Questions about new G-Sync monitor
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parini
- Posts: 61
- Joined: 29 Jun 2017, 00:08
Re: Questions about new G-Sync monitor
I put the 2 side monitors that I have both do so I think the problem is not the monitor.
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parini
- Posts: 61
- Joined: 29 Jun 2017, 00:08
Re: Questions about new G-Sync monitor
Could you test on gta too and keep looking up?
- jorimt
- Posts: 2641
- Joined: 04 Nov 2016, 10:44
- Location: USA
Re: Questions about new G-Sync monitor
Wait, you're saying that you have two non-G-SYNC monitors, and you have the brightness issue with those monitors as well?
Does this problem only happen in GTA? If so, it may be an in-game HDR effect at night causing it then, which would mean it has nothing to do with G-SYNC or your monitor at all.
I don't have GTA unfortunately. But again, it sounds like an in-game lighting effect. Try setting GTA to the lowest settings, and see if it happens then.
Does this problem only happen in GTA? If so, it may be an in-game HDR effect at night causing it then, which would mean it has nothing to do with G-SYNC or your monitor at all.
I don't have GTA unfortunately. But again, it sounds like an in-game lighting effect. Try setting GTA to the lowest settings, and see if it happens then.
(jorimt: /jor-uhm-tee/)
Author: Blur Busters "G-SYNC 101" Series
Displays: ASUS PG27AQN, LG 48C4 OS: Windows 11 Pro Case: Fractal Design Torrent PSU: Seasonic PRIME TX-1000 MB: ASUS Z790 Hero CPU: Intel i9-13900k w/Noctua NH-U12A GPU: GIGABYTE RTX 4090 GAMING OC RAM: 32GB G.SKILL Trident Z5 DDR5 6400MHz CL32 SSDs: 2TB WD_BLACK SN850 (OS), 4TB WD_BLACK SN850X (Games) Keyboard: Wooting 60HE Mouse: Razer Viper Mini SE Sound: Creative Sound Blaster Katana V2 VR: Beyond 2, Quest 3, Reverb G2, Index Consoles: Dreamcast, PS2, PS3, PS5, Switch 2, Wii, Xbox, Analogue Pocket + Dock Scaler: RetroTINK 4k
Author: Blur Busters "G-SYNC 101" Series
Displays: ASUS PG27AQN, LG 48C4 OS: Windows 11 Pro Case: Fractal Design Torrent PSU: Seasonic PRIME TX-1000 MB: ASUS Z790 Hero CPU: Intel i9-13900k w/Noctua NH-U12A GPU: GIGABYTE RTX 4090 GAMING OC RAM: 32GB G.SKILL Trident Z5 DDR5 6400MHz CL32 SSDs: 2TB WD_BLACK SN850 (OS), 4TB WD_BLACK SN850X (Games) Keyboard: Wooting 60HE Mouse: Razer Viper Mini SE Sound: Creative Sound Blaster Katana V2 VR: Beyond 2, Quest 3, Reverb G2, Index Consoles: Dreamcast, PS2, PS3, PS5, Switch 2, Wii, Xbox, Analogue Pocket + Dock Scaler: RetroTINK 4k
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parini
- Posts: 61
- Joined: 29 Jun 2017, 00:08
Re: Questions about new G-Sync monitor
If you want I'll give you an account of the game. I've got two here.
- jorimt
- Posts: 2641
- Joined: 04 Nov 2016, 10:44
- Location: USA
Re: Questions about new G-Sync monitor
If the brightness issue is only happening to you in GTA V, it is likely GTA V's "Post FX" setting.
One of those effects (HDR lighting) simulates the human eye adjusting to light sources, which makes brightness fluctuate like that.
It is probably the game.
One of those effects (HDR lighting) simulates the human eye adjusting to light sources, which makes brightness fluctuate like that.
It is probably the game.
(jorimt: /jor-uhm-tee/)
Author: Blur Busters "G-SYNC 101" Series
Displays: ASUS PG27AQN, LG 48C4 OS: Windows 11 Pro Case: Fractal Design Torrent PSU: Seasonic PRIME TX-1000 MB: ASUS Z790 Hero CPU: Intel i9-13900k w/Noctua NH-U12A GPU: GIGABYTE RTX 4090 GAMING OC RAM: 32GB G.SKILL Trident Z5 DDR5 6400MHz CL32 SSDs: 2TB WD_BLACK SN850 (OS), 4TB WD_BLACK SN850X (Games) Keyboard: Wooting 60HE Mouse: Razer Viper Mini SE Sound: Creative Sound Blaster Katana V2 VR: Beyond 2, Quest 3, Reverb G2, Index Consoles: Dreamcast, PS2, PS3, PS5, Switch 2, Wii, Xbox, Analogue Pocket + Dock Scaler: RetroTINK 4k
Author: Blur Busters "G-SYNC 101" Series
Displays: ASUS PG27AQN, LG 48C4 OS: Windows 11 Pro Case: Fractal Design Torrent PSU: Seasonic PRIME TX-1000 MB: ASUS Z790 Hero CPU: Intel i9-13900k w/Noctua NH-U12A GPU: GIGABYTE RTX 4090 GAMING OC RAM: 32GB G.SKILL Trident Z5 DDR5 6400MHz CL32 SSDs: 2TB WD_BLACK SN850 (OS), 4TB WD_BLACK SN850X (Games) Keyboard: Wooting 60HE Mouse: Razer Viper Mini SE Sound: Creative Sound Blaster Katana V2 VR: Beyond 2, Quest 3, Reverb G2, Index Consoles: Dreamcast, PS2, PS3, PS5, Switch 2, Wii, Xbox, Analogue Pocket + Dock Scaler: RetroTINK 4k
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parini
- Posts: 61
- Joined: 29 Jun 2017, 00:08
Re: Questions about new G-Sync monitor
Now I'm going to do a battery of tests in another game here and I'll give you the answer again.
-
parini
- Posts: 61
- Joined: 29 Jun 2017, 00:08
- jorimt
- Posts: 2641
- Joined: 04 Nov 2016, 10:44
- Location: USA
Re: Questions about new G-Sync monitor
Yes, it looks like the game is causing it.
(jorimt: /jor-uhm-tee/)
Author: Blur Busters "G-SYNC 101" Series
Displays: ASUS PG27AQN, LG 48C4 OS: Windows 11 Pro Case: Fractal Design Torrent PSU: Seasonic PRIME TX-1000 MB: ASUS Z790 Hero CPU: Intel i9-13900k w/Noctua NH-U12A GPU: GIGABYTE RTX 4090 GAMING OC RAM: 32GB G.SKILL Trident Z5 DDR5 6400MHz CL32 SSDs: 2TB WD_BLACK SN850 (OS), 4TB WD_BLACK SN850X (Games) Keyboard: Wooting 60HE Mouse: Razer Viper Mini SE Sound: Creative Sound Blaster Katana V2 VR: Beyond 2, Quest 3, Reverb G2, Index Consoles: Dreamcast, PS2, PS3, PS5, Switch 2, Wii, Xbox, Analogue Pocket + Dock Scaler: RetroTINK 4k
Author: Blur Busters "G-SYNC 101" Series
Displays: ASUS PG27AQN, LG 48C4 OS: Windows 11 Pro Case: Fractal Design Torrent PSU: Seasonic PRIME TX-1000 MB: ASUS Z790 Hero CPU: Intel i9-13900k w/Noctua NH-U12A GPU: GIGABYTE RTX 4090 GAMING OC RAM: 32GB G.SKILL Trident Z5 DDR5 6400MHz CL32 SSDs: 2TB WD_BLACK SN850 (OS), 4TB WD_BLACK SN850X (Games) Keyboard: Wooting 60HE Mouse: Razer Viper Mini SE Sound: Creative Sound Blaster Katana V2 VR: Beyond 2, Quest 3, Reverb G2, Index Consoles: Dreamcast, PS2, PS3, PS5, Switch 2, Wii, Xbox, Analogue Pocket + Dock Scaler: RetroTINK 4k
- Chief Blur Buster
- Site Admin
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Re: Questions about new G-Sync monitor
Yes, some games have a HDR mode that dynamically adjusts global brightness of game based on average brightness of scenery, as a HDR effect. Half Life 2 Episodes in "HDR" mode did this, too.
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