VRR will very likely works on Switch 2 since Pulsar monitors have HDMI 2.1 ports, even the Asus site states that VRR works on PS5 and Xbox consoles.mawi wrote: ↑12 Sep 2026, 12:06Since the latest Switch 2 OS update from a few days ago vrr is also possible on TVs, Not just in handheld Mode. But i have no idea if that works on a pulsar Monitor. Probably nothammelgammler wrote: ↑12 Sep 2026, 11:37Maybe a dumb question, but does the monitor work properly with a Switch / Switch 2 and ULMB2?
1. I know the Switch 2 generally supports outputting 1440p120, but most games still only run at 60. So I guess I should set the output to 1440p60.
2. How does the Switch 2 (or other consoles) prevent tearing? Are they using VSync and therefore also have the large VSync input lag? Because of strobing I would of course need a perfect 60 FPS output.
That's regular VRR tho, NOT Pulsar, in that case you can use it only via Nvidia GPUs.
Now, the Switch 2 is a Nvidia machine... could they do something specific for Pulsar monitors?
Maybe in theory, but Pulsar is too niche to do such a thing, it's already a miracle that the Switch 2 dock got VRR support.
