Does having 60FPS using VRR have lower input lag than 60hz? Confused*

Everything about latency. Tips, testing methods, mouse lag, display lag, game engine lag, network lag, whole input lag chain, VSYNC OFF vs VSYNC ON, and more! Input Lag Articles on Blur Busters.
nursejoy
Posts: 22
Joined: 02 Jun 2020, 17:01

Re: Does having 60FPS using VRR have lower input lag than 60hz? Confused*

Post by nursejoy » 23 Nov 2020, 20:50

jorimt wrote:
23 Nov 2020, 20:33
nursejoy wrote:
23 Nov 2020, 18:42
the thing is I'm not asking if its strange my results are different than Rtings I know why it's different. I wanted to know if the top and bottom results for input lag matter much or even just a little b/c both monitors have an advantage in one of those aspects
The difference you're seeing between the two models probably has to do with how each handle the scanout rate conversion at lower than 240Hz refresh rates.

If your device was capable of measuring at 240Hz, it probably wouldn't show as much of a difference between them.
I see, and does top and bottom lag matter at all (last question) if the differences is 2-3ms

User avatar
jorimt
Posts: 2484
Joined: 04 Nov 2016, 10:44
Location: USA

Re: Does having 60FPS using VRR have lower input lag than 60hz? Confused*

Post by jorimt » 23 Nov 2020, 21:07

nursejoy wrote:
23 Nov 2020, 20:50
I see, and does top and bottom lag matter at all (last question) if the differences is 2-3ms
If you're playing at 60Hz, potentially where updates at the very top or bottom of the screen are concerned.

But again, if you're playing at 240Hz, or 60 FPS 240Hz VRR, then what you're device is reading at 60Hz likely isn't an issue at max native Hz on either monitor, as no scanout rate conversion is then taking place.
(jorimt: /jor-uhm-tee/)
Author: Blur Busters "G-SYNC 101" Series

Displays: ASUS PG27AQN, LG 48CX VR: Beyond, Quest 3, Reverb G2, Index OS: Windows 11 Pro Case: Fractal Design Torrent PSU: Seasonic PRIME TX-1000 MB: ASUS Z790 Hero CPU: Intel i9-13900k w/Noctua NH-U12A GPU: GIGABYTE RTX 4090 GAMING OC RAM: 32GB G.SKILL Trident Z5 DDR5 6400MHz CL32 SSDs: 2TB WD_BLACK SN850 (OS), 4TB WD_BLACK SN850X (Games) Keyboards: Wooting 60HE, Logitech G915 TKL Mice: Razer Viper Mini SE, Razer Viper 8kHz Sound: Creative Sound Blaster Katana V2 (speakers/amp/DAC), AFUL Performer 8 (IEMs)

nursejoy
Posts: 22
Joined: 02 Jun 2020, 17:01

Re: Does having 60FPS using VRR have lower input lag than 60hz? Confused*

Post by nursejoy » 23 Nov 2020, 22:10

jorimt wrote:
23 Nov 2020, 21:07
nursejoy wrote:
23 Nov 2020, 20:50
I see, and does top and bottom lag matter at all (last question) if the differences is 2-3ms
If you're playing at 60Hz, potentially where updates at the very top or bottom of the screen are concerned.

But again, if you're playing at 240Hz, or 60 FPS 240Hz VRR, then what you're device is reading at 60Hz likely isn't an issue at max native Hz on either monitor, as no scanout rate conversion is then taking place.
I understand. Thank you so much for all the answers and help!

User avatar
jorimt
Posts: 2484
Joined: 04 Nov 2016, 10:44
Location: USA

Re: Does having 60FPS using VRR have lower input lag than 60hz? Confused*

Post by jorimt » 24 Nov 2020, 09:15

nursejoy wrote:
23 Nov 2020, 22:10
I understand. Thank you so much for all the answers and help!
No worries :)
(jorimt: /jor-uhm-tee/)
Author: Blur Busters "G-SYNC 101" Series

Displays: ASUS PG27AQN, LG 48CX VR: Beyond, Quest 3, Reverb G2, Index OS: Windows 11 Pro Case: Fractal Design Torrent PSU: Seasonic PRIME TX-1000 MB: ASUS Z790 Hero CPU: Intel i9-13900k w/Noctua NH-U12A GPU: GIGABYTE RTX 4090 GAMING OC RAM: 32GB G.SKILL Trident Z5 DDR5 6400MHz CL32 SSDs: 2TB WD_BLACK SN850 (OS), 4TB WD_BLACK SN850X (Games) Keyboards: Wooting 60HE, Logitech G915 TKL Mice: Razer Viper Mini SE, Razer Viper 8kHz Sound: Creative Sound Blaster Katana V2 (speakers/amp/DAC), AFUL Performer 8 (IEMs)

Post Reply