confused

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comander
Posts: 5
Joined: 12 Jul 2020, 13:08

confused

Post by comander » 13 Jul 2020, 03:07

I will start with thank God you guys are here for us mortals to give us sense of knowledge.So to get to the point from some time now i am stressing myself to the point that i am spending hours and hours and testing and changing settings drivers or even tweaking windows to have the most stable fps and lowest imput lag.
I have a 240 hz monitor gsync, 1080 gtx , i7 8700 24g ram 2950hz . I've tried to use gsync+vsync+fps cap 237 , is amazing and all but i do notice a bit of imput lag wich helps me to miss some vital shots in games like Fortnite ,MW . I tried gsync off vsync off + fps cap 240 -237 , uncapped Low Latency off - ultra . I know Battle(non)sense said if do not use gsync to set low latency on off setting for lowest imput you can get . To be honest i tried everything most of the settings feel the same in games. Should i cap the fps lower then 237 will it be any difference if i dont use Gsync? in a game like fortnite if you play with uncapped frames the lack of stability make you suffer , MW seems the same (PS fps i cap using ingame settings not rtss) thanks

deama
Posts: 370
Joined: 07 Aug 2019, 12:00

Re: confused

Post by deama » 13 Jul 2020, 14:10

comander wrote:
13 Jul 2020, 03:07
I will start with thank God you guys are here for us mortals to give us sense of knowledge.So to get to the point from some time now i am stressing myself to the point that i am spending hours and hours and testing and changing settings drivers or even tweaking windows to have the most stable fps and lowest imput lag.
I have a 240 hz monitor gsync, 1080 gtx , i7 8700 24g ram 2950hz . I've tried to use gsync+vsync+fps cap 237 , is amazing and all but i do notice a bit of imput lag wich helps me to miss some vital shots in games like Fortnite ,MW . I tried gsync off vsync off + fps cap 240 -237 , uncapped Low Latency off - ultra . I know Battle(non)sense said if do not use gsync to set low latency on off setting for lowest imput you can get . To be honest i tried everything most of the settings feel the same in games. Should i cap the fps lower then 237 will it be any difference if i dont use Gsync? in a game like fortnite if you play with uncapped frames the lack of stability make you suffer , MW seems the same (PS fps i cap using ingame settings not rtss) thanks
What operating system you got and what CPU you got?

comander
Posts: 5
Joined: 12 Jul 2020, 13:08

Re: confused

Post by comander » 13 Jul 2020, 15:00

i7 8700 , windows 10 1909

Brainlet
Posts: 100
Joined: 30 May 2020, 12:39
Contact:

Re: confused

Post by Brainlet » 13 Jul 2020, 15:47

Starting point for beginners: PC Optimization Hub

deama
Posts: 370
Joined: 07 Aug 2019, 12:00

Re: confused

Post by deama » 13 Jul 2020, 16:07

comander wrote:
13 Jul 2020, 15:00
i7 8700 , windows 10 1909
Windows 10 1909 might be a doosy for more advanced tweaks, so I guess we'll try the basic ones and see how that goes.

Is your CPU overclocked? What's the ghz on it? Have you got boost disabled? Do you have hyperthreading enabled or disabled?

Oh and do you play games in fullscreen exclusive mode?

comander
Posts: 5
Joined: 12 Jul 2020, 13:08

Re: confused

Post by comander » 13 Jul 2020, 16:27

Yep hyper on , 4.6 ghz , i did used aero tweaker and disable most of telemetry . I just dont know what to use , i played so long without gsync and now it feels a bit heavy but much better for visuals.

js27
Posts: 12
Joined: 10 Jan 2020, 21:46

Re: confused

Post by js27 » 13 Jul 2020, 22:48

Heres a quick summary:
If you use gsync, cap your fps to 237, in-game if possible.
If you want the lowest input lag, turn off gsync, uncap fps and make sure gpu usage stays below 95% usage.
Nvidia low latency mode - on for lower input lag, ultra when gpu is at full load.

comander
Posts: 5
Joined: 12 Jul 2020, 13:08

Re: confused

Post by comander » 14 Jul 2020, 01:25

Thanks for replay , tested , in games like fortnite even if you dont use gsync you need to cap the fps because is very unstable .

deama
Posts: 370
Joined: 07 Aug 2019, 12:00

Re: confused

Post by deama » 14 Jul 2020, 08:39

comander wrote:
13 Jul 2020, 16:27
Yep hyper on , 4.6 ghz , i did used aero tweaker and disable most of telemetry . I just dont know what to use , i played so long without gsync and now it feels a bit heavy but much better for visuals.
Ok so you'd want to disable hyperthreading as this will reduce latencies, and it should also reduce input lag by a bit.
When I disabled hyptherthreading on my ryzen rig I got about a 4ms reduction in input lag. You won't need the extra 6 threads really either unless you're doing computational stuff or play games that need as much cpu as possible (maybe mmos).

Disable nvidia ultra latency, put it to off, you don't need it if you don't push your gpu high (97% or so).

Disable gsync/freesync or whatever else fancy stuff you got, you don't need it; from my experience it's a scam.
I went to a friend's house at one point to check out his gsync thing, but even though it was at 100hz, it felt like it was running at 60hz, in addition to the +20ms input lag that he got (I measured it) from it. After I disabled it and configured his system, not only did it finally feel smooth for him, he doesn't really get any tear lines either; he even decided to overclock it to 120hz just to get it smoother.

Disable all vsync, from nvidia control panel and in games.

Not sure if you have this, but download RTSS (latest version), since 2019 they added scanline sync, we will use this to fix your issue, hopefully.

Alright so open up RTSS and delete any profiles you may have for the games you'll be testing, keep global. highlight "Global" profile and then click "Setup" at the bottom. Under the "FCAT properties" tick the "enable frame color indicator" and to the right pick the 2 bars option from the drop down; click ok. If you have any values under "frame limit" or "scanline sync", put them to 0.
Now basically what should happen is two long white bars on the left side of your screen should appear when you start a game, if they don't make sure other profiles aren't interfering.

Now open up a game, make sure the game is easy for you to run at 240fps (cause you have a 240hz monitor), and make sure you don't do these tests in the main menu, make sure you're inside of the game itself.
Your framerate should be uncapped at this point, and the white bars to the left should be flickering a bunch between transparent white bar, and a solid white bar, or just flickering between no bar and a solid white bar. When this happens that means the frames aren't in sync, basically it's a microstutter. If the two bars are visible, but they're transparent white, then you don't have any stutters or tearing; this is what you want.
Essentially the idea is that you play with the scanline sync value until you can get 2 transparent white bars on the left at all times (or as often as you can). For me, at 120hz, with a ryzen 3600, 2060 super, and a 1080p monitor, -300 was the sweet spot for me if I had the dwm enabled. If I have the dwm disabled then you'd have to tune it on a per game basis, but I found most games worked fine for me at 870.

Here are examples to help you:
what you want:
https://i.imgur.com/g4SAoQW.jpg
See how there's two white bars but they're transparent? You can see a silhouette of some button and the rest of the map in the background, you want to keep it like this at all times, or at least most of the time.

what you don't want:
https://i.imgur.com/2XZ7g4l.jpg
This is what you don't want, it basically gives you obvious flickering and just doesn't look in-sync so to speak. One bar may look transparent whereas the other bar will look solid, e.g. in bottom of the picture, the right one looks transparent, whereas the left one looks solid, you want them both to be transparent all the time, and throughout the entire screen not just the lower half.

Keep in mind that these bars will actually behave differently at different fps and hz. I'm not entirely sure how they'll look like at 240hz, but should be something similiar. Basically, if you don't notice the flickering, that's what you want to keep it at, if it flickers, then that's bad and you want to avoid that.

If you've gone through all the values and you still can't get it transparent stable, then there's something interfering with your general system, e.g. you have a big resource hog in the background, or lots of small resource hogs, or even something itself is wrong with windows, e.g. timer resolution problems.
It could also mean that your version of windows may be broken, or has been configured really badly (maybe an update broke something?) In which case we'll have to go through an elimination process, hopefully it won't come to this...

BONUS:
This is what a tearline looks like, you won't have to worry about this though, unless you disable the dwm or run games in fullscreen exclusive:
https://i.imgur.com/h6aV0MG.jpg
Basically you have a type of "tear" that flickers in a specific spot (the spot can change, and the size can change too, could be half the screen), and it looks like the bad flickering I was talking about above, but at a specific spot on the bars.
Last edited by deama on 15 Jul 2020, 05:27, edited 5 times in total.

comander
Posts: 5
Joined: 12 Jul 2020, 13:08

Re: confused

Post by comander » 14 Jul 2020, 14:36

Thank you very much man i will test this , sounds promising .

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