Post
by jorimt » 17 Oct 2022, 19:00
woland wrote: ↑17 Oct 2022, 17:37
Can you please elaborate this part? How can one determine which settings can be used to force more workload onto the GPU from the CPU?
Primarily by increasing graphical settings until you see a GPU usage increase. What settings are more GPU-dependent varies by game.
One thing that is always more GPU-dependent is resolution; the lower the resolution, the more CPU-dependent things become at otherwise identical settings, so if you're seeing low GPU usage, try downsampling your resolution (especially if you're still playing at 1080p), either with an in-game internal resolution scaler or external options like DSR.
For instance, when review sites test CPU performance, they lower the resolution (sometimes along with graphical settings) to try and force a CPU-limited scenario.
Discounting any frametime performance differences, at resolutions like 1440p and 4k, you can get away with using any recent i5-level+ CPU as long as you have a powerful enough GPU in most modern AAA games. I.E. you'll get roughly the same average framerates when pairing a RTX 3080-level+ GPU with a 8700k as you will when pairing it with a 12900k at 1440p+, so long as the game in question is GPU-dependent enough.
(jorimt: /jor-uhm-tee/)
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