A possible fix or solution to the mystery of the problem

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naporitan
Posts: 351
Joined: 09 Jun 2021, 06:16

Re: A possible fix or solution to the mystery of the problem

Post by naporitan » Today, 14:46

ablemor wrote:
Today, 14:35
try to play in fullscreen windowed mode
Why? You need to use fullscreen mode in games.

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naporitan
Posts: 351
Joined: 09 Jun 2021, 06:16

Re: A possible fix or solution to the mystery of the problem

Post by naporitan » Today, 14:58

LaggyTyp wrote:
Today, 03:07
Interesting.

I’ve been complaining for years about having desync and hit-reg issues while gaming (e.g., in Battlefield). It’s not a network or internet issue; it’s a local problem that simply cannot be fixed.

I just tried out the Dino game, and I can clearly see it speeding up.

The interesting thing is: when I play BF6, the game runs normally at first, but minute by minute, the opponents get faster and faster. I barely have any time left to react. My window for reaction shrinks. The worst gamers in the world start playing like pros.

The Dino game fits this pattern (the problem) perfectly.
Yes, you got it right.

Hyote
Posts: 667
Joined: 09 Jan 2024, 18:08

Re: A possible fix or solution to the mystery of the problem

Post by Hyote » Today, 15:01

I'm not going to disprove this information but I have to add that it's a very one sided perspective you always push. If the Dino game can be used as a benchmark then I can just hop on with my patched QPC driver which makes everything extremely slow and get a highscore with that. The same way you could benchmark aim400kg with someone playing normally or another person using a color triggerbot and just having to move on the targets. PCs need optimization because there is room for them. And default Windows and browsers have so many anti-consumer elements that it sounds insane not to optimize them.

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