Hi guys!
I have an XL2411P via displayport. So when I was in NVIDIA settings today, I discovered Output color format setting. Default was RGB full. But today I tried RGB limited and to my surprise the monitor's text looks better than before(earlier it was sort of pixelated or you could say jagged) and black loses its thickness a bit. So my question is will RGB limited increase input lag on my monitor? I would love to keep this setting as this makes the text so much better but not at the cost of increased input lag.
Does RGB limited increase input lag on a gaming monitor?
-
S4H4J
- Posts: 6
- Joined: 22 Jun 2019, 16:01
- Chief Blur Buster
- Site Admin
- Posts: 12272
- Joined: 05 Dec 2013, 15:44
- Location: Toronto / Hamilton, Ontario, Canada
- Contact:
Re: Does RGB limited increase input lag on a gaming monitor?
No, it doesn't.
Also, RGB limited helps strobe crosstalk and ghosting too -- so scrolling text ghosts less -- and Blur Reduction looks better too.
Also, RGB limited helps strobe crosstalk and ghosting too -- so scrolling text ghosts less -- and Blur Reduction looks better too.
Head of Blur Busters - BlurBusters.com | TestUFO.com | Follow @BlurBusters on: BlueSky | Twitter | Facebook
Forum Rules wrote: 1. Rule #1: Be Nice. This is published forum rule #1. Even To Newbies & People You Disagree With!
2. Please report rule violations If you see a post that violates forum rules, then report the post.
3. ALWAYS respect indie testers here. See how indies are bootstrapping Blur Busters research!
-
S4H4J
- Posts: 6
- Joined: 22 Jun 2019, 16:01
Re: Does RGB limited increase input lag on a gaming monitor?
Cool. Thanks for your knowledgeable insights, sir!Chief Blur Buster wrote:No, it doesn't.
Also, RGB limited helps strobe crosstalk and ghosting too -- so scrolling text ghosts less -- and Blur Reduction looks better too.
Can you tell me the reason why some of my text appears jagged when set to RGB full? It doesn't seem to affect games though.
Have tried cleartype and windows font appearance swttings already.
- Chief Blur Buster
- Site Admin
- Posts: 12272
- Joined: 05 Dec 2013, 15:44
- Location: Toronto / Hamilton, Ontario, Canada
- Contact:
Re: Does RGB limited increase input lag on a gaming monitor?
Are you able to photograph this?Chief Blur Buster wrote:Can you tell me the reason why some of my text appears jagged when set to RGB full? It doesn't seem to affect games though.
Speculation: An interaction between an inversion artifact and a ghosting artifact.
Head of Blur Busters - BlurBusters.com | TestUFO.com | Follow @BlurBusters on: BlueSky | Twitter | Facebook
Forum Rules wrote: 1. Rule #1: Be Nice. This is published forum rule #1. Even To Newbies & People You Disagree With!
2. Please report rule violations If you see a post that violates forum rules, then report the post.
3. ALWAYS respect indie testers here. See how indies are bootstrapping Blur Busters research!
-
Notty_PT
- Posts: 552
- Joined: 09 Aug 2017, 02:50
Re: Does RGB limited increase input lag on a gaming monitor?
Limited range is a trick I use to hide some overshoot/pixel inversion artifacts on a lot of monitors. Even without strobing. I guess the lack of contrast when using that range helps to achieve that. The image is way worse tho, as the blacks turn a bit into grey!
-
S4H4J
- Posts: 6
- Joined: 22 Jun 2019, 16:01
Re: Does RGB limited increase input lag on a gaming monitor?
Will try to capture this today!Chief Blur Buster wrote:Are you able to photograph this?Chief Blur Buster wrote:Can you tell me the reason why some of my text appears jagged when set to RGB full? It doesn't seem to affect games though.
Speculation: An interaction between an inversion artifact and a ghosting artifact.
Edit: Some work going on in my PC room. Will try to post as soon as it ends.
