radeon anti-lag+scanlinesync?
radeon anti-lag+scanlinesync?
Is radeon anti-lag compatible and useful with ScanlineSync or not?
Re: radeon anti-lag+scanlinesync?
It is compatible since it only affects the prerender queue size. As to how useful it is, not sure. If the GPU gets completely maxed out (which is where anti-lag helps,) you'll have bigger issues to worry about with ssync than input lag. Like severe stutter.
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The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.
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Re: radeon anti-lag+scanlinesync?
@RealNC - no, that is not correct:
1) "it only affects the prerender queue size" - not true (don't believe everything NV fans say)
2) "GPU maxed out ==> severe stutter" - also not true.
1) "it only affects the prerender queue size" - not true (don't believe everything NV fans say)
2) "GPU maxed out ==> severe stutter" - also not true.
Re: radeon anti-lag+scanlinesync?
1: what else, specifically, do you think it does?HiAlgoBoost wrote:@RealNC - no, that is not correct:
1) "it only affects the prerender queue size" - not true (don't believe everything NV fans say)
2) "GPU maxed out ==> severe stutter" - also not true.
2: this is in the context of scanline sync.
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Re: radeon anti-lag+scanlinesync?
What do you mean “what do I think it does”? I know exactly what it does...