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Re: G-sync feedback
Posted: 10 Apr 2014, 20:38
by CoMa
ok no G-sync, the shop it's too expansive, i think i need to wait or just take a 120 hz monitor and amen!
If i play 70 fps in a 120 hz monitor there is a way to reduce the stuttering to 0? triple buffer?
Re: G-sync feedback
Posted: 10 Apr 2014, 20:43
by Haste
CoMa wrote:ok no G-sync, the shop it's too expansive, i think i need to wait or just take a 120 hz monitor and amen!
If i play 70 fps in a 120 hz monitor there is a way to reduce the stuttering to 0? triple buffer?
Unfortunately, no. If the frame rate and the refresh rate don't match, there will always be stuttering/micro-stuttering.
If the game you play at 70fps never dips below 60fps, you could use 60fps@60Hz V-synced. That would remove the stuttering.
Re: G-sync feedback
Posted: 10 Apr 2014, 22:03
by RealNC
CoMa wrote:ok no G-sync, the shop it's too expansive, i think i need to wait or just take a 120 hz monitor and amen!
If i play 70 fps in a 120 hz monitor there is a way to reduce the stuttering to 0? triple buffer?
If FPS is not a multiple (or divider) of the monitor's current frequency, you will get stutter (regardless of V-Sync.) No way around that; it's the laws of physics
However, at higher frequencies, the stuttering is less pronounced. At 120Hz, the amount of time duplicate frames are displayed is 50% shorter compared to 60Hz. So the stutter is less noticeable. But it's still there.
Re: G-sync feedback
Posted: 11 Apr 2014, 08:25
by CoMa
Anyway why on a 120 hz monitor 60 hz looks so horrible?
I'm thinking to take a Benq Xl2720Z for use it at 60 with lightboost;) any suggestion?
Re: G-sync feedback
Posted: 11 Apr 2014, 08:56
by Haste
CoMa wrote:Anyway why on a 120 hz monitor 60 hz looks so horrible?
I'm thinking to take a Benq Xl2720Z for use it at 60 with lightboost;) any suggestion?
A 120Hz monitor looks the same as a 60Hz monitor if driven at 60fps.
But, if the 120Hz monitor is in strobe back-light mode, then it looks pretty bad at 60fps. This is because the same image is presented for 2 consecutive strobes. And this result in double image artifact when you're tracking a moving object.
That's one of the reasons why we recommend
frame rate = refresh rate = strobe rate for the best experience.
Now for a 120Hz monitor driven at 60fps@60Hz you won't get that issue. But 60hz strobed is very flickery and strain the eyes.
Re: G-sync feedback
Posted: 11 Apr 2014, 11:30
by CoMa
Man thanks for help but i can assure you that a friend showed me a VG248QE at 60 hz and was really horrible compared to others 60 hz native monitors....
Re: G-sync feedback
Posted: 11 Apr 2014, 12:35
by Haste
Are you talking about image quality or motion quality?
Re: G-sync feedback
Posted: 11 Apr 2014, 13:53
by CoMa
motion mate, it's seems blur
Re: G-sync feedback
Posted: 11 Apr 2014, 14:09
by Haste
That's strange. Shouldn't be the case. Maybe the monitor/cable is defective or maybe the settings aren't optimal.
Re: G-sync feedback
Posted: 11 Apr 2014, 14:13
by CoMa
Hey man thanks for the help, really.
Do you think we need to wait more for g-sync monitor release? i'm in Europe.