in game and it works and I get my black bars around the picture. I played BF4 in 1920x1080, 1440x1080, 1920x1440 etc. on the Swift and it kept the proper aspect ratio and I had black bars where they should be. That being said I don't use ANY custom resolutions on the Swift because out of the box literally all the possible resolutions are selectable and usable (with 60, 85, 100, 120, 144hz and g-sync/ulmb). That's one thing I love about the Swift, the flexibility.

That's on Win 7 x64 with generally the latest WHQL drivers (so 350. something right now).

Things used to be a right mess back in the days but at some point nvidia patched the whole thing and made it work (at least for me). I even remember using display scaling on my previous 60-75hz IPS monitor a few months ago and it worked pretty well. Also used a lot of custom resolutions on that monitor and it was a bit tricky sometimes but once I did the EDID override and after a few nvidia drivers things worked beautifully.
AH, I see.
You were technically using GPU scaling, actually, but scaling was "disabled" so the image kept the proper size.
The monitor OSD will always report 1920x1080.

The option we are talking about is something different.
It's "Display - no scaling"
In this option, the GPU options (1:1, aspect, full screen) are ignored.
You change these in the monitor OSD.
The OSD will popup with a "suggested resolution: 1920x1080" when I do this on my Benq.

I think thats' where we are having the misunderstanding.

kalston
Posts: 16
Joined: 24 Apr 2015, 02:01

Re: No "Display Scaling" option in NVIDIA control panel

Post by kalston » 24 Apr 2015, 07:58

Right, but doesn't that just mean the picture is sent untouched to the display and it's then entirely up to the monitor internals? Never had a monitor with 1:1 pixel mapping so I always had to pick another option in NVCP as I can't stand the slightest stretching.

edit : actually I have used this in the past because my monitor offered a scaling option, but it was limited to 4/3 or 16/9 so many resolutions would be stretched.
Last edited by kalston on 24 Apr 2015, 08:11, edited 1 time in total.

Falkentyne
Posts: 2805
Joined: 26 Mar 2014, 07:23

Re: No "Display Scaling" option in NVIDIA control panel

Post by Falkentyne » 24 Apr 2015, 08:11

Yeah, that's correct.
It's mostly for legacy stuff.
The benq has a ton of scaling options in the OSD that you can do for lower custom defined resolutions (like 1024x768) if you select display no scaling (the AMD equivalent is just not to check "enable GPU scaling"). But the lower resolutions still have to be created, because most 'default' resolutions shown in the video drivers are all using 1920x1080 signals, otherwise.

I think there was an argument on forums saying that "display - no scaling" caused input lag while GPU - no scaling didn't. Or it may have been the other way around. (obviously this doesn't apply for native resolution).

kalston
Posts: 16
Joined: 24 Apr 2015, 02:01

Re: No "Display Scaling" option in NVIDIA control panel

Post by kalston » 24 Apr 2015, 08:14

I remember that roach guy arguing about that on OCN and NV boards :p

vanflymen
Posts: 7
Joined: 30 Nov 2014, 14:02

Re: No "Display Scaling" option in NVIDIA control panel

Post by vanflymen » 24 Apr 2015, 08:16

Kalston, think you've drifted off point: the point is that Display - No Scaling is simply not listed as an option!

Falkentyne
Posts: 2805
Joined: 26 Mar 2014, 07:23

Re: No "Display Scaling" option in NVIDIA control panel

Post by Falkentyne » 24 Apr 2015, 09:03

Yeah that's a bug.
It crept up in some drivers then just vanished. Then reappears when you go to a different operating system (or revert to older drivers).
There was a statement somewhere buried somewhere else that Nvidia actually acknowledged this bug, and I don't know if it was on THIS forum or on their own forums or on OCN. I don't follow this stuff since only my laptop has a mobile Fermi chip, and I only hook up my Benq to it to unlock Lightboost, or flash the firmware.

vanflymen
Posts: 7
Joined: 30 Nov 2014, 14:02

Re: No "Display Scaling" option in NVIDIA control panel

Post by vanflymen » 19 Jun 2015, 07:22

Still no solution to this?

RanDy
Posts: 5
Joined: 30 Aug 2015, 03:06

Re: No "Display Scaling" option in NVIDIA control panel

Post by RanDy » 16 Oct 2015, 11:40

masterotaku wrote:Why are there so many people here that play CS:GO in a 4:3 resolution, and only naming that game as if it's the only one in the world? Is it the same guy using multiple accounts?

Things to note:

1- You're losing field of view if you use a 4:3 resolution.
2- The game isn't that taxing.
3- Play at 1920x1080 and max FOV, you won't have to mess with scaling.
4- If you want a 4:3 resolution that much, 1440x1080 is a better option.

Yes, I'm mad right now :lol: .
If i play at 1600 x 900 16:9 what settings shoud i have at "Adjust Dekstop size and Position" ?Do i need to enable aspect ratio or No scalling ?

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masterotaku
Posts: 437
Joined: 20 Dec 2013, 04:01

Re: No "Display Scaling" option in NVIDIA control panel

Post by masterotaku » 16 Oct 2015, 13:27

RanDy wrote: If i play at 1600 x 900 16:9 what settings shoud i have at "Adjust Dekstop size and Position" ?Do i need to enable aspect ratio or No scalling ?
With no scaling, the game will use 1600x900 pixels and it will be at the center of the screen, with black borders around it to fill the rest of the monitor. In this case, "stretched" and "keep aspect ratio" will look the same.
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