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Re: Desktop window manager's affect on input latency

Posted: 29 Jun 2020, 17:30
by RamenRider
MT_ wrote:
27 Jun 2020, 15:36
Haha fr33thy. Yeah that guy looks alright but I doubt he has much clue onto what most of his tweaks do and what side effects they can give.
Yeah he has a lot of good information mixed in with misinformation LOL. I tried his HPET guide before, and it's confusing as shit. He didn't even organize his info correctly or lay out the right steps, even posted wrong info he later had to correct. Messing with timers messes up game engines and wildly breaks hit registration. Other than his imprecise info, he seems pretty chill.

https://www.overclock.net/forum/375-mic ... st28358776

Re: Desktop window manager's affect on input latency

Posted: 29 Jun 2020, 22:41
by Q83Ia7ta
who play competitively in windowed mode? ) when game is in fullscreen mode there is no additional latency from dwm.

Re: Desktop window manager's affect on input latency

Posted: 30 Jun 2020, 07:07
by deama
Q83Ia7ta wrote:
29 Jun 2020, 22:41
who play competitively in windowed mode? ) when game is in fullscreen mode there is no additional latency from dwm.
exclusive fullscreen for some reason doesn't really work for me. Whenever I enable it, the game just starts stuttering like crazy, or giving me 3 tear lines at the same time, even though disabling dwm straight up makes it nice and smooth without tearlines.
I am on windows 8.1, but I keep occasionally hearing people having problems on windows 10 as well.

Re: Desktop window manager's affect on input latency

Posted: 30 Jun 2020, 14:23
by RealNC
deama wrote:
30 Jun 2020, 07:07
exclusive fullscreen for some reason doesn't really work for me. Whenever I enable it, the game just starts stuttering like crazy, or giving me 3 tear lines at the same time, even though disabling dwm straight up makes it nice and smooth without tearlines.
I am on windows 8.1, but I keep occasionally hearing people having problems on windows 10 as well.
If you don't see tearing, that means you get vsync from somewhere.

Have you tried fastsync (nvidia) or enhanced sync (amd) in exclusive fullscreen? It gets rid of tearing by running the game uncapped and using only the latest frame, like DWM does, but without the DWM lag.

Re: Desktop window manager's affect on input latency

Posted: 30 Jun 2020, 15:26
by deama
RealNC wrote:
30 Jun 2020, 14:23
deama wrote:
30 Jun 2020, 07:07
exclusive fullscreen for some reason doesn't really work for me. Whenever I enable it, the game just starts stuttering like crazy, or giving me 3 tear lines at the same time, even though disabling dwm straight up makes it nice and smooth without tearlines.
I am on windows 8.1, but I keep occasionally hearing people having problems on windows 10 as well.
If you don't see tearing, that means you get vsync from somewhere.

Have you tried fastsync (nvidia) or enhanced sync (amd) in exclusive fullscreen? It gets rid of tearing by running the game uncapped and using only the latest frame, like DWM does, but without the DWM lag.
Ah yes, I just retested and made sure vsync was disabled, looks like last time I had it on by accident.