“Different RAM” is a vague term. You could've bought sticks which weren't on the QVL of specific motherboards you've purchased in the past, the probability isn't 0.
High res = floaty mouse, etc
Re: High res = floaty mouse, etc
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Re: High res = floaty mouse, etc
I checked ram compatibility list
Re: High res = floaty mouse, etc
Higher res / GPU usage will naturally lead to more buffering (CPU runs ahead by an unstable amount).
I haven't played CS2 for a year now, but back then I always felt mouse float when using dx11. I've felt the mouse was more crisp on Linux with a gaming kernel. On Windows, you should try Reflex + Vulkan. Back then, the Vulkan version was stuttery on Windows, but was even more snappy than on Linux (with Reflex enabled) and I've measured 1 ms (20%) less input lag than on dx11. Hopefully they did improve the stuttering situation by now?
I haven't played CS2 for a year now, but back then I always felt mouse float when using dx11. I've felt the mouse was more crisp on Linux with a gaming kernel. On Windows, you should try Reflex + Vulkan. Back then, the Vulkan version was stuttery on Windows, but was even more snappy than on Linux (with Reflex enabled) and I've measured 1 ms (20%) less input lag than on dx11. Hopefully they did improve the stuttering situation by now?
Re: High res = floaty mouse, etc
so whats the fix?
