Just checked, and it has it as a data source in the internal HAL, at the very bottom:
I added it to the overlay and it correctly tracks current refresh rate, including LFC (35FPS for example shows 70Hz.)
Just checked, and it has it as a data source in the internal HAL, at the very bottom:
I just tested DSR/DLDSR with DSC enabled (1440p 10-bit 240Hz) and it seems to work fine in this case. I'm not sure what exactly the requirement is for it work with DSC, but it's fine with this monitor.
I'm sure the restrictions vary by monitor implementation. My PG27AQN doesn't allow NVCP custom resolution creation or DSR/DLDSR with 360Hz DSC active.
I was able to completely fix VRR flicker. And I mean completely, including during 0FPS stalls in loading screens. The original thread for that is on Guru3D:
Interesting...
Yes. There's very noticeable flicker in that test without the tweak. It's gone after applying the tweak.jorimt wrote: ↑03 Aug 2024, 09:32And I'm curious, is it still fixed for you with the below test?
https://github.com/MattTS01/VRR_Flicker_Test_OpenGL
Weird.
OK, this was an error on my part. The 180Hz mode does not have VRR flicker. Ever. The EDID tweak doesn't matter at all. 180Hz is flicker-free out of the box.