Unixko wrote: ↑29 Apr 2022, 10:22
our experience is different you need to explain that
when we got into a fixed place and try play there everything is ok
until we plug our mouse from our place where we have a problem, and again when we plug back a mouse from a perfect place everything is ok you can do that again and again
Mr1991 wrote: ↑29 Apr 2022, 16:11
I disagree, like I said in a previous post if I leave certain hardware components around without usage for a week+, it can have a positive effect on my input, minimal, but it’s there.
That’s not to say that your idea of cables being close is wrong, tho, but that doesn’t mean other variables aren’t influencing effects, there’s multiple, multiple variables.
This might more deserveworthy be in the other forum, obviously. But I don't have time to validate the OP's likelihood of EMI vs non-EMI, and I simply followed their thread-move request, since this ball could go either direction to either goal line. (But I agree, the non-EMI team is much stronger though)
But my reply was not targeted at you, but to validate the possible angle. This is often NOT an EMI issue. However, only >99% of the time it's not EMI (whether it be two sigma or five sigma, pick your number, but it's definitely ain't 100%).
Please note that there is an uncountable number of kinds of desync issues (potentially millions of causes) -- software related, hardware related, etc.
What I say is not necessarily applicable to this specific game for this specific situation.
The true fact neither of us are wrong -- this type of problem is one of those "no two snowflakes are identical"
This ain't a "this or that", "us or them", "red or blue" type of polarized issue. It's a vastly complicated problem containing a horrendous number of variables that are interacting with each other. Sometimes it's a dominoe-effect situation. Desync can be triggered in certain software by very unrelated things.
The problem is that forum threads are silos, and topics have to be moved back and fourth.