Been searching for a while and cant seem to find much, so I figured I'd register and ask here!
Looking for either a 34"+ 3440x1440 or a 30"+ 2560x1440, but can't seem to find much with ULMB. If there's none out there, are there any 3440x1440 monitors that dont have ghosting issues without the ULMB?
As this is going to be a pricey investment, I really want to make sure I get something I'll be happy with.
3440x1440 with ULMB?
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Re: 3440x1440 with ULMB?
We have a list of all known GSYNC/ULMB monitors here: Blur Busters Official List of G-SYNC Monitors
Currently, unfortunately, there's no ULMB available in any 3440x1440 monitor, but hopefully this will change soon.
For the biggest ULMB monitors, your choices are 35"-sized 2560x1080 or a 27"-sized 2560x1440
All 3440x1440 monitors are VA-based, which usually ghosts a lot with dim colors, and they limit to 100Hz. If you are a huge disliker of ghosting, there is no 3440x1440 model that I currently recommend at this time unless you're willing to settle for a 75Hz FreeSync IPS model (Acer Predator XR341CK, Acer XR342CK, LG 34UC98).
If you don't mind going on the FreeSync bandwagon instead of G-SYNC, and accepting more motion blur (simple motion blurring instead of ghosting -- see LCD Motion Artifacts to compare ghosting with coronas with motion blurring)
One bonus is that IPS is available with ULMB at the 27" 2560x1440 size, making them cream-of-the-crop monitors:
- Acer Predator XB271HU
- AOC AG271QG
- ASUS ROG PG279Q
- Viewsonic XG2703-GS
There are TN versions of most of the same monitors above, too, in the same G-SYNC list. IPS has slightly more strobe crosstalk during ULMB than TN, but not objectionable amounts. IPS (usually) has better colors than TN.
Depending on the games you play -- for the immersive "ultrawide-replacing ghost-free" experience, you may also want to pair your 27" 2560x1440 ULMB monitor with a low-persistence VR headset such as an Oculus or Rift. They are particularly impressive if you're a person who's already loving in-your-face big-screen ultrawide gaming. Although VR headsets aren't necessarily very competitive-gaming friendly (for the current FPS type games).
That way, you have both options available:
...Whenever you play a competitive game like CS:GO or PUBG or RL, you use your 27" 1440p monitor.
...Whenever you want maximum immersiveness (big FOV) at low persistence, in certain kinds of games, you use your VR headset.
The best headsets already use a low-persistence mode that eliminates motion blurring & ghosting, so it looks practically CRT-like zero motion blur, although the resolution can be limited.
Currently, unfortunately, there's no ULMB available in any 3440x1440 monitor, but hopefully this will change soon.
For the biggest ULMB monitors, your choices are 35"-sized 2560x1080 or a 27"-sized 2560x1440
All 3440x1440 monitors are VA-based, which usually ghosts a lot with dim colors, and they limit to 100Hz. If you are a huge disliker of ghosting, there is no 3440x1440 model that I currently recommend at this time unless you're willing to settle for a 75Hz FreeSync IPS model (Acer Predator XR341CK, Acer XR342CK, LG 34UC98).
If you don't mind going on the FreeSync bandwagon instead of G-SYNC, and accepting more motion blur (simple motion blurring instead of ghosting -- see LCD Motion Artifacts to compare ghosting with coronas with motion blurring)
One bonus is that IPS is available with ULMB at the 27" 2560x1440 size, making them cream-of-the-crop monitors:
- Acer Predator XB271HU
- AOC AG271QG
- ASUS ROG PG279Q
- Viewsonic XG2703-GS
There are TN versions of most of the same monitors above, too, in the same G-SYNC list. IPS has slightly more strobe crosstalk during ULMB than TN, but not objectionable amounts. IPS (usually) has better colors than TN.
Depending on the games you play -- for the immersive "ultrawide-replacing ghost-free" experience, you may also want to pair your 27" 2560x1440 ULMB monitor with a low-persistence VR headset such as an Oculus or Rift. They are particularly impressive if you're a person who's already loving in-your-face big-screen ultrawide gaming. Although VR headsets aren't necessarily very competitive-gaming friendly (for the current FPS type games).
That way, you have both options available:
...Whenever you play a competitive game like CS:GO or PUBG or RL, you use your 27" 1440p monitor.
...Whenever you want maximum immersiveness (big FOV) at low persistence, in certain kinds of games, you use your VR headset.
The best headsets already use a low-persistence mode that eliminates motion blurring & ghosting, so it looks practically CRT-like zero motion blur, although the resolution can be limited.
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Re: 3440x1440 with ULMB?
The ASUS PG348Q uses an LG IPS panel, rather than the AUO AVHA "IPS-type" panels that most "IPS" G-Sync monitors use.Chief Blur Buster wrote:All 3440x1440 monitors are VA-based, which usually ghosts a lot with dim colors, and they limit to 100Hz. If you are a huge disliker of ghosting, there is no 3440x1440 model that I currently recommend at this time unless you're willing to settle for a 75Hz FreeSync IPS model (Acer Predator XR341CK, Acer XR342CK, LG 34UC98).
I think there's an Acer model using the same one too.
Re: 3440x1440 with ULMB?
Thanks for all the info, a lot to look over and think about!
I currently have a Catleap 2b Extreme (27" 2560x1440 that runs at 120hz). I've been running this monitor for so many years, I cant remember if it's a VA or IPS panel, it looks like they used both. I'm looking to upgrade, and trying to find something that is more immersive like an ultrawide. I have no local stores that carry anything like these to go look at, but I dont want to grab something that is less than what I currently have as far as resolution or ghosting (my panel definitely has some and while it's not a deal breaker I definitely want to try and get less).
I currently have a Catleap 2b Extreme (27" 2560x1440 that runs at 120hz). I've been running this monitor for so many years, I cant remember if it's a VA or IPS panel, it looks like they used both. I'm looking to upgrade, and trying to find something that is more immersive like an ultrawide. I have no local stores that carry anything like these to go look at, but I dont want to grab something that is less than what I currently have as far as resolution or ghosting (my panel definitely has some and while it's not a deal breaker I definitely want to try and get less).
Re: 3440x1440 with ULMB?
How is the Samsung CF791? Does any of the Quantum Dot or 3,000:1 contrast stuff make up for the VA panel ghosting?
Re: 3440x1440 with ULMB?
Also, what about the LG 34UC80-B? It says it's a 21:9 IPS panelGlide wrote:Chief Blur Buster wrote:All 3440x1440 monitors are VA-based, .
Re: 3440x1440 with ULMB?
So between the CF791 amd x34, with the x34 being $100 more, what monitor would be the better choice?
Re: 3440x1440 with ULMB?
If you can wait, ASUS has a new model coming out with built in ULMB:
https://www.asus.com/us/Monitors/ROG-Strix-XG35VQ/
"ELMB" lol
http://www.shopblt.com/item/asus-35in-l ... g35vq.html
https://www.asus.com/us/Monitors/ROG-Strix-XG35VQ/
"ELMB" lol
http://www.shopblt.com/item/asus-35in-l ... g35vq.html
Re: 3440x1440 with ULMB?
Just ordered it on Amazon and will post my thoughts when it comes in.
Re: 3440x1440 with ULMB?
Hi!
Am I wrong are there is no news about ULMB in 3440x1440 screens ?
That Asus's ELMB in Asus XG35VQ is comparable to ULMB ?
Thanks
Am I wrong are there is no news about ULMB in 3440x1440 screens ?
That Asus's ELMB in Asus XG35VQ is comparable to ULMB ?
Thanks