*HELP* My 240hz Monitor Has No Motion Blur Reduction *HELP*

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w1shl1st
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*HELP* My 240hz Monitor Has No Motion Blur Reduction *HELP*

Post by w1shl1st » 14 Jun 2018, 13:07

I recently purchased on Amazon the Alienware 25 Gaming Monitor - AW2518Hf. It came at an amazing price of 325$ and was definitely a good buy for a 240hz monitor. I am concerned with this purchase because I was not aware until after the fact that It came with no blur reduction technology and that I cannot use free sync considering I have a 1070 running my system. Is blur reduction that important? Is there alternatives to the ones included? Should I return the monitor and go for a 144 with blur reduction? what is the best option at this point I would like some advice BADLY. Thank you.

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RealNC
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Re: *HELP* My 240hz Monitor Has No Motion Blur Reduction *HE

Post by RealNC » 14 Jun 2018, 13:12

Since you have a 1070, you should probably be looking for a g-sync monitor.

As for whether blur reduction is important or not, that's up to you. G-sync monitors also support ULMB (it's a blur reduction mode.)
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w1shl1st
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Joined: 14 Jun 2018, 12:58

Re: *HELP* My 240hz Monitor Has No Motion Blur Reduction *HE

Post by w1shl1st » 14 Jun 2018, 13:15

RealNC wrote:Since you have a 1070, you should probably be looking for a g-sync monitor.

As for whether blur reduction is important or not, that's up to you. G-sync monitors also support ULMB (it's a blur reduction mode.)
In the past I have not used G Sync at 60hz because it felt worse then just letting the games run at a higher fps and Have not seen the difference of Motion Blur reduction helps a lot or not. Do you have an opinion on this?

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Re: *HELP* My 240hz Monitor Has No Motion Blur Reduction *HE

Post by RealNC » 14 Jun 2018, 14:28

w1shl1st wrote:In the past I have not used G Sync at 60hz because it felt worse then just letting the games run at a higher fps and Have not seen the difference of Motion Blur reduction helps a lot or not. Do you have an opinion on this?
I'm not sure why you would limit g-sync to 60Hz.

As for ULMB (blur reduction), my personal preference is that I use g-sync instead of ULMB if I have to choose between the two. You can't use both at the same time (there's hack to use both, but it doesn't work well.) For games where I can't maintain high FPS all the time, I use g-sync in order to get rid of stuttering and input lag. For games where I always get at least 120FPS, I use ULMB. That means that ULMB is mostly useful to me with old games and non-demanding games, where it's easy to get 120FPS all the time.
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