Comparing 360Hz to 480Hz on CSGO by Denonic​

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A Solid lad
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Re: Comparing 360Hz to 480Hz on CSGO by Denonic​

Post by A Solid lad » 06 Feb 2021, 06:09

Chief Blur Buster wrote:
06 Feb 2021, 00:40
...

Even if NOT all games can do the framerate, there are still pros even for framerates well below 240fps

- LAG - 100fps at 240Hz is generally lower lag than 100fps at 144Hz
- BETTER VSYNC OFF - 100fps at 240Hz has less tearing than 100fps at 144Hz. Tearlines visible only for 1/240sec not 1/144sec.
- BETTER VRR - 240Hz G-SYNC means you're less likely needing a framerate cap for optimal low lag G-SYNC operation.

...

My mantra is more Hz the merrier -- as long as the extra Hz remains high quality. And quality 240Hz already exists now.
I'll be sure to redirect people to this comment.
Could even make an article about this!

I'm sick of having to argue with commenters below a "should I buy XY monitor?" post on reddit who try to convince OP that he doesn't need a 240 or 360hz monitor, because with let's say 150fps there won't be a difference compared to a 144hz one...
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Steam with a list of monitors & mice I've used/use.

diakou
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Re: Comparing 360Hz to 480Hz on CSGO by Denonic​

Post by diakou » 06 Feb 2021, 10:06

A Solid lad wrote:
06 Feb 2021, 06:09
Chief Blur Buster wrote:
06 Feb 2021, 00:40
...

Even if NOT all games can do the framerate, there are still pros even for framerates well below 240fps

- LAG - 100fps at 240Hz is generally lower lag than 100fps at 144Hz
- BETTER VSYNC OFF - 100fps at 240Hz has less tearing than 100fps at 144Hz. Tearlines visible only for 1/240sec not 1/144sec.
- BETTER VRR - 240Hz G-SYNC means you're less likely needing a framerate cap for optimal low lag G-SYNC operation.

...

My mantra is more Hz the merrier -- as long as the extra Hz remains high quality. And quality 240Hz already exists now.
I'll be sure to redirect people to this comment.
Could even make an article about this!

I'm sick of having to argue with commenters below a "should I buy XY monitor?" post on reddit who try to convince OP that he doesn't need a 240 or 360hz monitor, because with let's say 150fps there won't be a difference compared to a 144hz one...
Lol, it's funny because I think my game community might be the only one where since all the pros basically listen to me (and obviously each other) that we know the impact of high Hz monitors.

Brawlhalla is a 60FPS game, 60. It's a fighting game, yet we had over 30+ pro players use omen x25f in 2020 and now (confirmed) 12+ people using a 360Hz. And every single one confirmed a huge, noticeable improvement. Keep in mind, it's often in combination with G-Sync however and the fact that the game forces framerate buffer to the displays refresh rate, rather than allowing async. (odd way of saying V-Sync on force)

Half the casuals understand the importance of Higher Hz in this 60FPS game, but almost every single high level or pro level player knows more Hz -> lower lag even though it's a 60FPS game and yes - there are benefits. Especially with odd vsync problems. Without vsync problems, a Gsync'd 360Hz is still noticeably different from a 240.

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Re: Comparing 360Hz to 480Hz on CSGO by Denonic​

Post by Chief Blur Buster » 09 Feb 2021, 13:06

A Solid lad wrote:
06 Feb 2021, 06:09
Chief Blur Buster wrote:
06 Feb 2021, 00:40
...

Even if NOT all games can do the framerate, there are still pros even for framerates well below 240fps

- LAG - 100fps at 240Hz is generally lower lag than 100fps at 144Hz
- BETTER VSYNC OFF - 100fps at 240Hz has less tearing than 100fps at 144Hz. Tearlines visible only for 1/240sec not 1/144sec.
- BETTER VRR - 240Hz G-SYNC means you're less likely needing a framerate cap for optimal low lag G-SYNC operation.

...

My mantra is more Hz the merrier -- as long as the extra Hz remains high quality. And quality 240Hz already exists now.
I'll be sure to redirect people to this comment.
Could even make an article about this!

I'm sick of having to argue with commenters below a "should I buy XY monitor?" post on reddit who try to convince OP that he doesn't need a 240 or 360hz monitor, because with let's say 150fps there won't be a difference compared to a 144hz one...
Yes, good idea about this making a Blur Busters article.

P.S. I am recruiting additional writers for Blur Busters, since there are many projects and not enough resources. Anybody interested, with sufficient Blur Busters knowledge, with blog/website/media writing experience, send a PM. Cheers!
Head of Blur Busters - BlurBusters.com | TestUFO.com | Follow @BlurBusters on: BlueSky | Twitter | Facebook

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Forum Rules wrote:  1. Rule #1: Be Nice. This is published forum rule #1. Even To Newbies & People You Disagree With!
  2. Please report rule violations If you see a post that violates forum rules, then report the post.
  3. ALWAYS respect indie testers here. See how indies are bootstrapping Blur Busters research!

Boop
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Re: Comparing 360Hz to 480Hz on CSGO by Denonic​

Post by Boop » 09 Feb 2021, 18:32

Chief Blur Buster wrote:
09 Feb 2021, 13:06
A Solid lad wrote:
06 Feb 2021, 06:09
Chief Blur Buster wrote:
06 Feb 2021, 00:40
...

Even if NOT all games can do the framerate, there are still pros even for framerates well below 240fps

- LAG - 100fps at 240Hz is generally lower lag than 100fps at 144Hz
- BETTER VSYNC OFF - 100fps at 240Hz has less tearing than 100fps at 144Hz. Tearlines visible only for 1/240sec not 1/144sec.
- BETTER VRR - 240Hz G-SYNC means you're less likely needing a framerate cap for optimal low lag G-SYNC operation.

...

My mantra is more Hz the merrier -- as long as the extra Hz remains high quality. And quality 240Hz already exists now.
I'll be sure to redirect people to this comment.
Could even make an article about this!

I'm sick of having to argue with commenters below a "should I buy XY monitor?" post on reddit who try to convince OP that he doesn't need a 240 or 360hz monitor, because with let's say 150fps there won't be a difference compared to a 144hz one...
Yes, good idea about this making a Blur Busters article.

P.S. I am recruiting additional writers for Blur Busters, since there are many projects and not enough resources. Anybody interested, with sufficient Blur Busters knowledge, with blog/website/media writing experience, send a PM. Cheers!
FAQ or Wiki would be helpful when stuff like this comes up.

Here's an example of a Health/Nutrition site that debunks a lot of bro-science out there: https://examine.com

Makes it real easy to search for quick answers and has the data to back up any claims.

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Re: Comparing 360Hz to 480Hz on CSGO by Denonic​

Post by Chief Blur Buster » 09 Feb 2021, 19:41

In case you haven't noticed yet, www.blurbusters.com is recently newly redesigned into new sections -- with the "Research" button pointing to www.blurbusters.com/area51

Some of my more advanced articles go into "Area 51" or "Motion Blur"

It is my intention to pick up my article writing this year, though ideally I need to hire additional part-time writers to write the less advanced articles, so I have more time to focus on the gems.
Head of Blur Busters - BlurBusters.com | TestUFO.com | Follow @BlurBusters on: BlueSky | Twitter | Facebook

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Forum Rules wrote:  1. Rule #1: Be Nice. This is published forum rule #1. Even To Newbies & People You Disagree With!
  2. Please report rule violations If you see a post that violates forum rules, then report the post.
  3. ALWAYS respect indie testers here. See how indies are bootstrapping Blur Busters research!

Squeakychu
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Re: Comparing 360Hz to 480Hz on CSGO by Denonic​

Post by Squeakychu » 09 Feb 2021, 20:03

STOPchris wrote:
04 Feb 2021, 22:31
Is Razer the only company making a mouse over 1KHz? I will never buy from Razer again. I haven't bought from them in at least 10 years now and will never do so again.
The Atompalm Hydrogen is also an upcoming 8KHz mouse. It looks really interesting.

https://atompalm.com/

Denonic
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Re: Comparing 360Hz to 480Hz on CSGO by Denonic​

Post by Denonic » 10 Feb 2021, 23:47

EDIT: Just had my major issues with my motherboard... getting it RMA'd so next video will take a little longer than I planned =(

Denonic wrote:
04 Feb 2021, 05:02
Thanks for the support guys! I will do a follow up video with the Viper 8K once I get it. =)
Just got my hands on the Viper 8KHz. Will start on recording the effects of 1000Hz vs 8000Hz at 360 and 480 refresh rates hopefully in the next few days.

Another interesting thing I could do is compare the built in Nvidia Reflex mouse latency measurement against a 1000FPS recording of click to screen latency as the mouse has a reactive lighting mode. Basically the razer logo lights up when a click registers, so I can potentially compare the measurement of when the logo first lights up to the on screen muzzle flash and then cross check that with the latency readout on the Reflex Analyzer. That is assuming that the logo light up is instantaneous to the click, which I highly doubt since it requires Synapse to activate this mode. Will give it a try anyway and see if its worth making a video about.

zb0t
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Re: Comparing 360Hz to 480Hz on CSGO by Denonic​

Post by zb0t » 08 Mar 2021, 22:11

A Solid lad wrote:
06 Feb 2021, 06:09

I'm sick of having to argue with commenters below a "should I buy XY monitor?" post on reddit who try to convince OP that he doesn't need a 240 or 360hz monitor, because with let's say 150fps there won't be a difference compared to a 144hz one...
When I see these comments I even go as far as quoting Chief back when the website barely existed and he used to come on Quake forums like ESReality :)

The whole "if your frame rate is lower than your refresh rate don't buy the monitor" misconception has existed for so long it will be hard to kill it.

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