High res = floaty mouse, etc

Everything about latency. This section is mainly user/consumer discussion. (Peer-reviewed scientific discussion should go in Laboratory section). Tips, mouse lag, display lag, game engine lag, network lag, whole input lag chain, VSYNC OFF vs VSYNC ON, and more! Input Lag Articles on Blur Busters.
User avatar
kyube
Posts: 612
Joined: 29 Jan 2018, 12:03

Re: High res = floaty mouse, etc

Post by kyube » 04 Apr 2025, 15:02

ablemor wrote:
04 Apr 2025, 14:13
I’ve tried different RAMs with no result, reinstalled it a hundred times, and still nothing.
“Different RAM” is a vague term. You could've bought sticks which weren't on the QVL of specific motherboards you've purchased in the past, the probability isn't 0.

ablemor
Posts: 239
Joined: 21 Oct 2022, 07:05

Re: High res = floaty mouse, etc

Post by ablemor » 04 Apr 2025, 15:14

I checked ram compatibility list

netborg
Posts: 21
Joined: 04 Apr 2025, 06:38

Re: High res = floaty mouse, etc

Post by netborg » 05 Apr 2025, 03:39

Higher res / GPU usage will naturally lead to more buffering (CPU runs ahead by an unstable amount).
I haven't played CS2 for a year now, but back then I always felt mouse float when using dx11. I've felt the mouse was more crisp on Linux with a gaming kernel. On Windows, you should try Reflex + Vulkan. Back then, the Vulkan version was stuttery on Windows, but was even more snappy than on Linux (with Reflex enabled) and I've measured 1 ms (20%) less input lag than on dx11. Hopefully they did improve the stuttering situation by now?

ablemor
Posts: 239
Joined: 21 Oct 2022, 07:05

Re: High res = floaty mouse, etc

Post by ablemor » 05 Apr 2025, 14:20

so whats the fix?

Post Reply