First of all I want to say hi and wish you all Merry Christmas! This is my first post on this forum.
There is one thing that wonders me. I would like to try play some more demanding games like CP2077 or RDR2 with 30 FPS and using gamepad instead of keyboard and mouse. So I read many similar threads how to properly set / block / cap 30 FPS on PC to have good frametime etc.
Okey, I tried it with GTA 4 and Witcher 3 - disabled in-game Vsync and framelimiter, set frame limit in Nvidia Control Panel to 30 with Low Latency mode to ON. It worked pretty nice but there was a tearing here and there, so I had to enable Vsync. I did it (via NVCP - normal Vsync, not Adaptive) and again everything was good with some input lag, but it's 30 FPS, not >60 so I understand it.
And here I have question about Vsync. I read, that the best solution to properly set 30 FPS is: limit it in RTSS on NVCP and enable half-refresh Vsync via Nvidia Inspector because NVCP does not have such option (it has only Adaptive Half Refresh Vsync).
Is there any difference between normal Vsync and 1/2 Refresh Rate Vsync in terms of "raw" smoothness?
I mean: if we play at 60 FPS, with 60 Hz LCD, frametime is 16.6 ms and with normal Vsync 1 frame is displayed in every 1/60 second (assume that GPU and CPU are capable of maintain stable 60 FPS).
But with 30 FPS and Vsync - 1 frame is displayed two times in row, right? Because frametime is 33.3 ms, but monitor refreshes every 16.6 ms and when there is no new frame in buffer, then it displays the same frame, right? Do I undestand this correctly?
So, what is the difference when we set 1/2 refresh rate Vsync? I just can't understand that

Thanks in advance for every reply.
Greetings.