ericl wrote:I highly doubt anyone is going to fund any research on ideal monitor size before 2025 or so. (Assuming Esports continues to grow and things get really serious).
Full time? Sounds about right.
Part-time wise.... the door's open today. The researcher-funding door is now open here to many useful BlurBuster-esque research topics either way, especially those with such broad scope -- a size test can also double as an eyetracking-habits test, and reveal hundreds of datapoints of useful data in parallel.
I'm already a donor of a little eSports research today, already. I'm recruiting more part-time researchers (on a freelance basis) and have already paid some in collaborative articles like the
human-reflex. Researchers reading this are invited to inquire within at
[email protected] with their research/article proposal on a BlurBusters-flavoured topic and I may just very well end up paying your invoice if I like what I see on your credentials (e.g. ResearchGate).
The rationale is that more public research of high-Hz stuff of any kind (whether be sizes, eye tracking, gaming habits, response time, unusual input lag angles, etc) -- helps high-Hz monitors -- which Blur Busters so heavily specializes around. The free TestUFO tests, the free pursuit camera invention, the 2013 HOWTO of strobe backlight engineering, and all, have helped many reviewers, youtube stars, bloggers, as well as manufacturers and VR headsets immensely to add their first motion blur reduction modes, etc.
Which -- (yes, ulterior motive, but you all knew that!) -- Blur Busters end up selling more high-Hz monitors of all kinds (e.g. through our links). Which then thus, supports Blur Busters. But that's win, win -- a researcher gets a fun project being paid to play a game, and Blur Busters get more publicity.
I expect Blur Busters to grow the research funding pot in the coming years. The more Blur Busters grows, the more eSports/display/etc research I can personally fund. Which thus helps grow the market for better displays. And manufacturers benefit from providing more displays that meets the gamers needs of all kind, whether the casual Fortnite player or the professional eSports player. Hopefully I can afford to hire a full time researcher by 2025!
(Hello Class of 2025....Blur Busters may be calling you!)