Does RGB limited increase input lag on a gaming monitor?

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S4H4J
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Does RGB limited increase input lag on a gaming monitor?

Post by S4H4J » 22 Jun 2019, 16:11

Hi guys!

I have an XL2411P via displayport. So when I was in NVIDIA settings today, I discovered Output color format setting. Default was RGB full. But today I tried RGB limited and to my surprise the monitor's text looks better than before(earlier it was sort of pixelated or you could say jagged) and black loses its thickness a bit. So my question is will RGB limited increase input lag on my monitor? I would love to keep this setting as this makes the text so much better but not at the cost of increased input lag.

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Chief Blur Buster
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Re: Does RGB limited increase input lag on a gaming monitor?

Post by Chief Blur Buster » 22 Jun 2019, 20:01

No, it doesn't.

Also, RGB limited helps strobe crosstalk and ghosting too -- so scrolling text ghosts less -- and Blur Reduction looks better too.
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S4H4J
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Re: Does RGB limited increase input lag on a gaming monitor?

Post by S4H4J » 23 Jun 2019, 01:56

Chief Blur Buster wrote:No, it doesn't.

Also, RGB limited helps strobe crosstalk and ghosting too -- so scrolling text ghosts less -- and Blur Reduction looks better too.
Cool. Thanks for your knowledgeable insights, sir!

Can you tell me the reason why some of my text appears jagged when set to RGB full? It doesn't seem to affect games though.

Have tried cleartype and windows font appearance swttings already.

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Chief Blur Buster
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Re: Does RGB limited increase input lag on a gaming monitor?

Post by Chief Blur Buster » 23 Jun 2019, 11:25

Chief Blur Buster wrote:Can you tell me the reason why some of my text appears jagged when set to RGB full? It doesn't seem to affect games though.
Are you able to photograph this?

Speculation: An interaction between an inversion artifact and a ghosting artifact.
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Notty_PT
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Re: Does RGB limited increase input lag on a gaming monitor?

Post by Notty_PT » 23 Jun 2019, 16:58

Limited range is a trick I use to hide some overshoot/pixel inversion artifacts on a lot of monitors. Even without strobing. I guess the lack of contrast when using that range helps to achieve that. The image is way worse tho, as the blacks turn a bit into grey!

S4H4J
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Re: Does RGB limited increase input lag on a gaming monitor?

Post by S4H4J » 24 Jun 2019, 16:37

Chief Blur Buster wrote:
Chief Blur Buster wrote:Can you tell me the reason why some of my text appears jagged when set to RGB full? It doesn't seem to affect games though.
Are you able to photograph this?

Speculation: An interaction between an inversion artifact and a ghosting artifact.
Will try to capture this today!

Edit: Some work going on in my PC room. Will try to post as soon as it ends.

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