Afterburner/RTSS only updates every 100ms or so, not every frame/refresh like the monitor's FPS counter does.jorimt wrote:Sounds like something weird is going on, or the built-in meter isn't accurate, and is giving false "100 Hz" positives; I'd defer to RTSS readouts in this instance. Either way, if you're not sustaining 100 fps/Hz for long periods, and it simply spikes infrequently, there isn't going to be time for noticeable input latency to build up, theoretically.
I trust the monitor's FPS counter since it will tear as soon as it hits 100 FPS on that if I have V-Sync disabled, yet RTSS doesn't catch it.
I recorded a short video of Dishonored 2 when I got the monitor showing how slow Afterburner is to update compared to the hardware display, since people were complaining about Afterburner reporting good framerates/frame times but the game appearing to stutter badly: