Laser projectors general? [zero lag & zero blur!!!]

Everything about displays and monitors. 120Hz, 144Hz, 240Hz, 4K, 1440p, input lag, display shopping, monitor purchase decisions, compare, versus, debate, and more. Questions? Just ask!
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Light23
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Re: Laser projectors general? [zero lag & zero blur!!!]

Post by Light23 » 14 Dec 2015, 14:48

test123 wrote:hello! great thread!

Are you using celluon picopro projectors? have you tried Sony's MP-CL1?
I've read picopro is blurry and not "true" HD resolution.
Is their refresh rate overclockable? with lower resolution?
Is it possible to stack them to produce 16:10 ratio in 2560x1600?

thanks!
My prototype monitor utilizes 2 laser projectors and 8 lasers.

The first projector is a Sony MP-CL1 with some of the laser diodes changed out for different wavelengths of the same color. Then I modified part of the optical path to output 42 lumens instead of 30. This Sony projector uses color mixing to achieve the right color point. For example when you throw up a green image the sony projector turns the green laser on as well as the red and blue to achieve the 'right' green. Same for for red and blue.

The second projector is a showwx+ HDMI laser projector. This projector also has modified lasers of different wavelengths to cover more of the color gamut. This projector is just displaying "Brilliant" color mode. (Red is just the red laser, blue is just the blue laser and green is just the green laser turned on.)
This is to add more saturation to the sony image while adding some additional brightness.
<<<<The showwx+ is only 1/3 the total brightness of my monitor. The brighter and higher resolution from the Sony overshadows the resolution in the showwx+. The showwx+ is just there to provide the laser color HK effect, add true fluorescence to colors and widen the color gamut while reducing the effects of the low color depth inherent to both projector models.>>>>

Both images are overlapped and aligned perfectly. (Thus eliminating the distracting scan lines inherent to both projectors.) However there will be an option on my monitor to adjust the image alignment of the lasers for both projectors all independently. Also gamma settings and brightness controls.

Falkentyne wrote:Light23, how can I buy a projector from you? I sent you a PM earlier.
That is a damn good question Falkentyne...
I still need to complete the final enclosure before I sell any to members here on the site.

IDEALLY I would like Chief to be my first customer and review the monitor here on his site. (And whoever DOES buy my monitor PLEASE do an extensive review and testing on games and web text readability on these forums.)

The cost of the materials is so high that they have to be made to order. Completion time is about 2 months from order time or sooner.
There is the special Anti Reflective /Extra Transmissible glass holder for the de-speckling film, a layer of gorilla glass 4 to prevent breakage of the screen if droped, the 2 laser projectors, my laser de-speckle film, a rare optically pure version of Chromadepth chromatic separation glass (Not film) for precision beam alignment, the special lining inside the monitor to absorb any and all stray light to protect contrast, special laser mirror to reduce the back end 'yoke' of the CRT like housing, TEC cooling modules and heatsinks on both projectors processor IC chips for thermal stability via Peltier devices, a very small special solid state dehumidifier mounted inside the housing to prevent any corrosion to circuits, a small solid state Electrostatic precipitator to control any stray dust internally without the need of filters...
The list goes on.

I thought about crowdfunding months ago but I would rather start much smaller and only sell to members here on the board first. Once you guys do some reviews maybe I can go larger or get licensed by some bigwig company. :roll: :lol:

In all seriousness these will probably end up being a limited run of unique one of a kind monitors.

Price varies on screen size and monitor size. (But so does overall brightness.)
14" to 25" screen sizes available, 14" being the brightest and 25" being the dimmest.


------------------------
Post back what size you would like a price on and I will get back with you on this thread with a price for that monitor size or screen size.
Payment can be made with PayPal or U.S. Postal money order
Names of orders will be displayed on a list posted in this thread. (Members names will be crossed out when you receive your monitor.)
Updates and shipping tracking numbers will be sent via PM or email.
2 months after payment (Or likely sooner) Monitor or screen will be shipped.
No payment will be accepted for laser monitors until I finish the final enclosure housing.
Payment CAN be accepted on anti-reflective laser de-speckle screens and can be shipped when completed.
-----------------------

I will post updates in this thread on the final monitor enclosure for folks who want to buy the whole Laser Monitor package.
Last edited by Light23 on 16 Dec 2015, 14:52, edited 3 times in total.

test123
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Joined: 14 Dec 2015, 08:24

Re: Laser projectors general? [zero lag & zero blur!!!]

Post by test123 » 14 Dec 2015, 17:26

Thanks a lot for comprehensive response!
One last question: is it possible to achieve 120+ hz refresh rate so it can be used for gaming? Maybe by overlaying 2 projectors with 2 different inputs and cycling between both with graphic card? I guess that would require custom software?

Royal
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Re: Laser projectors general? [zero lag & zero blur!!!]

Post by Royal » 15 Dec 2015, 01:53

Is there a fixed resolution for your monitors, or is it multi-sync? If it is fixed resolution, I would assume it would be 720p because that is listed as one of the specs of the Sony MPCL-1.

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Light23
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Re: Laser projectors general? [zero lag & zero blur!!!]

Post by Light23 » 15 Dec 2015, 02:53

Royal wrote:Is there a fixed resolution for your monitors, or is it multi-sync? If it is fixed resolution, I would assume it would be 720p because that is listed as one of the specs of the Sony MPCL-1.
It is just less than 1080p, but higher than 720p. That is, it’s 1920×720 pixels – call that half way in between – which is accomplished by not using square pixels.

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masterotaku
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Re: Laser projectors general? [zero lag & zero blur!!!]

Post by masterotaku » 15 Dec 2015, 07:09

I have some questions/requirements (I don't know if some of them have been asked before):

- What resolution will windows see as native? 1920x720? If so, it will display it in 24:9 aspect ratio. Would the monitor be that wide? I would like it, to be honest.

- What is the max refresh rate? I would want it to be 120Hz or higher.

- If the answer to the question above is 120Hz or higher, can you make it compatible with 3D Vision somehow? 3D Vision is vital for me, so much that I refuse to buy any monitor not compatible with it.

If the monitor is 24:9, I'd like a 30" version, and if it's 16:9 (I guess Windows would say 1920x1080 but the projector would vertically downsample 1080 to 720) I'd like a 27" size. Please, tell me the possible prices.
CPU: Intel Core i7 7700K @ 4.9GHz
GPU: Gainward Phoenix 1080 GLH
RAM: GSkill Ripjaws Z 3866MHz CL19
Motherboard: Gigabyte Gaming M5 Z270
Monitor: Asus PG278QR

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Light23
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Joined: 20 Jul 2014, 01:55

Re: Laser projectors general? [zero lag & zero blur!!!]

Post by Light23 » 15 Dec 2015, 22:33

masterotaku wrote: - What resolution will windows see as native? 1920x720? If so, it will display it in 24:9 aspect ratio. Would the monitor be that wide? I would like it, to be honest.
The aspect ratio is 16:9
masterotaku wrote: - What is the max refresh rate? I would want it to be 120Hz or higher.
60Hz (No motion blur)


3d Vision uses LIGHBOOST technology which is a Monitor / Laptop feature and would be whited out on Projectors.

Nvidia 3D Vision 2 only functions on 'True' 120/144Hz.

There were never many monitors made that work with Nvidia 3D Vision and not really many games.
The tech is falling by the way with games (for now), largely due to it being an Nvidia 'exclusive', which stops the developer/publishers from being interested.

There is no LIGHTBOOST technology(Backlight) available on my lasers, so if the projector tried to do this, it would actually have to white out the screen...

I HAVE been working on another prototype version of my monitor as well that can do 3D, but for right now I am focusing on the the normal monitor since most desire that.
(If my laser monitor did do 3d, it would be Dual Back Projected Passive 3D, which is unfortunately unsupported by Nvidia 3D Vision.)

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masterotaku
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Re: Laser projectors general? [zero lag & zero blur!!!]

Post by masterotaku » 16 Dec 2015, 03:47

Light23 wrote: There were never many monitors made that work with Nvidia 3D Vision and not really many games.
The tech is falling by the way with games (for now), largely due to it being an Nvidia 'exclusive', which stops the developer/publishers from being interested.
But we have this: http://helixmod.blogspot.com.es/2013/10 ... dated.html
For example, I fixed Dark Souls 2 SOTFS (another user found a profile that could make it work first, and then I fixed the effects). So I'm not afraid of having to fix a game (DX11, because it can be fixed with HLSL instead of ASM) that no one else has fixed before.
Light23 wrote:I HAVE been working on another prototype version of my monitor as well that can do 3D, but for right now I am focusing on the the normal monitor since most desire that.
(If my laser monitor did do 3d, it would be Dual Back Projected Passive 3D, which is unfortunately unsupported by Nvidia 3D Vision.)
With passive 3D, it could work with 3DTV play: http://www.nvidia.com/object/3dtv-play- ... ments.html

It's essentially the same as pure 3D Vision, but it needs glasses from the monitor/tv/projector maker (I guess all passive 3D glasses would work. I have a few pairs for the cinema). The only limitation is the 1280x720 resolution, which many people complain about.

Let us know when you want to make a 3D monitor. Certainly more people from the Geforce forums (3D Vision section) would be interested as well. We crave some monitors with 0 crosstalk, ghosting, checkerboard artifacts, etc. And these monitors you are making sound perfect for this.
CPU: Intel Core i7 7700K @ 4.9GHz
GPU: Gainward Phoenix 1080 GLH
RAM: GSkill Ripjaws Z 3866MHz CL19
Motherboard: Gigabyte Gaming M5 Z270
Monitor: Asus PG278QR

projectormonitor
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Re: Laser projectors general? [zero lag & zero blur!!!]

Post by projectormonitor » 16 Dec 2015, 05:44

is refresh rate limited 60 hz? anything less than 120hz would be quite disadvantageous for competitive gaming.

test123
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Re: Laser projectors general? [zero lag & zero blur!!!]

Post by test123 » 16 Dec 2015, 10:31

Are you sure you cant seperate 120 frames across 2 projectors (2 hdmi outputs) pointed at same screen and cycle both 60hz per second? It seems more like a software problem rather than being limited by projectors' properties.

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Light23
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Re: Laser projectors general? [zero lag & zero blur!!!]

Post by Light23 » 16 Dec 2015, 14:46

projectormonitor wrote:is refresh rate limited 60 hz? anything less than 120hz would be quite disadvantageous for competitive gaming.
I have overclocked my showwx+ to 120Hz but the screen shifts upward (Still smooth motion despite), thus changing the mirror layout I have in the monitor enclosure. I might be able to do some more tweaking on the Sony but for now its just 60Hz.


test123 wrote:Are you sure you cant seperate 120 frames across 2 projectors (2 hdmi outputs) pointed at same screen and cycle both 60hz per second? It seems more like a software problem rather than being limited by projectors' properties.
Actually I can...but only in 60Hz via HDMI.

My monitor can convert a 3D video signal from a 3d DVD or Blu Ray player to both laser modules to output 1080P @60Hz.

Input resolutions: 2D: 480i/p, 576i/p, 720p@50/60, 1080i@50/60 and 1080p@50/60; 3D: 720p@50/60 (Frame Packing and Side-by-Side), 1080p@24 (Frame Packing)

Output resolution 1080p@60Hz only (per laser projector)

(It can also automatically detect if 3D content is Side-by-Side or Frame Packing)

Max size for the 3D version of the monitor would be 20" because of reduced brightness.

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