radeon anti-lag+scanlinesync?

Everything about latency. Tips, testing methods, mouse lag, display lag, game engine lag, network lag, whole input lag chain, VSYNC OFF vs VSYNC ON, and more! Input Lag Articles on Blur Busters.
Post Reply
mist
Posts: 31
Joined: 05 Feb 2019, 14:05

radeon anti-lag+scanlinesync?

Post by mist » 07 Oct 2019, 18:23

Is radeon anti-lag compatible and useful with ScanlineSync or not?

User avatar
RealNC
Site Admin
Posts: 3756
Joined: 24 Dec 2013, 18:32
Contact:

Re: radeon anti-lag+scanlinesync?

Post by RealNC » 07 Oct 2019, 23:15

It is compatible since it only affects the prerender queue size. As to how useful it is, not sure. If the GPU gets completely maxed out (which is where anti-lag helps,) you'll have bigger issues to worry about with ssync than input lag. Like severe stutter.
SteamGitHubStack Overflow
The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.

HiAlgoBoost
Posts: 4
Joined: 22 Aug 2019, 06:18

Re: radeon anti-lag+scanlinesync?

Post by HiAlgoBoost » 12 Oct 2019, 02:50

@RealNC - no, that is not correct:

1) "it only affects the prerender queue size" - not true (don't believe everything NV fans say)
2) "GPU maxed out ==> severe stutter" - also not true.

Sparky
Posts: 682
Joined: 15 Jan 2014, 02:29

Re: radeon anti-lag+scanlinesync?

Post by Sparky » 12 Oct 2019, 03:56

HiAlgoBoost wrote:@RealNC - no, that is not correct:

1) "it only affects the prerender queue size" - not true (don't believe everything NV fans say)
2) "GPU maxed out ==> severe stutter" - also not true.
1: what else, specifically, do you think it does?
2: this is in the context of scanline sync.

HiAlgoBoost
Posts: 4
Joined: 22 Aug 2019, 06:18

Re: radeon anti-lag+scanlinesync?

Post by HiAlgoBoost » 17 Oct 2019, 14:37

What do you mean “what do I think it does”? I know exactly what it does... ;)

Post Reply