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A double edged sword slices both ways. Both G-SYNC and FreeSync has forced many PC developers to improve their game engines to behave better. Older 60fps capped PC games perform worse on PCs than the uncapped games of modern PC era.MrBrown wrote:If anything, freesync support encourages devs to optimize even less for stable framerates.
Lexlazootin is correct.lexlazootin wrote:well they can now make games that run at 75fps instead since they are no long limited by the 60hz cap with significantly less input latency because of freesync. That could be cool to see older games get newer 90fps caps if they don't run into physics issues.
Forum Rules wrote: 1. Rule #1: Be Nice. This is published forum rule #1. Even To Newbies & People You Disagree With!
2. Please report rule violations If you see a post that violates forum rules, then report the post.
3. ALWAYS respect indie testers here. See how indies are bootstrapping Blur Busters research!